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authorAnubisss <none@none>2010-05-13 00:08:30 +0200
committerAnubisss <none@none>2010-05-13 00:08:30 +0200
commit4a448eca37a5a5409d39d4036db3793cfa27edf8 (patch)
tree62c1cb0ec5962173ad0cfafa36a3d513846e813f /src/game/Level2.cpp
parent8223af6576f17e4e402600bae844c5e7c6d74bda (diff)
Make WaypointMgr to singleton.
Move global waypoint_map variable to WaypointMgr's private variable. --HG-- branch : trunk
Diffstat (limited to 'src/game/Level2.cpp')
-rw-r--r--src/game/Level2.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp
index 14c549b0f1f..4f299c932e8 100644
--- a/src/game/Level2.cpp
+++ b/src/game/Level2.cpp
@@ -2433,7 +2433,7 @@ bool ChatHandler::HandleReloadAllPaths(const char* args)
return false;
PSendSysMessage("%s%s|r|cff00ffff%u|r", "|cff00ff00", "Loading Path: ", id);
- WaypointMgr.UpdatePath(id);
+ sWaypointMgr->UpdatePath(id);
return true;
}