aboutsummaryrefslogtreecommitdiff
path: root/src/game/ItemHandler.cpp
diff options
context:
space:
mode:
authormegamage <none@none>2009-05-24 11:17:03 -0500
committermegamage <none@none>2009-05-24 11:17:03 -0500
commit2fadf3dd77ae4814e7e8c40d4f9d61564f10139b (patch)
tree06d2e0949ef39b942a3b2359685ae5fc993f5ea4 /src/game/ItemHandler.cpp
parent35f08f9e21f063f8490ef3e5e714ec7f49af8007 (diff)
Fixed bank bag slot amount achievement statistic. Cleanup related code. Author: VladimirMangos
--HG-- branch : trunk
Diffstat (limited to 'src/game/ItemHandler.cpp')
-rw-r--r--src/game/ItemHandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/ItemHandler.cpp b/src/game/ItemHandler.cpp
index 774a6eb8287..3be61c80ea2 100644
--- a/src/game/ItemHandler.cpp
+++ b/src/game/ItemHandler.cpp
@@ -844,7 +844,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
return;
}
- uint32 slot = _player->GetByteValue(PLAYER_BYTES_2, 2);
+ uint32 slot = _player->GetBankBagSlotCount();
// next slot
++slot;
@@ -862,7 +862,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
return;
_player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_BUY_BANK_SLOT, slot);
- _player->SetByteValue(PLAYER_BYTES_2, 2, slot);
+ _player->SetBankBagSlotCount(slot);
_player->ModifyMoney(-int32(price));
}