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authorQAston <none@none>2009-04-06 13:31:14 +0200
committerQAston <none@none>2009-04-06 13:31:14 +0200
commit20c02ef7606557a3932d2a3ca052242224a53b4a (patch)
tree8b7718b7938184f9c0d0aa3dba70a46316786bfa /src/game/GuardAI.cpp
parent850537ece97dde9ee788ebc6e2c8edd7285b0d00 (diff)
*Update of aura system.
--HG-- branch : trunk
Diffstat (limited to 'src/game/GuardAI.cpp')
-rw-r--r--src/game/GuardAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/GuardAI.cpp b/src/game/GuardAI.cpp
index 1aabe1beeda..09314d5e69f 100644
--- a/src/game/GuardAI.cpp
+++ b/src/game/GuardAI.cpp
@@ -52,7 +52,7 @@ void GuardAI::MoveInLineOfSight(Unit *u)
{
//Need add code to let guard support player
AttackStart(u);
- //u->RemoveSpellsCausingAura(SPELL_AURA_MOD_STEALTH);
+ //u->RemoveAurasByType(SPELL_AURA_MOD_STEALTH);
}
}
}