diff options
| author | malcrom <none@none> | 2010-05-18 14:22:51 -0230 |
|---|---|---|
| committer | malcrom <none@none> | 2010-05-18 14:22:51 -0230 |
| commit | 2b7d92a40198f51d37f705adc160c356a391d092 (patch) | |
| tree | f29436ae7a7ea0942270d3e6e80c00bf1702dd5f /src/game/ItemHandler.cpp | |
| parent | d1b9a54951168388cc540e0160193d13186bb29e (diff) | |
Some more engrish to english logerror updates.
--HG--
branch : trunk
Diffstat (limited to 'src/game/ItemHandler.cpp')
| -rw-r--r-- | src/game/ItemHandler.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/ItemHandler.cpp b/src/game/ItemHandler.cpp index 9532a923052..c42c104afae 100644 --- a/src/game/ItemHandler.cpp +++ b/src/game/ItemHandler.cpp @@ -502,7 +502,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket & recv_data) Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid,UNIT_NPC_FLAG_VENDOR); if (!pCreature) { - sLog.outDebug("WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(vendorguid))); + sLog.outDebug("WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, itemguid, 0); return; } @@ -605,7 +605,7 @@ void WorldSession::HandleBuybackItem(WorldPacket & recv_data) Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid,UNIT_NPC_FLAG_VENDOR); if (!pCreature) { - sLog.outDebug("WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(vendorguid))); + sLog.outDebug("WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0, 0); return; } @@ -722,7 +722,7 @@ void WorldSession::SendListInventory(uint64 vendorguid) Creature *pCreature = GetPlayer()->GetNPCIfCanInteractWith(vendorguid,UNIT_NPC_FLAG_VENDOR); if (!pCreature) { - sLog.outDebug("WORLD: SendListInventory - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(vendorguid))); + sLog.outDebug("WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid))); _player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, NULL, 0, 0); return; } |
