diff options
| author | megamage <none@none> | 2009-08-19 16:26:22 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-08-19 16:26:22 -0500 |
| commit | e954904e6d0f026254d4ab93c6b4d051cc7253c6 (patch) | |
| tree | 24374c0508ddd062dccb7b30bb7455eb9a191b3c /src/game/LFGHandler.cpp | |
| parent | d9ed49749db71f971c650c109d5bc1ce8af5d8ad (diff) | |
[8378] Use exceptions instead of explicit size checking for each packet Author: arrai
CHECK_PACKET_SIZE was pretty error prone; once it was forgotten mangosd
could crash due to the asserts in ByteBuffer.h. That was exploitable by
malicious players.
Furthermore, there were duplicate checks: Additionally to
CHECK_PACKET_SIZE, the ByteBuffer assertions keept an eye
on not exceeding the packet boundaries - just to crash the server for
sure in such a case.
To prevent memory leaks or other undesirable states, please read in
every handler all variables _before_ doing any concrete handling.
--HG--
branch : trunk
Diffstat (limited to 'src/game/LFGHandler.cpp')
| -rw-r--r-- | src/game/LFGHandler.cpp | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/src/game/LFGHandler.cpp b/src/game/LFGHandler.cpp index 09653ccb0bc..ae0baf1b15b 100644 --- a/src/game/LFGHandler.cpp +++ b/src/game/LFGHandler.cpp @@ -207,8 +207,6 @@ void WorldSession::HandleLfmClearOpcode( WorldPacket & /*recv_data */) void WorldSession::HandleSetLfmOpcode( WorldPacket & recv_data ) { - CHECK_PACKET_SIZE(recv_data, 4+1+1+1+1); - sLog.outDebug("CMSG_SET_LOOKING_FOR_MORE"); //recv_data.hexlike(); uint32 temp, entry, type; @@ -231,8 +229,6 @@ void WorldSession::HandleSetLfmOpcode( WorldPacket & recv_data ) void WorldSession::HandleSetLfgCommentOpcode( WorldPacket & recv_data ) { - CHECK_PACKET_SIZE(recv_data, 1); - sLog.outDebug("CMSG_SET_LFG_COMMENT"); //recv_data.hexlike(); @@ -245,8 +241,6 @@ void WorldSession::HandleSetLfgCommentOpcode( WorldPacket & recv_data ) void WorldSession::HandleLookingForGroup(WorldPacket& recv_data) { - CHECK_PACKET_SIZE(recv_data, 4+4+4); - sLog.outDebug("MSG_LOOKING_FOR_GROUP"); //recv_data.hexlike(); uint32 type, entry, unk; @@ -399,8 +393,6 @@ void WorldSession::SendLfgResult(uint32 type, uint32 entry, uint8 lfg_type) void WorldSession::HandleSetLfgOpcode( WorldPacket & recv_data ) { - CHECK_PACKET_SIZE(recv_data, 4+4+1+1); - sLog.outDebug("CMSG_SET_LOOKING_FOR_GROUP"); recv_data.hexlike(); uint32 slot, temp, entry, type; @@ -427,8 +419,6 @@ void WorldSession::HandleSetLfgOpcode( WorldPacket & recv_data ) void WorldSession::HandleLfgSetRoles(WorldPacket &recv_data) { - CHECK_PACKET_SIZE(recv_data, 1); - sLog.outDebug("CMSG_LFG_SET_ROLES"); uint8 roles; |
