diff options
| author | visagalis <none@none> | 2008-11-14 16:28:45 -0600 |
|---|---|---|
| committer | visagalis <none@none> | 2008-11-14 16:28:45 -0600 |
| commit | d1e759479b3f31cccc270e40d3e6af13204eb627 (patch) | |
| tree | 59ff1f0ae9e3537bdcd1aba10141a83d18fb02ab /src/game/LFGHandler.cpp | |
| parent | eefcc9026b638ba1e114b208ce8f40e9d49bdf65 (diff) | |
[svn] *** Source: MaNGOS ***
* Fixed build extractor at Windows Vista. Author: Vladimir
* Fixed comment text and code indentifiers spelling. Author: Vladimir & Paradox.
* Access cached member lists in guild handlers instead of querying the DB. Author: Hunuza
* Small fixes in send/received packet and simple code cleanup also. Author: Vladimir
* Not output error at loading empty character_ticket table. Author: Vladimir
* Not reset display model at shapeshift aura remove if it not set at apply. Author: Arthorius
* Applied props to few files.
--HG--
branch : trunk
Diffstat (limited to 'src/game/LFGHandler.cpp')
| -rw-r--r-- | src/game/LFGHandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/LFGHandler.cpp b/src/game/LFGHandler.cpp index f3c4e1803be..a3379c4d79b 100644 --- a/src/game/LFGHandler.cpp +++ b/src/game/LFGHandler.cpp @@ -112,7 +112,7 @@ static void AttemptAddMore(Player* _player) if(!group->Create(_player->GetGUID(), _player->GetName())) { delete group; - return; // cann't create group (??) + return; // can't create group (??) } objmgr.AddGroup(group); @@ -254,7 +254,7 @@ void WorldSession::SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type) { uint32 number = 0; - // start preper packet; + // start prepare packet; WorldPacket data(MSG_LOOKING_FOR_GROUP); data << uint32(type); // type data << uint32(entry); // entry from LFGDungeons.dbc |
