diff options
author | QAston <none@none> | 2009-04-07 20:40:00 +0200 |
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committer | QAston <none@none> | 2009-04-07 20:40:00 +0200 |
commit | 741b51cc471d8a3f897b7ded51e1d3122e3d8300 (patch) | |
tree | 3c579933847679c780be6b672e00d636a32690dd /src/game/HomeMovementGenerator.cpp | |
parent | 26b856a5135f51372cb1b15de21a0e995cdb6435 (diff) | |
parent | c6b6a72956efdc10da8fac982db734b054984d08 (diff) |
*Merge
--HG--
branch : trunk
Diffstat (limited to 'src/game/HomeMovementGenerator.cpp')
-rw-r--r-- | src/game/HomeMovementGenerator.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/HomeMovementGenerator.cpp b/src/game/HomeMovementGenerator.cpp index 0adacb57836..17174919b15 100644 --- a/src/game/HomeMovementGenerator.cpp +++ b/src/game/HomeMovementGenerator.cpp @@ -69,6 +69,7 @@ HomeMovementGenerator<Creature>::Update(Creature &owner, const uint32& time_diff // restore orientation of not moving creature at returning to home if(owner.GetDefaultMovementType()==IDLE_MOTION_TYPE) { + sLog.outDebug("Entering HomeMovement::GetDestination(z,y,z)"); owner.SetOrientation(ori); WorldPacket packet; owner.BuildHeartBeatMsg(&packet); |