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authorQAston <none@none>2009-01-13 21:04:10 +0100
committerQAston <none@none>2009-01-13 21:04:10 +0100
commitd6ead868c8cb8ce4dcfd21ba673717651f9dd83e (patch)
treeca7df0132f4228d716ef50d6aa4dac1eefb32131 /src/game/GroupHandler.cpp
parente5750548a3a37e5e1d42596c7ced466b1484e11f (diff)
*Hopefully fix "arena players cannot see each other" bug.
--HG-- branch : trunk
Diffstat (limited to 'src/game/GroupHandler.cpp')
-rw-r--r--src/game/GroupHandler.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/game/GroupHandler.cpp b/src/game/GroupHandler.cpp
index e2a575162f6..02901f0bcc9 100644
--- a/src/game/GroupHandler.cpp
+++ b/src/game/GroupHandler.cpp
@@ -723,8 +723,9 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke
uint32 updatedAura=player->GetUInt32Value(UNIT_FIELD_AURA + i);
*data << uint16(updatedAura);
*data << uint8(1);
- if(!updatedAura)
- player->UnsetAuraUpdateMask(i);
+ //TODO: find a safe place to do this cleanup
+ //if(!updatedAura)
+ //player->UnsetAuraUpdateMask(i);
}
}
}
@@ -807,8 +808,9 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke
uint32 updatedAura=pet->GetUInt32Value(UNIT_FIELD_AURA + i);
*data << uint16(updatedAura);
*data << uint8(1);
- if(!updatedAura)
- pet->UnsetAuraUpdateMask(i);
+ //TODO: find a safe place to do this cleanup
+ //if(!updatedAura)
+ //pet->UnsetAuraUpdateMask(i);
}
}
}