diff options
| author | n0n4m3 <none@none> | 2009-12-24 10:20:15 +0100 |
|---|---|---|
| committer | n0n4m3 <none@none> | 2009-12-24 10:20:15 +0100 |
| commit | 250a00cc1c91d2df2b6c4f72a2ad322b46fed783 (patch) | |
| tree | eab0216df4c91777747e866ed4525c9fbc7a037f /src/game/Level0.cpp | |
| parent | acdc4ca15b69c84197f867192328829904646a66 (diff) | |
Temporary revert 6743 commit. I fix this patch across 1-2 days.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Level0.cpp')
| -rw-r--r-- | src/game/Level0.cpp | 15 |
1 files changed, 11 insertions, 4 deletions
diff --git a/src/game/Level0.cpp b/src/game/Level0.cpp index 820478bee8e..cdfa3517bfa 100644 --- a/src/game/Level0.cpp +++ b/src/game/Level0.cpp @@ -30,7 +30,6 @@ #include "SystemConfig.h" #include "revision.h" #include "Util.h" -#include "TimeMgr.h" bool ChatHandler::HandleHelpCommand(const char* args) { @@ -100,14 +99,22 @@ bool ChatHandler::HandleServerInfoCommand(const char* /*args*/) uint32 queuedClientsNum = sWorld.GetQueuedSessionCount(); uint32 maxActiveClientsNum = sWorld.GetMaxActiveSessionCount(); uint32 maxQueuedClientsNum = sWorld.GetMaxQueuedSessionCount(); - std::string str = secsToTimeString(sGameTime.GetUptime()); + std::string uptime = secsToTimeString(sWorld.GetUptime()); uint32 updateTime = sWorld.GetUpdateTime(); PSendSysMessage(_FULLVERSION); - + //if(m_session) + // full = _FULLVERSION(REVISION_DATE,REVISION_TIME,"|cffffffff|Hurl:" REVISION_ID "|h" REVISION_ID "|h|r"); + //else + // full = _FULLVERSION(REVISION_DATE,REVISION_TIME,REVISION_ID); + + //SendSysMessage(full); + //PSendSysMessage(LANG_USING_SCRIPT_LIB,sWorld.GetScriptsVersion()); + //PSendSysMessage(LANG_USING_WORLD_DB,sWorld.GetDBVersion()); + //PSendSysMessage(LANG_USING_EVENT_AI,sWorld.GetCreatureEventAIVersion()); PSendSysMessage(LANG_CONNECTED_PLAYERS, PlayersNum, MaxPlayersNum); PSendSysMessage(LANG_CONNECTED_USERS, activeClientsNum, maxActiveClientsNum, queuedClientsNum, maxQueuedClientsNum); - PSendSysMessage(LANG_UPTIME, str.c_str()); + PSendSysMessage(LANG_UPTIME, uptime.c_str()); PSendSysMessage("Update time diff: %u.", updateTime); return true; |
