diff options
author | KingPin <none@none> | 2008-11-06 08:20:26 -0600 |
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committer | KingPin <none@none> | 2008-11-06 08:20:26 -0600 |
commit | 5746d0e98d8a5c4af96102835d501c47ed370def (patch) | |
tree | a17851f0bc08626df74b690df53f28754e9e89fe /src/game/Level1.cpp | |
parent | c74f9b4a685a899091dc7cb1b5db5c494ed12b9a (diff) |
[svn] * Avoid access to bag item prototype for getting bag size, use related item
update field instead as more fast source. source mangos.
* Further reduce of DB access in guild handlers.
* Multi-locale DBC extracting - source Foks
*** Devs not responsible if all your player items drop to the ground and get eaten by ants or rabbits.. or some kind of wierd ant-rabbits..
--HG--
branch : trunk
Diffstat (limited to 'src/game/Level1.cpp')
-rw-r--r-- | src/game/Level1.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Level1.cpp b/src/game/Level1.cpp index 3543b3b91fa..766db5d972f 100644 --- a/src/game/Level1.cpp +++ b/src/game/Level1.cpp @@ -38,7 +38,7 @@ #include "VMapFactory.h" #endif -bool ChatHandler::HandleSayCommand(const char* args) +bool ChatHandler::HandleNpcSayCommand(const char* args) { if(!*args) return false; @@ -56,7 +56,7 @@ bool ChatHandler::HandleSayCommand(const char* args) return true; } -bool ChatHandler::HandleYellCommand(const char* args) +bool ChatHandler::HandleNpcYellCommand(const char* args) { if(!*args) return false; @@ -75,7 +75,7 @@ bool ChatHandler::HandleYellCommand(const char* args) } //show text emote by creature in chat -bool ChatHandler::HandleTextEmoteCommand(const char* args) +bool ChatHandler::HandleNpcTextEmoteCommand(const char* args) { if(!*args) return false; |