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authormalcrom <none@none>2010-05-18 14:22:51 -0230
committermalcrom <none@none>2010-05-18 14:22:51 -0230
commit2b7d92a40198f51d37f705adc160c356a391d092 (patch)
treef29436ae7a7ea0942270d3e6e80c00bf1702dd5f /src/game/ItemHandler.cpp
parentd1b9a54951168388cc540e0160193d13186bb29e (diff)
Some more engrish to english logerror updates.
--HG-- branch : trunk
Diffstat (limited to 'src/game/ItemHandler.cpp')
-rw-r--r--src/game/ItemHandler.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/ItemHandler.cpp b/src/game/ItemHandler.cpp
index 9532a923052..c42c104afae 100644
--- a/src/game/ItemHandler.cpp
+++ b/src/game/ItemHandler.cpp
@@ -502,7 +502,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket & recv_data)
Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid,UNIT_NPC_FLAG_VENDOR);
if (!pCreature)
{
- sLog.outDebug("WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(vendorguid)));
+ sLog.outDebug("WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid)));
_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, itemguid, 0);
return;
}
@@ -605,7 +605,7 @@ void WorldSession::HandleBuybackItem(WorldPacket & recv_data)
Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid,UNIT_NPC_FLAG_VENDOR);
if (!pCreature)
{
- sLog.outDebug("WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(vendorguid)));
+ sLog.outDebug("WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid)));
_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0, 0);
return;
}
@@ -722,7 +722,7 @@ void WorldSession::SendListInventory(uint64 vendorguid)
Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid,UNIT_NPC_FLAG_VENDOR);
if (!pCreature)
{
- sLog.outDebug("WORLD: SendListInventory - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(vendorguid)));
+ sLog.outDebug("WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid)));
_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0, 0);
return;
}