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authorXanadu <none@none>2010-02-05 13:01:32 +0100
committerXanadu <none@none>2010-02-05 13:01:32 +0100
commitf8d1920fa591d2aba16bf70023c64f4379c0114d (patch)
tree2c62d72bd6d0941e1969e8820b890ee5a43a827e /src/game/Level0.cpp
parenta5d1bc77abc275402240bec1380fa87f04461ba8 (diff)
Yet more cleanup, mostly in the script system. This should conclude the script integration into core.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Level0.cpp')
-rw-r--r--src/game/Level0.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Level0.cpp b/src/game/Level0.cpp
index 4abc778e485..b1853c93d77 100644
--- a/src/game/Level0.cpp
+++ b/src/game/Level0.cpp
@@ -109,7 +109,6 @@ bool ChatHandler::HandleServerInfoCommand(const char* /*args*/)
// full = _FULLVERSION(REVISION_DATE,REVISION_TIME,REVISION_ID);
//SendSysMessage(full);
- //PSendSysMessage(LANG_USING_SCRIPT_LIB,sWorld.GetScriptsVersion());
//PSendSysMessage(LANG_USING_WORLD_DB,sWorld.GetDBVersion());
//PSendSysMessage(LANG_USING_EVENT_AI,sWorld.GetCreatureEventAIVersion());
PSendSysMessage(LANG_CONNECTED_PLAYERS, PlayersNum, MaxPlayersNum);