diff options
author | megamage <none@none> | 2009-03-13 14:42:57 -0600 |
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committer | megamage <none@none> | 2009-03-13 14:42:57 -0600 |
commit | 146b2560aa8a7d0fc8a90ec3af70d1a8e01e514d (patch) | |
tree | 295c0631404e49ec8acd492513ca614038ca6253 /src/game/GuardAI.cpp | |
parent | bb7391f129e831cd5daac17d54245738571c5d32 (diff) |
*Call stopmoving in moveidle.
--HG--
branch : trunk
Diffstat (limited to 'src/game/GuardAI.cpp')
-rw-r--r-- | src/game/GuardAI.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/GuardAI.cpp b/src/game/GuardAI.cpp index 0a892961f4d..07a5bd9f819 100644 --- a/src/game/GuardAI.cpp +++ b/src/game/GuardAI.cpp @@ -62,7 +62,6 @@ void GuardAI::EnterEvadeMode() if( !i_creature.isAlive() ) { DEBUG_LOG("Creature stopped attacking because he's dead [guid=%u]", i_creature.GetGUIDLow()); - i_creature.StopMoving(); i_creature.GetMotionMaster()->MoveIdle(); i_state = STATE_NORMAL; |