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authormegamage <none@none>2009-03-21 09:48:44 -0600
committermegamage <none@none>2009-03-21 09:48:44 -0600
commita84e757793e6310c84af8b05f9b27f1ee5abd188 (patch)
tree1605f4fd9a6122c826048c1abc2220dcae68a788 /src/game/Level2.cpp
parent55695eda786667a34d6c0ae59496d787dfba4b3e (diff)
*Update summon system. Show pet bar for guardians. Allow multiple charms/guardians.
--HG-- branch : trunk
Diffstat (limited to 'src/game/Level2.cpp')
-rw-r--r--src/game/Level2.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp
index 342d4e85234..ba7092ec72f 100644
--- a/src/game/Level2.cpp
+++ b/src/game/Level2.cpp
@@ -1845,7 +1845,7 @@ bool ChatHandler::HandleNpcTameCommand(const char* /*args*/)
pet->SetUInt32Value(UNIT_FIELD_LEVEL, level);
// caster have pet now
- player->SetPet(pet);
+ player->SetPet(pet, true);
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
player->PetSpellInitialize();
@@ -4375,7 +4375,7 @@ bool ChatHandler::HandleCreatePetCommand(const char* args)
// visual effect for levelup
pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel());
- player->SetPet(pet);
+ player->SetPet(pet, true);
pet->SavePetToDB(PET_SAVE_AS_CURRENT);
player->PetSpellInitialize();