diff options
| author | KingPin <none@none> | 2008-11-02 16:53:46 -0600 |
|---|---|---|
| committer | KingPin <none@none> | 2008-11-02 16:53:46 -0600 |
| commit | d5beb2bbe97afa0e50df8a2cef49bcac4a607f4a (patch) | |
| tree | 4ce9fec826220b2476406e38915a15b6d00a4ce1 /src/game/Level0.cpp | |
| parent | 6633d3c680d4f75d743f705e9b26278674f11ee0 (diff) | |
[svn] *Implement new player conditions CONDITION_NO_AURA, CONDITION_ACTIVE_EVENT
* Default behaviour of pets for creatures changed to REACT_DEFENSIVE
* Disallowed sending wrapped items as COD
* Prevent loading and saving single target auras for pet in same way as already implemented for player
* Correctly limit use some flask types to zones.
* Fixed extracting common.MPQ under *nix
* Many small xleanups and fixes.
** mangos merge rev.
TEST REV so be careful of creepy crawly bugs!
--HG--
branch : trunk
Diffstat (limited to 'src/game/Level0.cpp')
| -rw-r--r-- | src/game/Level0.cpp | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/src/game/Level0.cpp b/src/game/Level0.cpp index bea6dd1f91c..db319215ded 100644 --- a/src/game/Level0.cpp +++ b/src/game/Level0.cpp @@ -86,7 +86,7 @@ bool ChatHandler::HandleStartCommand(const char* /*args*/) return true; } -bool ChatHandler::HandleInfoCommand(const char* /*args*/) +bool ChatHandler::HandleServerInfoCommand(const char* /*args*/) { uint32 activeClientsNum = sWorld.GetActiveSessionCount(); uint32 queuedClientsNum = sWorld.GetQueuedSessionCount(); @@ -94,7 +94,15 @@ bool ChatHandler::HandleInfoCommand(const char* /*args*/) uint32 maxQueuedClientsNum = sWorld.GetMaxQueuedSessionCount(); std::string str = secsToTimeString(sWorld.GetUptime()); - PSendSysMessage(_FULLVERSION); + PSendSysMessage(_FULLVERSION); //char const* full; + //if(m_session) + // full = _FULLVERSION(REVISION_DATE,REVISION_TIME,"|cffffffff|Hurl:" REVISION_ID "|h" REVISION_ID "|h|r"); + //else + // full = _FULLVERSION(REVISION_DATE,REVISION_TIME,REVISION_ID); + + //SendSysMessage(full); + //PSendSysMessage(LANG_USING_SCRIPT_LIB,sWorld.GetScriptsVersion()); + //PSendSysMessage(LANG_USING_WORLD_DB,sWorld.GetDBVersion()); PSendSysMessage(LANG_CONNECTED_USERS, activeClientsNum, maxActiveClientsNum, queuedClientsNum, maxQueuedClientsNum); PSendSysMessage(LANG_UPTIME, str.c_str()); |
