aboutsummaryrefslogtreecommitdiff
path: root/src/game/InstanceSaveMgr.cpp
diff options
context:
space:
mode:
authorQAston <none@none>2009-05-15 18:00:50 +0200
committerQAston <none@none>2009-05-15 18:00:50 +0200
commita796012723dd2410a150264a4f32f00bc570ef76 (patch)
treed55cada7db3c9c752815c79d9d164069acd99edc /src/game/InstanceSaveMgr.cpp
parentae461a4158d6376e28e7bc53d3f7ad5690a5064e (diff)
parentad92f5e210b7a2c0584cdabd30560fe723d160be (diff)
*Merge some fixes from tc1
--HG-- branch : trunk
Diffstat (limited to 'src/game/InstanceSaveMgr.cpp')
-rw-r--r--src/game/InstanceSaveMgr.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/game/InstanceSaveMgr.cpp b/src/game/InstanceSaveMgr.cpp
index 9332f4b8f0a..7e2ad67c518 100644
--- a/src/game/InstanceSaveMgr.cpp
+++ b/src/game/InstanceSaveMgr.cpp
@@ -40,6 +40,8 @@
#include "Group.h"
#include "InstanceData.h"
#include "ProgressBar.h"
+#include "Policies/Singleton.h"
+#include "Policies/SingletonImp.h"
INSTANTIATE_SINGLETON_1( InstanceSaveManager );
@@ -163,11 +165,11 @@ void InstanceSave::SaveToDB()
if(map)
{
assert(map->IsDungeon());
- InstanceData *iData = ((InstanceMap *)map)->GetInstanceData();
- if(iData && iData->Save())
+ if(InstanceData *iData = ((InstanceMap*)map)->GetInstanceData())
{
- data = iData->Save();
- CharacterDatabase.escape_string(data);
+ data = iData->GetSaveData();
+ if(!data.empty())
+ CharacterDatabase.escape_string(data);
}
}