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authormegamage <none@none>2009-04-03 16:36:20 -0600
committermegamage <none@none>2009-04-03 16:36:20 -0600
commitcb8b3fe5db781788304f35bfd82b9a6579dd42db (patch)
treea7216e5dffae51c1e9cfc8ab1f849181c02f2463 /src/game/InstanceSaveMgr.cpp
parentf7cc04e9dd71a00d4aa79654a93060871af2d154 (diff)
[7607] Improvements in support some generic achievement classes Author: VladimirMangos
* Implement support achievements with refAchievement field != 0, that have criterias stored in achievement refAchievement. * Implement support achievement complete req. with specific count of completed critirias. * Avoid full achievement list scan at search achievement associated with criteria. --HG-- branch : trunk
Diffstat (limited to 'src/game/InstanceSaveMgr.cpp')
-rw-r--r--src/game/InstanceSaveMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/InstanceSaveMgr.cpp b/src/game/InstanceSaveMgr.cpp
index ff4810ad729..d4232a71838 100644
--- a/src/game/InstanceSaveMgr.cpp
+++ b/src/game/InstanceSaveMgr.cpp
@@ -308,7 +308,7 @@ void InstanceSaveManager::CleanupInstances()
}
bar.step();
- sLog.outString("");
+ sLog.outString();
sLog.outString( ">> Initialized %u instances", (uint32)InstanceSet.size());
}
@@ -358,7 +358,7 @@ void InstanceSaveManager::PackInstances()
}
sLog.outString( ">> Instance numbers remapped, next instance id is %u", InstanceNumber );
- sLog.outString("");
+ sLog.outString();
}
void InstanceSaveManager::LoadResetTimes()