aboutsummaryrefslogtreecommitdiff
path: root/src/game/HomeMovementGenerator.cpp
diff options
context:
space:
mode:
authorParadox <none@none>2009-02-09 08:16:34 -0500
committerParadox <none@none>2009-02-09 08:16:34 -0500
commitd230302b16474ff22a35243ffed6236ef4fc7fb9 (patch)
treee3679ad841a47b275756f2721f9aa24a3ee548a6 /src/game/HomeMovementGenerator.cpp
parentb0694d7e5e794b361fa178d55fefdb98cf47e9ca (diff)
Replace tabs with spaces in more files.
--HG-- branch : trunk
Diffstat (limited to 'src/game/HomeMovementGenerator.cpp')
-rw-r--r--src/game/HomeMovementGenerator.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/HomeMovementGenerator.cpp b/src/game/HomeMovementGenerator.cpp
index 76d5b9626d6..0f5b9b2543b 100644
--- a/src/game/HomeMovementGenerator.cpp
+++ b/src/game/HomeMovementGenerator.cpp
@@ -70,10 +70,10 @@ HomeMovementGenerator<Creature>::Update(Creature &owner, const uint32& time_diff
// restore orientation of not moving creature at returning to home
if(owner.GetDefaultMovementType()==IDLE_MOTION_TYPE)
{
- owner.SetOrientation(ori);
- WorldPacket packet;
- owner.BuildHeartBeatMsg(&packet);
- owner.SendMessageToSet(&packet, false);
+ owner.SetOrientation(ori);
+ WorldPacket packet;
+ owner.BuildHeartBeatMsg(&packet);
+ owner.SendMessageToSet(&packet, false);
}
return false;
}