aboutsummaryrefslogtreecommitdiff
path: root/src/game/HostilRefManager.cpp
diff options
context:
space:
mode:
authorNeo2003 <none@none>2008-10-02 16:23:55 -0500
committerNeo2003 <none@none>2008-10-02 16:23:55 -0500
commit9b1c0e006f20091f28f3f468cfcab1feb51286bd (patch)
treeb5d1ba94a656e6679f8737f9ea6bed1239b73b14 /src/game/HostilRefManager.cpp
[svn] * Proper SVN structureinit
--HG-- branch : trunk
Diffstat (limited to 'src/game/HostilRefManager.cpp')
-rw-r--r--src/game/HostilRefManager.cpp147
1 files changed, 147 insertions, 0 deletions
diff --git a/src/game/HostilRefManager.cpp b/src/game/HostilRefManager.cpp
new file mode 100644
index 00000000000..5ce8ec4d556
--- /dev/null
+++ b/src/game/HostilRefManager.cpp
@@ -0,0 +1,147 @@
+/*
+ * Copyright (C) 2005-2008 MaNGOS <http://www.mangosproject.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "HostilRefManager.h"
+#include "ThreatManager.h"
+#include "Unit.h"
+#include "Database/DBCStructure.h"
+#include "SpellMgr.h"
+
+HostilRefManager::~HostilRefManager()
+{
+ deleteReferences();
+}
+
+//=================================================
+// send threat to all my hateres for the pVictim
+// The pVictim is hated than by them as well
+// use for buffs and healing threat functionality
+
+void HostilRefManager::threatAssist(Unit *pVictim, float pThreat, SpellEntry const *pThreatSpell, bool pSingleTarget)
+{
+ HostilReference* ref;
+
+ uint32 size = pSingleTarget ? 1 : getSize(); // if pSingleTarget do not devide threat
+ ref = getFirst();
+ while(ref != NULL)
+ {
+ float threat = ThreatCalcHelper::calcThreat(pVictim, iOwner, pThreat, (pThreatSpell ? GetSpellSchoolMask(pThreatSpell) : SPELL_SCHOOL_MASK_NORMAL), pThreatSpell);
+ if(pVictim == getOwner())
+ ref->addThreat(float (threat) / size); // It is faster to modify the threat durectly if possible
+ else
+ ref->getSource()->addThreat(pVictim, float (threat) / size);
+ ref = ref->next();
+ }
+}
+
+//=================================================
+
+void HostilRefManager::addThreatPercent(int32 pValue)
+{
+ HostilReference* ref;
+
+ ref = getFirst();
+ while(ref != NULL)
+ {
+ ref->addThreatPercent(pValue);
+ ref = ref->next();
+ }
+}
+
+//=================================================
+// The online / offline status is given to the method. The calculation has to be done before
+
+void HostilRefManager::setOnlineOfflineState(bool pIsOnline)
+{
+ HostilReference* ref;
+
+ ref = getFirst();
+ while(ref != NULL)
+ {
+ ref->setOnlineOfflineState(pIsOnline);
+ ref = ref->next();
+ }
+}
+
+//=================================================
+// The online / offline status is calculated and set
+
+void HostilRefManager::updateThreatTables()
+{
+ HostilReference* ref = getFirst();
+ while(ref)
+ {
+ ref->updateOnlineStatus();
+ ref = ref->next();
+ }
+}
+
+//=================================================
+// The references are not needed anymore
+// tell the source to remove them from the list and free the mem
+
+void HostilRefManager::deleteReferences()
+{
+ HostilReference* ref = getFirst();
+ while(ref)
+ {
+ HostilReference* nextRef = ref->next();
+ ref->removeReference();
+ delete ref;
+ ref = nextRef;
+ }
+}
+
+//=================================================
+// delete one reference, defined by Unit
+
+void HostilRefManager::deleteReference(Unit *pCreature)
+{
+ HostilReference* ref = getFirst();
+ while(ref)
+ {
+ HostilReference* nextRef = ref->next();
+ if(ref->getSource()->getOwner() == pCreature)
+ {
+ ref->removeReference();
+ delete ref;
+ break;
+ }
+ ref = nextRef;
+ }
+}
+
+//=================================================
+// set state for one reference, defined by Unit
+
+void HostilRefManager::setOnlineOfflineState(Unit *pCreature,bool pIsOnline)
+{
+ HostilReference* ref = getFirst();
+ while(ref)
+ {
+ HostilReference* nextRef = ref->next();
+ if(ref->getSource()->getOwner() == pCreature)
+ {
+ ref->setOnlineOfflineState(pIsOnline);
+ break;
+ }
+ ref = nextRef;
+ }
+}
+
+//=================================================