diff options
author | megamage <none@none> | 2008-12-24 09:58:26 -0600 |
---|---|---|
committer | megamage <none@none> | 2008-12-24 09:58:26 -0600 |
commit | 3cb4e7c716b11f357b3265257c51e7b6cc5c36f9 (patch) | |
tree | ed8ffaba5cf5c5149c413935b76de800198b7903 /src/game/Item.cpp | |
parent | c81299e6536e249ca05eebf100f3f350522da7da (diff) |
*Update to Mangos 6938. (Only build for VC9)
--HG--
branch : trunk
Diffstat (limited to 'src/game/Item.cpp')
-rw-r--r-- | src/game/Item.cpp | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/src/game/Item.cpp b/src/game/Item.cpp index 0c264a76d8b..8b4b124669e 100644 --- a/src/game/Item.cpp +++ b/src/game/Item.cpp @@ -206,6 +206,10 @@ bool ItemCanGoIntoBag(ItemPrototype const *pProto, ItemPrototype const *pBagProt if(!(pProto->BagFamily & BAG_FAMILY_MASK_LEATHERWORKING_SUPP)) return false; return true; + case ITEM_SUBCLASS_INSCRIPTION_CONTAINER: + if(!(pProto->BagFamily & BAG_FAMILY_MASK_INSCRIPTION_SUPP)) + return false; + return true; default: return false; } @@ -450,7 +454,7 @@ uint32 Item::GetSkill() const static uint32 item_armor_skills[MAX_ITEM_SUBCLASS_ARMOR] = { - 0,SKILL_CLOTH,SKILL_LEATHER,SKILL_MAIL,SKILL_PLATE_MAIL,0,SKILL_SHIELD,0,0,0 + 0,SKILL_CLOTH,SKILL_LEATHER,SKILL_MAIL,SKILL_PLATE_MAIL,0,SKILL_SHIELD,0,0,0,0 }; ItemPrototype const* proto = GetProto(); @@ -765,9 +769,9 @@ void Item::SetEnchantment(EnchantmentSlot slot, uint32 id, uint32 duration, uint if((GetEnchantmentId(slot) == id) && (GetEnchantmentDuration(slot) == duration) && (GetEnchantmentCharges(slot) == charges)) return; - SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_ID_OFFSET,id); - SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET,duration); - SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET,charges); + SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_ID_OFFSET,id); + SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET,duration); + SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET,charges); SetState(ITEM_CHANGED); } @@ -776,7 +780,7 @@ void Item::SetEnchantmentDuration(EnchantmentSlot slot, uint32 duration) if(GetEnchantmentDuration(slot) == duration) return; - SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET,duration); + SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_DURATION_OFFSET,duration); SetState(ITEM_CHANGED); } @@ -785,7 +789,7 @@ void Item::SetEnchantmentCharges(EnchantmentSlot slot, uint32 charges) if(GetEnchantmentCharges(slot) == charges) return; - SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET,charges); + SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + ENCHANTMENT_CHARGES_OFFSET,charges); SetState(ITEM_CHANGED); } @@ -795,7 +799,7 @@ void Item::ClearEnchantment(EnchantmentSlot slot) return; for(uint8 x = 0; x < 3; ++x) - SetUInt32Value(ITEM_FIELD_ENCHANTMENT + slot*MAX_ENCHANTMENT_OFFSET + x, 0); + SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1 + slot*MAX_ENCHANTMENT_OFFSET + x, 0); SetState(ITEM_CHANGED); } |