aboutsummaryrefslogtreecommitdiff
path: root/src/game/Item.cpp
diff options
context:
space:
mode:
authorAnubisss <none@none>2010-01-23 14:45:58 +0100
committerAnubisss <none@none>2010-01-23 14:45:58 +0100
commitd9cb0702158fd045285f2c0a904cb31a45a3864a (patch)
treecdc6a7c6a83c6eea603ae296a653fb9f04945aad /src/game/Item.cpp
parentc784110d87666579f18620a98e1e57118db4a9cf (diff)
Implement QueryResult_AutoPtr type which is ACE's reference counted auto_ptr(ACE_Refcounted_Auto_Ptr) for QueryResult pointers.
Use this auto_ptr for every DB queries(except QueryNamedResult yet). This patch guarantees NO memory leaks from QueryResult pointers. Thanks to raczman for the idea and for the helping to make this patch. --HG-- branch : trunk
Diffstat (limited to 'src/game/Item.cpp')
-rw-r--r--src/game/Item.cpp9
1 files changed, 1 insertions, 8 deletions
diff --git a/src/game/Item.cpp b/src/game/Item.cpp
index 7d6e1cd3021..1a32bfd4107 100644
--- a/src/game/Item.cpp
+++ b/src/game/Item.cpp
@@ -339,18 +339,14 @@ void Item::SaveToDB()
SetState(ITEM_UNCHANGED);
}
-bool Item::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult *result)
+bool Item::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult_AutoPtr result)
{
// create item before any checks for store correct guid
// and allow use "FSetState(ITEM_REMOVED); SaveToDB();" for deleting item from DB
Object::_Create(guid, 0, HIGHGUID_ITEM);
- bool delete_result = false;
if(!result)
- {
result = CharacterDatabase.PQuery("SELECT data FROM item_instance WHERE guid = '%u'", guid);
- delete_result = true;
- }
if (!result)
{
@@ -363,7 +359,6 @@ bool Item::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult *result)
if(!LoadValues(fields[0].GetString()))
{
sLog.outError("Item #%d have broken data in `data` field. Can't be loaded.",guid);
- if (delete_result) delete result;
return false;
}
@@ -377,8 +372,6 @@ bool Item::LoadFromDB(uint32 guid, uint64 owner_guid, QueryResult *result)
need_save = true;
}
- if (delete_result) delete result;
-
ItemPrototype const* proto = GetProto();
if(!proto)
return false;