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authorSpp <none@none>2010-04-07 19:14:10 +0200
committerSpp <none@none>2010-04-07 19:14:10 +0200
commitd19e12708001fbef2308be0e8cb5375a2ac7af48 (patch)
tree09fc8f67a6197802e0512950f0b0a3438a9834e8 /src/game/InstanceData.cpp
parent2e127f7a30706dc1d40c65de22ff02851732da24 (diff)
Code style (game + scripts only):
"if(" --> "if (" --HG-- branch : trunk
Diffstat (limited to 'src/game/InstanceData.cpp')
-rw-r--r--src/game/InstanceData.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/InstanceData.cpp b/src/game/InstanceData.cpp
index 2da09cbea04..5aacf436159 100644
--- a/src/game/InstanceData.cpp
+++ b/src/game/InstanceData.cpp
@@ -203,7 +203,7 @@ bool InstanceData::SetBossState(uint32 id, EncounterState state)
if (state == DONE)
for (MinionSet::iterator i = bossInfo->minion.begin(); i != bossInfo->minion.end(); ++i)
- if((*i)->isWorldBoss() && (*i)->isAlive())
+ if ((*i)->isWorldBoss() && (*i)->isAlive())
return false;
bossInfo->state = state;
@@ -224,7 +224,7 @@ bool InstanceData::SetBossState(uint32 id, EncounterState state)
std::string InstanceData::LoadBossState(const char * data)
{
- if(!data)
+ if (!data)
return NULL;
std::istringstream loadStream(data);
uint32 buff;