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authormaximius <none@none>2009-11-05 03:24:34 -0800
committermaximius <none@none>2009-11-05 03:24:34 -0800
commit52fba363e3e1de48073f2ec4ec92021994a79cbd (patch)
tree37127a55bf5e8a50bba50f2e924505fcd496308e /src/game/GuildHandler.cpp
parent50e900c976c87cb979782b0ebdbf8f1510e8a6ca (diff)
*Fix a crash where BankTab is between the number of purchased tabs and the max number of tabs, by Trazom. ref #68
--HG-- branch : trunk
Diffstat (limited to 'src/game/GuildHandler.cpp')
-rw-r--r--src/game/GuildHandler.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/GuildHandler.cpp b/src/game/GuildHandler.cpp
index b46d3a43831..f15a75256ee 100644
--- a/src/game/GuildHandler.cpp
+++ b/src/game/GuildHandler.cpp
@@ -1118,6 +1118,9 @@ void WorldSession::HandleGuildBankSwapItems( WorldPacket & recv_data )
if(!pGuild)
return;
+ if (BankTab >= pGuild->GetPurchasedTabs())
+ return;
+
Player *pl = GetPlayer();
// Bank <-> Bank