diff options
author | Spp <none@none> | 2010-04-07 22:59:46 +0200 |
---|---|---|
committer | Spp <none@none> | 2010-04-07 22:59:46 +0200 |
commit | 49d05ba9aa1cd5c1f3ae96546283e6d03a037ff7 (patch) | |
tree | f7e6135573366a686c1f527e16a0a7d42a7877ff /src/game/InstanceSaveMgr.cpp | |
parent | d19e12708001fbef2308be0e8cb5375a2ac7af48 (diff) |
Code style (game + scripts only):
"( " --> "("
" )" --> ")"
--HG--
branch : trunk
Diffstat (limited to 'src/game/InstanceSaveMgr.cpp')
-rw-r--r-- | src/game/InstanceSaveMgr.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/InstanceSaveMgr.cpp b/src/game/InstanceSaveMgr.cpp index 87898488fe9..de79dfa8923 100644 --- a/src/game/InstanceSaveMgr.cpp +++ b/src/game/InstanceSaveMgr.cpp @@ -43,7 +43,7 @@ #include "Policies/Singleton.h" #include "Policies/SingletonImp.h" -INSTANTIATE_SINGLETON_1( InstanceSaveManager ); +INSTANTIATE_SINGLETON_1(InstanceSaveManager); InstanceSaveManager::InstanceSaveManager() : lock_instLists(false) { @@ -142,7 +142,7 @@ void InstanceSaveManager::DeleteInstanceFromDB(uint32 instanceid) void InstanceSaveManager::RemoveInstanceSave(uint32 InstanceId) { - InstanceSaveHashMap::iterator itr = m_instanceSaveById.find( InstanceId ); + InstanceSaveHashMap::iterator itr = m_instanceSaveById.find(InstanceId); if (itr != m_instanceSaveById.end()) { // save the resettime for normal instances only when they get unloaded @@ -235,7 +235,7 @@ void InstanceSaveManager::_DelHelper(DatabaseType &db, const char *fields, const va_list ap; char szQueryTail [MAX_QUERY_LEN]; va_start(ap, queryTail); - int res = vsnprintf( szQueryTail, MAX_QUERY_LEN, queryTail, ap ); + int res = vsnprintf(szQueryTail, MAX_QUERY_LEN, queryTail, ap); va_end(ap); QueryResult_AutoPtr result = db.PQuery("SELECT %s FROM %s %s", fields, table, szQueryTail); @@ -345,7 +345,7 @@ void InstanceSaveManager::CleanupInstances() bar.step(); sLog.outString(); - sLog.outString( ">> Initialized %u instances", (uint32)InstanceSet.size()); + sLog.outString(">> Initialized %u instances", (uint32)InstanceSet.size()); } void InstanceSaveManager::PackInstances() @@ -394,7 +394,7 @@ void InstanceSaveManager::PackInstances() } sLog.outString(); - sLog.outString( ">> Instance numbers remapped, next instance id is %u", InstanceNumber ); + sLog.outString(">> Instance numbers remapped, next instance id is %u", InstanceNumber); } void InstanceSaveManager::LoadResetTimes() @@ -416,7 +416,7 @@ void InstanceSaveManager::LoadResetTimes() ResetTimeMapDiffInstances mapDiffResetInstances; QueryResult_AutoPtr result = CharacterDatabase.Query("SELECT id, map, difficulty, resettime FROM instance WHERE resettime > 0"); - if ( result ) + if (result) { do { @@ -433,7 +433,7 @@ void InstanceSaveManager::LoadResetTimes() // update reset time for normal instances with the max creature respawn time + X hours result = WorldDatabase.Query("SELECT MAX(respawntime), instance FROM creature_respawn WHERE instance > 0 GROUP BY instance"); - if ( result ) + if (result) { do { |