diff options
author | Brian <runningnak3d@gmail.com> | 2010-03-15 06:19:27 -0600 |
---|---|---|
committer | Brian <runningnak3d@gmail.com> | 2010-03-15 06:19:27 -0600 |
commit | 8268adc93236214986a08f6f58b6ce65037f6749 (patch) | |
tree | 0ee4faac9ddf21ace7b6e6b4f69640194de1f5ec /src/game/ItemHandler.cpp | |
parent | f9566e08ac05fd0f3cfca069e0fed4f885550efb (diff) |
* Added support for only displaying items from vendors for the team the
* player is on. Faction field in item_template is actually team, and will
* be renamed in a later patch.
* 1 == Horde / 2 == Alliance
* Thanks Aokromes for helping research / test
--HG--
branch : trunk
Diffstat (limited to 'src/game/ItemHandler.cpp')
-rw-r--r-- | src/game/ItemHandler.cpp | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/game/ItemHandler.cpp b/src/game/ItemHandler.cpp index b36fd844923..4cc3758f269 100644 --- a/src/game/ItemHandler.cpp +++ b/src/game/ItemHandler.cpp @@ -746,7 +746,13 @@ void WorldSession::SendListInventory( uint64 vendorguid ) { if((pProto->AllowableClass & _player->getClassMask()) == 0 && pProto->Bonding == BIND_WHEN_PICKED_UP && !_player->isGameMaster()) continue; - + // Only display items in vendor lists for the team the + // player is on. If GM on, display all items. + // `item_template`.`Faction` is actually `Team`. + // 1 == Horde / 2 == Alliance. Field will be renamed in later + // patch. + if (pProto->Faction == 1 && _player->GetTeam() == ALLIANCE || pProto->Faction == 2 && _player->GetTeam() == HORDE && !_player->isGameMaster()) + continue; ++count; // reputation discount |