aboutsummaryrefslogtreecommitdiff
path: root/src/game/ItemEnchantmentMgr.cpp
diff options
context:
space:
mode:
authormegamage <none@none>2009-04-03 16:36:20 -0600
committermegamage <none@none>2009-04-03 16:36:20 -0600
commitcb8b3fe5db781788304f35bfd82b9a6579dd42db (patch)
treea7216e5dffae51c1e9cfc8ab1f849181c02f2463 /src/game/ItemEnchantmentMgr.cpp
parentf7cc04e9dd71a00d4aa79654a93060871af2d154 (diff)
[7607] Improvements in support some generic achievement classes Author: VladimirMangos
* Implement support achievements with refAchievement field != 0, that have criterias stored in achievement refAchievement. * Implement support achievement complete req. with specific count of completed critirias. * Avoid full achievement list scan at search achievement associated with criteria. --HG-- branch : trunk
Diffstat (limited to 'src/game/ItemEnchantmentMgr.cpp')
-rw-r--r--src/game/ItemEnchantmentMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/ItemEnchantmentMgr.cpp b/src/game/ItemEnchantmentMgr.cpp
index 78754a5941a..e4b2d809582 100644
--- a/src/game/ItemEnchantmentMgr.cpp
+++ b/src/game/ItemEnchantmentMgr.cpp
@@ -78,12 +78,12 @@ void LoadRandomEnchantmentsTable()
delete result;
- sLog.outString("");
+ sLog.outString();
sLog.outString( ">> Loaded %u Item Enchantment definitions", count );
}
else
{
- sLog.outString("");
+ sLog.outString();
sLog.outErrorDb( ">> Loaded 0 Item Enchantment definitions. DB table `item_enchantment_template` is empty.");
}
}