diff options
author | megamage <none@none> | 2009-02-21 18:41:41 -0600 |
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committer | megamage <none@none> | 2009-02-21 18:41:41 -0600 |
commit | 242c2cff4a9cebbc94512f3441651e33e45ad44d (patch) | |
tree | 530bd1dedf7fefef728369cd5e9047e99224d370 /src/game/GroupHandler.cpp | |
parent | 089105e607c5f5deae3e3562b7af8318598dd01a (diff) |
*Fix build.
--HG--
branch : trunk
Diffstat (limited to 'src/game/GroupHandler.cpp')
-rw-r--r-- | src/game/GroupHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GroupHandler.cpp b/src/game/GroupHandler.cpp index cbbbe885ea2..a072b92a0d4 100644 --- a/src/game/GroupHandler.cpp +++ b/src/game/GroupHandler.cpp @@ -556,7 +556,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data ) /********************/ Player *movedPlayer=objmgr.GetPlayer(name.c_str()); - if(!movePlayer) + if(!movedPlayer) return; //Do not allow leader to change group of player in combat |