diff options
author | KingPin <none@none> | 2008-11-05 09:22:56 -0600 |
---|---|---|
committer | KingPin <none@none> | 2008-11-05 09:22:56 -0600 |
commit | 62ed044d08425bd09053bda18d56113bd9f9a2ce (patch) | |
tree | 28ed72b77f24d88b47df4f1b3ec3f20582b2c18f /src/game/Level2.cpp | |
parent | a1981ecc77c3da12cdec29c30a1a79a1011333f0 (diff) |
[svn] *** Source Mangos ***
*Load npc_options at server startup, use cached data at creature gossip menu init.
* Also new .reload table command added
*Implement npc_option localization support, also store in DB BoxText/BoxMoney/Coded
* Use characters.guid instead low guid value from characters.data in charcter enum data prepering for client.
* Fixed crash at .pinfo command use from console.
* Fixed windows ad.exe build
*Creature related code and DB cleanups.
* Rename 2 creature_template fields to more clean names and related code update also.
* Use enum values instead raw values for type_flags, use halper functions instead code repeating.
* Move tamed pet creating code to new function.
** Small code changes to make things compliant with above changes.
** Another rev with big changes so test away.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Level2.cpp')
-rw-r--r-- | src/game/Level2.cpp | 17 |
1 files changed, 9 insertions, 8 deletions
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp index ec86797eacd..722ed64fb97 100644 --- a/src/game/Level2.cpp +++ b/src/game/Level2.cpp @@ -1796,7 +1796,8 @@ bool ChatHandler::HandlePInfoCommand(const char* args) else { accId = objmgr.GetPlayerAccountIdByGUID(targetGUID); - Player plr(m_session); // use current session for temporary load + WorldSession session(0,NULL,SEC_PLAYER,0,0,LOCALE_enUS); + Player plr(&session); // use fake session for temporary load plr.MinimalLoadFromDB(NULL, targetGUID); money = plr.GetMoney(); total_player_time = plr.GetTotalPlayedTime(); @@ -4132,6 +4133,13 @@ bool ChatHandler::HandleCreatePetCommand(const char* args) { Player *player = m_session->GetPlayer(); Creature *creatureTarget = getSelectedCreature(); + + if(!creatureTarget || creatureTarget->isPet() || creatureTarget->GetTypeId() == TYPEID_PLAYER) + { + PSendSysMessage(LANG_SELECT_CREATURE); + SetSentErrorMessage(true); + return false; + } CreatureInfo const* cInfo = objmgr.GetCreatureTemplate(creatureTarget->GetEntry()); // Creatures with family 0 crashes the server @@ -4148,13 +4156,6 @@ bool ChatHandler::HandleCreatePetCommand(const char* args) SetSentErrorMessage(true); return false; } - - if(!creatureTarget || creatureTarget->isPet() || creatureTarget->GetTypeId() == TYPEID_PLAYER) - { - PSendSysMessage(LANG_SELECT_CREATURE); - SetSentErrorMessage(true); - return false; - } // Everything looks OK, create new pet Pet* pet = new Pet(HUNTER_PET); |