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authormegamage <none@none>2009-02-09 20:09:03 -0600
committermegamage <none@none>2009-02-09 20:09:03 -0600
commitb8d4c243590c0d1d45e4f53c2605b0cd9cf710f0 (patch)
treec98729128188987e99f84ca8afbbcc7d0dbf9d0c /src/game/ItemHandler.cpp
parent91356d97d5adc42ff5096386a5339983d335c689 (diff)
[7248] Check `battlemaster_entry` data at loading. Code cleanups. Author: zhenya
--HG-- branch : trunk
Diffstat (limited to 'src/game/ItemHandler.cpp')
-rw-r--r--src/game/ItemHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ItemHandler.cpp b/src/game/ItemHandler.cpp
index 814cfc674c3..3b3a23acfce 100644
--- a/src/game/ItemHandler.cpp
+++ b/src/game/ItemHandler.cpp
@@ -742,7 +742,7 @@ void WorldSession::SendListInventory( uint64 vendorguid )
float discountMod = _player->GetReputationPriceDiscount(pCreature);
- for(int i = 0; i < numitems; i++ )
+ for(int i = 0; i < numitems; ++i )
{
if(VendorItem const* crItem = vItems->GetItem(i))
{