diff options
author | n0n4m3 <none@none> | 2009-12-17 14:06:20 +0100 |
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committer | n0n4m3 <none@none> | 2009-12-17 14:06:20 +0100 |
commit | eccf162be2e8cb821087f49dfd9a0885e6c0e73c (patch) | |
tree | 9c52c4f530cc864538278167a93601463629eb0e /src/game/Level1.cpp | |
parent | 89656d5749f72803edbdd5f9840ba6b4c21f3987 (diff) |
Fixed compile errors and some typos
--HG--
branch : trunk
Diffstat (limited to 'src/game/Level1.cpp')
-rw-r--r-- | src/game/Level1.cpp | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/src/game/Level1.cpp b/src/game/Level1.cpp index 4ae90ebdcc3..bb99299e060 100644 --- a/src/game/Level1.cpp +++ b/src/game/Level1.cpp @@ -827,7 +827,7 @@ bool ChatHandler::HandleNamegoCommand(const char* args) Map* cMap = target->GetMap(); if (cMap->Instanceable() && cMap->GetInstanceId() != pMap->GetInstanceId()) { - target->UnbindInstance(pMap->GetInstanceId(), target->GetDifficulty(), true); + target->UnbindInstance(pMap->GetInstanceId(), target->GetDungeonDifficulty(), true); // cannot summon from instance to instance //PSendSysMessage(LANG_CANNOT_SUMMON_TO_INST,nameLink.c_str()); //SetSentErrorMessage(true); @@ -968,24 +968,26 @@ bool ChatHandler::HandleGonameCommand(const char* args) // if the player or the player's group is bound to another instance // the player will not be bound to another one - InstancePlayerBind *pBind = _player->GetBoundInstance(target->GetMapId(), target->GetDifficulty()); + InstancePlayerBind *pBind = _player->GetBoundInstance(target->GetMapId(), target->GetDifficulty(cMap->IsRaid())); if (!pBind) { Group *group = _player->GetGroup(); // if no bind exists, create a solo bind - InstanceGroupBind *gBind = group ? group->GetBoundInstance(target->GetMapId(), target->GetDifficulty()) : NULL; - // if no bind exists, create a solo bind + InstanceGroupBind *gBind = group ? group->GetBoundInstance(target) : NULL; // if no bind exists, create a solo bind if (!gBind) if (InstanceSave *save = sInstanceSaveManager.GetInstanceSave(target->GetInstanceId())) _player->BindToInstance(save, !save->CanReset()); } - _player->SetDifficulty(target->GetDifficulty()); + if(cMap->IsRaid()) + _player->SetRaidDifficulty(target->GetRaidDifficulty()); + else + _player->SetDungeonDifficulty(target->GetDungeonDifficulty()); } PSendSysMessage(LANG_APPEARING_AT, chrNameLink.c_str()); - if (needReportToTarget(target)) - ChatHandler(target).PSendSysMessage(LANG_APPEARING_TO, GetNameLink().c_str()); + //if (needReportToTarget(target)) + // ChatHandler(target).PSendSysMessage(LANG_APPEARING_TO, GetNameLink().c_str()); // stop flight if need if (_player->isInFlight()) |