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authormegamage <none@none>2009-05-06 17:52:45 -0500
committermegamage <none@none>2009-05-06 17:52:45 -0500
commit1b460da5cb48593808f3e2756c2c77961ec20e61 (patch)
treefbe5831a9c55a0fb7cff6b8d86853f0938a4687a /src/game/InstanceData.cpp
parentc228f62a07f983c4a7e61743e40a69502cb09cee (diff)
*Fix broken instance scripts.
--HG-- branch : trunk
Diffstat (limited to 'src/game/InstanceData.cpp')
-rw-r--r--src/game/InstanceData.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/InstanceData.cpp b/src/game/InstanceData.cpp
index 41369d536e1..92e4b4afe3d 100644
--- a/src/game/InstanceData.cpp
+++ b/src/game/InstanceData.cpp
@@ -54,7 +54,7 @@ bool InstanceData::IsEncounterInProgress() const
//This will be removed in the future, just compitiable with Mangos
void InstanceData::OnCreatureCreate(Creature *creature, bool add)
{
- OnCreatureCreate(creature, creature->GetEntry(), add);
+ OnCreatureCreate(creature, creature->GetEntry());
}
void InstanceData::SetBossRoomDoor(uint32 id, GameObject *door, bool add)