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authormegamage <none@none>2009-08-19 16:26:22 -0500
committermegamage <none@none>2009-08-19 16:26:22 -0500
commite954904e6d0f026254d4ab93c6b4d051cc7253c6 (patch)
tree24374c0508ddd062dccb7b30bb7455eb9a191b3c /src/game/GroupHandler.cpp
parentd9ed49749db71f971c650c109d5bc1ce8af5d8ad (diff)
[8378] Use exceptions instead of explicit size checking for each packet Author: arrai
CHECK_PACKET_SIZE was pretty error prone; once it was forgotten mangosd could crash due to the asserts in ByteBuffer.h. That was exploitable by malicious players. Furthermore, there were duplicate checks: Additionally to CHECK_PACKET_SIZE, the ByteBuffer assertions keept an eye on not exceeding the packet boundaries - just to crash the server for sure in such a case. To prevent memory leaks or other undesirable states, please read in every handler all variables _before_ doing any concrete handling. --HG-- branch : trunk
Diffstat (limited to 'src/game/GroupHandler.cpp')
-rw-r--r--src/game/GroupHandler.cpp31
1 files changed, 0 insertions, 31 deletions
diff --git a/src/game/GroupHandler.cpp b/src/game/GroupHandler.cpp
index 1a156070815..2746c6c7772 100644
--- a/src/game/GroupHandler.cpp
+++ b/src/game/GroupHandler.cpp
@@ -238,8 +238,6 @@ void WorldSession::HandleGroupDeclineOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data,8);
-
uint64 guid;
recv_data >> guid;
@@ -278,8 +276,6 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket & recv_data)
void WorldSession::HandleGroupUninviteOpcode(WorldPacket & recv_data)
{
- CHECK_PACKET_SIZE(recv_data,1);
-
std::string membername;
recv_data >> membername;
@@ -322,8 +318,6 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket & recv_data)
void WorldSession::HandleGroupSetLeaderOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8);
-
Group *group = GetPlayer()->GetGroup();
if(!group)
return;
@@ -364,8 +358,6 @@ void WorldSession::HandleGroupDisbandOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleLootMethodOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,4+8+4);
-
Group *group = GetPlayer()->GetGroup();
if(!group)
return;
@@ -389,8 +381,6 @@ void WorldSession::HandleLootMethodOpcode( WorldPacket & recv_data )
void WorldSession::HandleLootRoll( WorldPacket &recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+4+1);
-
if(!GetPlayer()->GetGroup())
return;
@@ -423,8 +413,6 @@ void WorldSession::HandleLootRoll( WorldPacket &recv_data )
void WorldSession::HandleMinimapPingOpcode(WorldPacket& recv_data)
{
- CHECK_PACKET_SIZE(recv_data,4+4);
-
if(!GetPlayer()->GetGroup())
return;
@@ -447,8 +435,6 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recv_data)
void WorldSession::HandleRandomRollOpcode(WorldPacket& recv_data)
{
- CHECK_PACKET_SIZE(recv_data,4+4);
-
uint32 minimum, maximum, roll;
recv_data >> minimum;
recv_data >> maximum;
@@ -476,8 +462,6 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recv_data)
void WorldSession::HandleRaidTargetUpdateOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,1);
-
Group *group = GetPlayer()->GetGroup();
if(!group)
return;
@@ -495,9 +479,6 @@ void WorldSession::HandleRaidTargetUpdateOpcode( WorldPacket & recv_data )
}
else // target icon update
{
- // recheck
- CHECK_PACKET_SIZE(recv_data,1+8);
-
if(!group->IsLeader(GetPlayer()->GetGUID()) && !group->IsAssistant(GetPlayer()->GetGUID()))
return;
@@ -528,8 +509,6 @@ void WorldSession::HandleGroupRaidConvertOpcode( WorldPacket & /*recv_data*/ )
void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,1+1);
-
// we will get correct pointer for group here, so we don't have to check if group is BG raid
Group *group = GetPlayer()->GetGroup();
if(!group)
@@ -539,9 +518,6 @@ void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data )
uint8 groupNr;
recv_data >> name;
- // recheck
- CHECK_PACKET_SIZE(recv_data,(name.size()+1)+1);
-
recv_data >> groupNr;
/** error handling **/
@@ -570,8 +546,6 @@ void WorldSession::HandleGroupChangeSubGroupOpcode( WorldPacket & recv_data )
void WorldSession::HandleGroupAssistantLeaderOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data,8+1);
-
Group *group = GetPlayer()->GetGroup();
if(!group)
return;
@@ -592,7 +566,6 @@ void WorldSession::HandleGroupAssistantLeaderOpcode( WorldPacket & recv_data )
void WorldSession::HandlePartyAssignmentOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 1+1+8);
sLog.outDebug("MSG_PARTY_ASSIGNMENT");
Group *group = GetPlayer()->GetGroup();
@@ -829,8 +802,6 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player *player, WorldPacke
/*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/
void WorldSession::HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 8);
-
sLog.outDebug("WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS");
uint64 Guid;
recv_data >> Guid;
@@ -932,8 +903,6 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode( WorldPacket &recv_data )
void WorldSession::HandleOptOutOfLootOpcode( WorldPacket & recv_data )
{
- CHECK_PACKET_SIZE(recv_data, 4);
-
sLog.outDebug("WORLD: Received CMSG_OPT_OUT_OF_LOOT");
uint32 unkn;