diff options
author | megamage <none@none> | 2009-05-17 16:37:03 -0500 |
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committer | megamage <none@none> | 2009-05-17 16:37:03 -0500 |
commit | c75e3d526b6f75911214df10eaeba49d57c51216 (patch) | |
tree | 67a25ba187f8b2a621cf36917ab0cd6f627c5784 /src/game/InstanceData.cpp | |
parent | 424391d7c4175b7baec814e00559a393d7ff1ba1 (diff) |
*Update Naxx script. Let boss evade if they are pulled out of room.
--HG--
branch : trunk
Diffstat (limited to 'src/game/InstanceData.cpp')
-rw-r--r-- | src/game/InstanceData.cpp | 26 |
1 files changed, 25 insertions, 1 deletions
diff --git a/src/game/InstanceData.cpp b/src/game/InstanceData.cpp index 1eff6ba3efe..fcc708e274c 100644 --- a/src/game/InstanceData.cpp +++ b/src/game/InstanceData.cpp @@ -76,7 +76,7 @@ void InstanceData::LoadDoorData(const DoorData *data) while(data->entry) { if(data->bossId < bosses.size()) - doors.insert(std::make_pair(data->entry, DoorInfo(&bosses[data->bossId], data->type))); + doors.insert(std::make_pair(data->entry, DoorInfo(&bosses[data->bossId], data->type, BoundaryType(data->boundary)))); ++data; } @@ -143,7 +143,31 @@ void InstanceData::AddDoor(GameObject *door, bool add) for(DoorInfoMap::iterator itr = lower; itr != upper; ++itr) { if(add) + { itr->second.bossInfo->door[itr->second.type].insert(door); + switch(itr->second.boundary) + { + default: + case BOUNDARY_NONE: + break; + case BOUNDARY_N: + case BOUNDARY_S: + itr->second.bossInfo->boundary[itr->second.boundary] = door->GetPositionX(); + break; + case BOUNDARY_E: + case BOUNDARY_W: + itr->second.bossInfo->boundary[itr->second.boundary] = door->GetPositionY(); + break; + case BOUNDARY_NW: + case BOUNDARY_SE: + itr->second.bossInfo->boundary[itr->second.boundary] = door->GetPositionX() + door->GetPositionY(); + break; + case BOUNDARY_NE: + case BOUNDARY_SW: + itr->second.bossInfo->boundary[itr->second.boundary] = door->GetPositionX() - door->GetPositionY(); + break; + } + } else itr->second.bossInfo->door[itr->second.type].erase(door); } |