aboutsummaryrefslogtreecommitdiff
path: root/src/game/GuildHandler.cpp
diff options
context:
space:
mode:
authormegamage <none@none>2009-08-19 16:54:52 -0500
committermegamage <none@none>2009-08-19 16:54:52 -0500
commitedc05f2c19b320ea28536ea963c16266a152d1b4 (patch)
tree5a9d4179887932bd05b8392e6064a815003b97f1 /src/game/GuildHandler.cpp
parent012d6fa865fb8083dcbeae9b04926527b3c19f4e (diff)
[8382] Implement ByteArray functions for skip read of fields not needed for server in received packets. Author: VladimirMangos
* Use this fucntions in some case. * Change some packets to form: read fields first check later for better control recieved packets structure. * Fix CMSG_STAND_STATE_CHANGE packet structure to more correct. --HG-- branch : trunk
Diffstat (limited to 'src/game/GuildHandler.cpp')
-rw-r--r--src/game/GuildHandler.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/game/GuildHandler.cpp b/src/game/GuildHandler.cpp
index 5752fd60d20..36f8ffbe327 100644
--- a/src/game/GuildHandler.cpp
+++ b/src/game/GuildHandler.cpp
@@ -608,8 +608,6 @@ void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket)
std::string rankname;
uint32 rankId;
uint32 rights, MoneyPerDay;
- uint32 BankRights;
- uint32 BankSlotPerDay;
//sLog.outDebug("WORLD: Received CMSG_GUILD_RANK");
@@ -633,10 +631,14 @@ void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket)
for (int i = 0; i < GUILD_BANK_MAX_TABS; ++i)
{
+ uint32 BankRights;
+ uint32 BankSlotPerDay;
+
recvPacket >> BankRights;
recvPacket >> BankSlotPerDay;
guild->SetBankRightsAndSlots(rankId, uint8(i), uint16(BankRights & 0xFF), uint16(BankSlotPerDay), true);
}
+
sLog.outDebug("WORLD: Changed RankName to %s , Rights to 0x%.4X", rankname.c_str(), rights);
guild->SetBankMoneyPerDay(rankId, MoneyPerDay);