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authorBrian <runningnak3d@gmail.com>2010-02-14 19:13:14 -0700
committerBrian <runningnak3d@gmail.com>2010-02-14 19:13:14 -0700
commit486c00891ba34884e5b2cdd8d44b4d8496f11283 (patch)
tree7df304b9020ed21b87bd66978d2dc6e6683edce7 /src/game/Level2.cpp
parent7799ade4da0da17034039439d692122e976c0138 (diff)
* Core switch to client 3.3.2 (11403)
* Credits (in no particular order) to: * n0n4m3, raczman, manuel, Spp, Malcrom, Teacher, QAston, Tartalo, * thenecromancer, Xanadu, Trazom, Zor, kiper * Additional credits to: * TOM_RUS and NoFantasy from MaNGOS * Thanks for testing Aokromes and XTElite1 * SoTA still needs some work, but is very playable (huge thanks to raczman and * kiper) * To upgrade, you need to apply all SQL from sql/updates/3.2.2a_old from the * last rev you are on * and then apply all SQL from sql/updates/3.3.2_old to char / realmd / world * DBs * Known problem with guild banks. --HG-- branch : trunk
Diffstat (limited to 'src/game/Level2.cpp')
-rw-r--r--src/game/Level2.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp
index 530a243794d..62fc94b541a 100644
--- a/src/game/Level2.cpp
+++ b/src/game/Level2.cpp
@@ -508,8 +508,8 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args)
o = fields[5].GetFloat();
mapid = fields[6].GetUInt16();
phase = fields[7].GetUInt16();
- pool_id = poolhandler.IsPartOfAPool(lowguid, TYPEID_GAMEOBJECT);
- if (!pool_id || (pool_id && poolhandler.IsSpawnedObject(pool_id, lowguid, TYPEID_GAMEOBJECT)))
+ pool_id = poolhandler.IsPartOfAPool<GameObject>(lowguid);
+ if (!pool_id || poolhandler.IsSpawnedObject<GameObject>(lowguid))
found = true;
} while( result->NextRow() && (!found) );