aboutsummaryrefslogtreecommitdiff
path: root/src/game/Level2.cpp
diff options
context:
space:
mode:
authormegamage <none@none>2009-04-06 20:33:52 -0500
committermegamage <none@none>2009-04-06 20:33:52 -0500
commitac4edf0e091f0a1e0b49ae39201183613f3453ad (patch)
tree8ff4f3be6bc305ae9bef92caee25cd29670c833d /src/game/Level2.cpp
parente8866340ce2cb717486c8def489ddc9d3046a0cc (diff)
*Update creature formation code.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Level2.cpp')
-rw-r--r--src/game/Level2.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp
index 823c8b8e9ee..956a9d92549 100644
--- a/src/game/Level2.cpp
+++ b/src/game/Level2.cpp
@@ -44,6 +44,7 @@
#include "GlobalEvents.h"
#include "TargetedMovementGenerator.h" // for HandleNpcUnFollowCommand
+#include "CreatureGroups.h"
static uint32 ReputationRankStrIndex[MAX_REPUTATION_RANK] =
{
@@ -4579,12 +4580,11 @@ bool ChatHandler::HandleNpcAddFormationCommand(const char* args)
return false;
Player *chr = m_session->GetPlayer();
- FormationMember *group_member;
+ FormationInfo *group_member;
- group_member = new FormationMember;
+ group_member = new FormationInfo;
group_member->follow_angle = pCreature->GetAngle(chr) - chr->GetOrientation();
group_member->follow_dist = sqrtf(pow(chr->GetPositionX() - pCreature->GetPositionX(),int(2))+pow(chr->GetPositionY()-pCreature->GetPositionY(),int(2)));
- group_member->memberGUID = lowguid;
group_member->leaderGUID = leaderGUID;
group_member->groupAI = 0;