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authorn0n4m3 <none@none>2009-12-23 08:04:10 +0100
committern0n4m3 <none@none>2009-12-23 08:04:10 +0100
commit3fe0bc52541d8cdf4fa992d9b8b3101cde5848f0 (patch)
treebe5871dc19f69f4555d9ffa7c57e5d964b8e60e0 /src/game/Level0.cpp
parent7ea2510980d4b1c96f0341e9c8b9d5784862dc72 (diff)
Replaced time(NULL) on sGameTime.GetGameTime() this is used for better performance.
Original Timer.h divided into 2 parts. Shared project has no need to know about GameTime Singleton. 2 Identical structures with different types are now replaced with one generic templated structure and 2 typedefs. --HG-- branch : trunk
Diffstat (limited to 'src/game/Level0.cpp')
-rw-r--r--src/game/Level0.cpp15
1 files changed, 4 insertions, 11 deletions
diff --git a/src/game/Level0.cpp b/src/game/Level0.cpp
index cdfa3517bfa..820478bee8e 100644
--- a/src/game/Level0.cpp
+++ b/src/game/Level0.cpp
@@ -30,6 +30,7 @@
#include "SystemConfig.h"
#include "revision.h"
#include "Util.h"
+#include "TimeMgr.h"
bool ChatHandler::HandleHelpCommand(const char* args)
{
@@ -99,22 +100,14 @@ bool ChatHandler::HandleServerInfoCommand(const char* /*args*/)
uint32 queuedClientsNum = sWorld.GetQueuedSessionCount();
uint32 maxActiveClientsNum = sWorld.GetMaxActiveSessionCount();
uint32 maxQueuedClientsNum = sWorld.GetMaxQueuedSessionCount();
- std::string uptime = secsToTimeString(sWorld.GetUptime());
+ std::string str = secsToTimeString(sGameTime.GetUptime());
uint32 updateTime = sWorld.GetUpdateTime();
PSendSysMessage(_FULLVERSION);
- //if(m_session)
- // full = _FULLVERSION(REVISION_DATE,REVISION_TIME,"|cffffffff|Hurl:" REVISION_ID "|h" REVISION_ID "|h|r");
- //else
- // full = _FULLVERSION(REVISION_DATE,REVISION_TIME,REVISION_ID);
-
- //SendSysMessage(full);
- //PSendSysMessage(LANG_USING_SCRIPT_LIB,sWorld.GetScriptsVersion());
- //PSendSysMessage(LANG_USING_WORLD_DB,sWorld.GetDBVersion());
- //PSendSysMessage(LANG_USING_EVENT_AI,sWorld.GetCreatureEventAIVersion());
+
PSendSysMessage(LANG_CONNECTED_PLAYERS, PlayersNum, MaxPlayersNum);
PSendSysMessage(LANG_CONNECTED_USERS, activeClientsNum, maxActiveClientsNum, queuedClientsNum, maxQueuedClientsNum);
- PSendSysMessage(LANG_UPTIME, uptime.c_str());
+ PSendSysMessage(LANG_UPTIME, str.c_str());
PSendSysMessage("Update time diff: %u.", updateTime);
return true;