diff options
author | megamage <none@none> | 2009-08-19 16:54:52 -0500 |
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committer | megamage <none@none> | 2009-08-19 16:54:52 -0500 |
commit | edc05f2c19b320ea28536ea963c16266a152d1b4 (patch) | |
tree | 5a9d4179887932bd05b8392e6064a815003b97f1 /src/game/GuildHandler.cpp | |
parent | 012d6fa865fb8083dcbeae9b04926527b3c19f4e (diff) |
[8382] Implement ByteArray functions for skip read of fields not needed for server in received packets. Author: VladimirMangos
* Use this fucntions in some case.
* Change some packets to form: read fields first check later for better control recieved packets structure.
* Fix CMSG_STAND_STATE_CHANGE packet structure to more correct.
--HG--
branch : trunk
Diffstat (limited to 'src/game/GuildHandler.cpp')
-rw-r--r-- | src/game/GuildHandler.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game/GuildHandler.cpp b/src/game/GuildHandler.cpp index 5752fd60d20..36f8ffbe327 100644 --- a/src/game/GuildHandler.cpp +++ b/src/game/GuildHandler.cpp @@ -608,8 +608,6 @@ void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket) std::string rankname; uint32 rankId; uint32 rights, MoneyPerDay; - uint32 BankRights; - uint32 BankSlotPerDay; //sLog.outDebug("WORLD: Received CMSG_GUILD_RANK"); @@ -633,10 +631,14 @@ void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket) for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i) { + uint32 BankRights; + uint32 BankSlotPerDay; + recvPacket >> BankRights; recvPacket >> BankSlotPerDay; guild->SetBankRightsAndSlots(rankId, uint8(i), uint16(BankRights & 0xFF), uint16(BankSlotPerDay), true); } + sLog.outDebug("WORLD: Changed RankName to %s , Rights to 0x%.4X", rankname.c_str(), rights); guild->SetBankMoneyPerDay(rankId, MoneyPerDay); |