diff options
author | megamage <none@none> | 2009-04-05 16:43:17 -0500 |
---|---|---|
committer | megamage <none@none> | 2009-04-05 16:43:17 -0500 |
commit | 274759b04aee651582fe8e54eaa23f7498179f25 (patch) | |
tree | 6236f3e89e4ca28c237c368bdb69dbbb1d990633 /src/game/Level2.cpp | |
parent | 022e2df6123ae0d01aad71dd2031beaf1e3f2030 (diff) |
[7614] Sort/rename debug commands, Move packet send commands to new ".debug send " subcommands list. Author: VladimirMangos
Also drop not implemented .debug inarc
Add to .debug send spellfail support for up to 2 additional args for spell fail packet.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Level2.cpp')
-rw-r--r-- | src/game/Level2.cpp | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp index 91f5fc516da..d1f4c864f24 100644 --- a/src/game/Level2.cpp +++ b/src/game/Level2.cpp @@ -3696,17 +3696,6 @@ bool ChatHandler::HandleCustomizeCommand(const char* args) return true; } -//show animation -bool ChatHandler::HandleDebugAnimCommand(const char* args) -{ - if (!*args) - return false; - - uint32 anim_id = atoi((char*)args); - m_session->GetPlayer()->HandleEmoteCommand(anim_id); - return true; -} - //change standstate bool ChatHandler::HandleModifyStandStateCommand(const char* args) { |