diff options
| author | megamage <none@none> | 2009-03-02 16:47:20 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2009-03-02 16:47:20 -0600 |
| commit | 61b999fd3a70eff6ccf3d460534c21ba3a3f9408 (patch) | |
| tree | c1f52ca7a48d33995ef01e83fd35481bf0f81f6b /src/game/ItemHandler.cpp | |
| parent | f503f320ad6db899cb966fadd5757c71d0c005b1 (diff) | |
[7360] Use defines instead harcoded item prototype array sizes. Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'src/game/ItemHandler.cpp')
| -rw-r--r-- | src/game/ItemHandler.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/ItemHandler.cpp b/src/game/ItemHandler.cpp index a845ce29b50..cde9eb74443 100644 --- a/src/game/ItemHandler.cpp +++ b/src/game/ItemHandler.cpp @@ -357,7 +357,7 @@ void WorldSession::HandleItemQuerySingleOpcode( WorldPacket & recv_data ) } data << pProto->ScalingStatDistribution; // scaling stats distribution data << pProto->ScalingStatValue; // some kind of flags used to determine stat values column - for(int i = 0; i < 5; ++i) + for(int i = 0; i < MAX_ITEM_PROTO_DAMAGES; ++i) { data << pProto->Damage[i].DamageMin; data << pProto->Damage[i].DamageMax; @@ -377,7 +377,7 @@ void WorldSession::HandleItemQuerySingleOpcode( WorldPacket & recv_data ) data << pProto->AmmoType; data << pProto->RangedModRange; - for(int s = 0; s < 5; s++) + for(int s = 0; s < MAX_ITEM_PROTO_SPELLS; ++s) { // send DBC data for cooldowns in same way as it used in Spell::SendSpellCooldown // use `item_template` or if not set then only use spell cooldowns @@ -431,7 +431,7 @@ void WorldSession::HandleItemQuerySingleOpcode( WorldPacket & recv_data ) data << pProto->Map; // Added in 1.12.x & 2.0.1 client branch data << pProto->BagFamily; data << pProto->TotemCategory; - for(int s = 0; s < 3; s++) + for(int s = 0; s < MAX_ITEM_PROTO_SOCKETS; ++s) { data << pProto->Socket[s].Color; data << pProto->Socket[s].Content; |
