diff options
author | maximius <none@none> | 2009-10-17 15:51:44 -0700 |
---|---|---|
committer | maximius <none@none> | 2009-10-17 15:51:44 -0700 |
commit | e585187b248f48b3c6e9247b49fa07c6565d65e5 (patch) | |
tree | 637c5b7ddacf41040bef4ea4f75a97da64c6a9bc /src/game/Level2.cpp | |
parent | 26b5e033ffde3d161382fc9addbfa99738379641 (diff) |
*Backed out changeset 3be01fb200a5
--HG--
branch : trunk
Diffstat (limited to 'src/game/Level2.cpp')
-rw-r--r-- | src/game/Level2.cpp | 796 |
1 files changed, 795 insertions, 1 deletions
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp index f390eea6a16..b6cf14402c6 100644 --- a/src/game/Level2.cpp +++ b/src/game/Level2.cpp @@ -17,6 +17,7 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ + #include "Common.h" #include "Database/DatabaseEnv.h" #include "ObjectMgr.h" @@ -39,8 +40,10 @@ #include <fstream> #include <map> #include "GlobalEvents.h" + #include "TargetedMovementGenerator.h" // for HandleNpcUnFollowCommand #include "CreatureGroups.h" + //mute player for some times bool ChatHandler::HandleMuteCommand(const char* args) { @@ -49,36 +52,50 @@ bool ChatHandler::HandleMuteCommand(const char* args) extractOptFirstArg((char*)args,&nameStr,&delayStr); if(!delayStr) return false; + char *mutereason = strtok(NULL, "\r"); std::string mutereasonstr = "No reason"; if(mutereason != NULL) mutereasonstr = mutereason; + Player* target; uint64 target_guid; std::string target_name; if(!extractPlayerTarget(nameStr,&target,&target_guid,&target_name)) return false; + uint32 account_id = target ? target->GetSession()->GetAccountId() : objmgr.GetPlayerAccountIdByGUID(target_guid); + // find only player from same account if any if(!target) { if(WorldSession* session = sWorld.FindSession(account_id)) target = session->GetPlayer(); } + uint32 notspeaktime = (uint32) atoi(delayStr); + // must have strong lesser security level if(HasLowerSecurity (target,target_guid,true)) return false; + time_t mutetime = time(NULL) + notspeaktime*60; + if (target) target->GetSession()->m_muteTime = mutetime; + loginDatabase.PExecute("UPDATE account SET mutetime = " UI64FMTD " WHERE id = '%u'",uint64(mutetime), account_id ); + if(target) ChatHandler(target).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notspeaktime, mutereasonstr.c_str()); + std::string nameLink = playerLink(target_name); + PSendSysMessage(LANG_YOU_DISABLE_CHAT, nameLink.c_str(), notspeaktime, mutereasonstr.c_str()); + return true; } + //unmute player bool ChatHandler::HandleUnmuteCommand(const char* args) { @@ -87,16 +104,20 @@ bool ChatHandler::HandleUnmuteCommand(const char* args) std::string target_name; if(!extractPlayerTarget((char*)args,&target,&target_guid,&target_name)) return false; + uint32 account_id = target ? target->GetSession()->GetAccountId() : objmgr.GetPlayerAccountIdByGUID(target_guid); + // find only player from same account if any if(!target) { if(WorldSession* session = sWorld.FindSession(account_id)) target = session->GetPlayer(); } + // must have strong lesser security level if(HasLowerSecurity (target,target_guid,true)) return false; + if (target) { if(target->CanSpeak()) @@ -105,37 +126,50 @@ bool ChatHandler::HandleUnmuteCommand(const char* args) SetSentErrorMessage(true); return false; } + target->GetSession()->m_muteTime = 0; } + loginDatabase.PExecute("UPDATE account SET mutetime = '0' WHERE id = '%u'", account_id ); + if(target) ChatHandler(target).PSendSysMessage(LANG_YOUR_CHAT_ENABLED); + std::string nameLink = playerLink(target_name); + PSendSysMessage(LANG_YOU_ENABLE_CHAT, nameLink.c_str()); return true; } + bool ChatHandler::HandleGoTicketCommand(const char * args) { if(!*args) return false; + char *cstrticket_id = strtok((char*)args, " "); + if(!cstrticket_id) return false; + uint64 ticket_id = atoi(cstrticket_id); if(!ticket_id) return false; + GM_Ticket *ticket = objmgr.GetGMTicket(ticket_id); if(!ticket) { SendSysMessage(LANG_COMMAND_TICKETNOTEXIST); return true; } + float x, y, z; int mapid; + x = ticket->pos_x; y = ticket->pos_y; z = ticket->pos_z; mapid = ticket->map; + Player* _player = m_session->GetPlayer(); if(_player->isInFlight()) { @@ -144,20 +178,27 @@ bool ChatHandler::HandleGoTicketCommand(const char * args) } else _player->SaveRecallPosition(); + _player->TeleportTo(mapid, x, y, z, 1, 0); return true; } + bool ChatHandler::HandleGoTriggerCommand(const char* args) { Player* _player = m_session->GetPlayer(); + if (!*args) return false; + char *atId = strtok((char*)args, " "); if (!atId) return false; + int32 i_atId = atoi(atId); + if(!i_atId) return false; + AreaTriggerEntry const* at = sAreaTriggerStore.LookupEntry(i_atId); if (!at) { @@ -165,12 +206,14 @@ bool ChatHandler::HandleGoTriggerCommand(const char* args) SetSentErrorMessage(true); return false; } + if(!MapManager::IsValidMapCoord(at->mapid,at->x,at->y,at->z)) { PSendSysMessage(LANG_INVALID_TARGET_COORD,at->x,at->y,at->mapid); SetSentErrorMessage(true); return false; } + // stop flight if need if(_player->isInFlight()) { @@ -180,20 +223,27 @@ bool ChatHandler::HandleGoTriggerCommand(const char* args) // save only in non-flight case else _player->SaveRecallPosition(); + _player->TeleportTo(at->mapid, at->x, at->y, at->z, _player->GetOrientation()); return true; } + bool ChatHandler::HandleGoGraveyardCommand(const char* args) { Player* _player = m_session->GetPlayer(); + if (!*args) return false; + char *gyId = strtok((char*)args, " "); if (!gyId) return false; + int32 i_gyId = atoi(gyId); + if(!i_gyId) return false; + WorldSafeLocsEntry const* gy = sWorldSafeLocsStore.LookupEntry(i_gyId); if (!gy) { @@ -201,12 +251,14 @@ bool ChatHandler::HandleGoGraveyardCommand(const char* args) SetSentErrorMessage(true); return false; } + if(!MapManager::IsValidMapCoord(gy->map_id,gy->x,gy->y,gy->z)) { PSendSysMessage(LANG_INVALID_TARGET_COORD,gy->x,gy->y,gy->map_id); SetSentErrorMessage(true); return false; } + // stop flight if need if(_player->isInFlight()) { @@ -216,9 +268,11 @@ bool ChatHandler::HandleGoGraveyardCommand(const char* args) // save only in non-flight case else _player->SaveRecallPosition(); + _player->TeleportTo(gy->map_id, gy->x, gy->y, gy->z, _player->GetOrientation()); return true; } + /** \brief Teleport the GM to the specified creature * * .gocreature <GUID> --> TP using creature.guid @@ -235,15 +289,19 @@ bool ChatHandler::HandleGoCreatureCommand(const char* args) if(!*args) return false; Player* _player = m_session->GetPlayer(); + // "id" or number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r char* pParam1 = extractKeyFromLink((char*)args,"Hcreature"); if (!pParam1) return false; + std::ostringstream whereClause; + // User wants to teleport to the NPC's template entry if( strcmp(pParam1, "id") == 0 ) { //sLog.outError("DEBUG: ID found"); + // Get the "creature_template.entry" // number or [name] Shift-click form |color|Hcreature_entry:creature_id|h[name]|h|r char* tail = strtok(NULL,""); @@ -252,16 +310,20 @@ bool ChatHandler::HandleGoCreatureCommand(const char* args) char* cId = extractKeyFromLink(tail,"Hcreature_entry"); if(!cId) return false; + int32 tEntry = atoi(cId); //sLog.outError("DEBUG: ID value: %d", tEntry); if(!tEntry) return false; + whereClause << "WHERE id = '" << tEntry << "'"; } else { //sLog.outError("DEBUG: ID *not found*"); + int32 guid = atoi(pParam1); + // Number is invalid - maybe the user specified the mob's name if(!guid) { @@ -275,6 +337,7 @@ bool ChatHandler::HandleGoCreatureCommand(const char* args) } } //sLog.outError("DEBUG: %s", whereClause.c_str()); + QueryResult *result = WorldDatabase.PQuery("SELECT position_x,position_y,position_z,orientation,map FROM creature %s", whereClause.str().c_str() ); if (!result) { @@ -286,19 +349,23 @@ bool ChatHandler::HandleGoCreatureCommand(const char* args) { SendSysMessage(LANG_COMMAND_GOCREATMULTIPLE); } + Field *fields = result->Fetch(); float x = fields[0].GetFloat(); float y = fields[1].GetFloat(); float z = fields[2].GetFloat(); float ort = fields[3].GetFloat(); int mapid = fields[4].GetUInt16(); + delete result; + if(!MapManager::IsValidMapCoord(mapid,x,y,z,ort)) { PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid); SetSentErrorMessage(true); return false; } + // stop flight if need if(_player->isInFlight()) { @@ -308,24 +375,31 @@ bool ChatHandler::HandleGoCreatureCommand(const char* args) // save only in non-flight case else _player->SaveRecallPosition(); + _player->TeleportTo(mapid, x, y, z, ort); return true; } + //teleport to gameobject bool ChatHandler::HandleGoObjectCommand(const char* args) { if(!*args) return false; + Player* _player = m_session->GetPlayer(); + // number or [name] Shift-click form |color|Hgameobject:go_guid|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameobject"); if(!cId) return false; + int32 guid = atoi(cId); if(!guid) return false; + float x, y, z, ort; int mapid; + // by DB guid if (GameObjectData const* go_data = objmgr.GetGOData(guid)) { @@ -341,12 +415,14 @@ bool ChatHandler::HandleGoObjectCommand(const char* args) SetSentErrorMessage(true); return false; } + if(!MapManager::IsValidMapCoord(mapid,x,y,z,ort)) { PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,mapid); SetSentErrorMessage(true); return false; } + // stop flight if need if(_player->isInFlight()) { @@ -356,9 +432,11 @@ bool ChatHandler::HandleGoObjectCommand(const char* args) // save only in non-flight case else _player->SaveRecallPosition(); + _player->TeleportTo(mapid, x, y, z, ort); return true; } + bool ChatHandler::HandleGameObjectTargetCommand(const char* args) { Player* pl = m_session->GetPlayer(); @@ -370,7 +448,9 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args) char* cId = extractKeyFromLink((char*)args,"Hgameobject_entry"); if(!cId) return false; + uint32 id = atol(cId); + if(id) result = WorldDatabase.PQuery("SELECT guid, id, position_x, position_y, position_z, orientation, map, (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ FROM gameobject WHERE map = '%i' AND id = '%u' ORDER BY order_ ASC LIMIT 1", pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(),id); @@ -389,6 +469,7 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args) std::ostringstream eventFilter; eventFilter << " AND (event IS NULL "; bool initString = true; + for (GameEventMgr::ActiveEvents::const_iterator itr = activeEventsList.begin(); itr != activeEventsList.end(); ++itr) { if (initString) @@ -399,24 +480,29 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args) else eventFilter << "," << *itr; } + if (!initString) eventFilter << "))"; else eventFilter << ")"; + result = WorldDatabase.PQuery("SELECT gameobject.guid, id, position_x, position_y, position_z, orientation, map, " "(POW(position_x - %f, 2) + POW(position_y - %f, 2) + POW(position_z - %f, 2)) AS order_ FROM gameobject " "LEFT OUTER JOIN game_event_gameobject on gameobject.guid=game_event_gameobject.guid WHERE map = '%i' %s ORDER BY order_ ASC LIMIT 10", m_session->GetPlayer()->GetPositionX(), m_session->GetPlayer()->GetPositionY(), m_session->GetPlayer()->GetPositionZ(), m_session->GetPlayer()->GetMapId(),eventFilter.str().c_str()); } + if (!result) { SendSysMessage(LANG_COMMAND_TARGETOBJNOTFOUND); return true; } + bool found = false; float x, y, z, o; uint32 lowguid, id; uint16 mapid, pool_id; + do { Field *fields = result->Fetch(); @@ -431,31 +517,41 @@ bool ChatHandler::HandleGameObjectTargetCommand(const char* args) if (!pool_id || (pool_id && poolhandler.IsSpawnedObject(pool_id, lowguid, TYPEID_GAMEOBJECT))) found = true; } while( result->NextRow() && (!found) ); + delete result; + if (!found) { PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST,id); return false; } + GameObjectInfo const* goI = objmgr.GetGameObjectInfo(id); + if (!goI) { PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST,id); return false; } + GameObject* target = m_session->GetPlayer()->GetMap()->GetGameObject(MAKE_NEW_GUID(lowguid,id,HIGHGUID_GAMEOBJECT)); + PSendSysMessage(LANG_GAMEOBJECT_DETAIL, lowguid, goI->name, lowguid, id, x, y, z, mapid, o); + if(target) { int32 curRespawnDelay = target->GetRespawnTimeEx()-time(NULL); if(curRespawnDelay < 0) curRespawnDelay = 0; + std::string curRespawnDelayStr = secsToTimeString(curRespawnDelay,true); std::string defRespawnDelayStr = secsToTimeString(target->GetRespawnDelay(),true); + PSendSysMessage(LANG_COMMAND_RAWPAWNTIMES, defRespawnDelayStr.c_str(),curRespawnDelayStr.c_str()); } return true; } + //delete object by selection or guid bool ChatHandler::HandleGameObjectDeleteCommand(const char* args) { @@ -463,19 +559,24 @@ bool ChatHandler::HandleGameObjectDeleteCommand(const char* args) char* cId = extractKeyFromLink((char*)args,"Hgameobject"); if(!cId) return false; + uint32 lowguid = atoi(cId); if(!lowguid) return false; + GameObject* obj = NULL; + // by DB guid if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); + if(!obj) { PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); SetSentErrorMessage(true); return false; } + uint64 owner_guid = obj->GetOwnerGUID(); if(owner_guid) { @@ -486,14 +587,19 @@ bool ChatHandler::HandleGameObjectDeleteCommand(const char* args) SetSentErrorMessage(true); return false; } + owner->RemoveGameObject(obj,false); } + obj->SetRespawnTime(0); // not save respawn time obj->Delete(); obj->DeleteFromDB(); + PSendSysMessage(LANG_COMMAND_DELOBJMESSAGE, obj->GetGUIDLow()); + return true; } + //turn selected object bool ChatHandler::HandleGameObjectTurnCommand(const char* args) { @@ -501,21 +607,27 @@ bool ChatHandler::HandleGameObjectTurnCommand(const char* args) char* cId = extractKeyFromLink((char*)args,"Hgameobject"); if(!cId) return false; + uint32 lowguid = atoi(cId); if(!lowguid) return false; + GameObject* obj = NULL; + // by DB guid if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); + if(!obj) { PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); SetSentErrorMessage(true); return false; } + char* po = strtok(NULL, " "); float o; + if (po) { o = (float)atof(po); @@ -525,15 +637,20 @@ bool ChatHandler::HandleGameObjectTurnCommand(const char* args) Player *chr = m_session->GetPlayer(); o = chr->GetOrientation(); } + obj->Relocate(obj->GetPositionX(), obj->GetPositionY(), obj->GetPositionZ(), o); obj->UpdateRotationFields(); obj->DestroyForNearbyPlayers(); ObjectAccessor::UpdateObjectVisibility(obj); + obj->SaveToDB(); obj->Refresh(); + PSendSysMessage(LANG_COMMAND_TURNOBJMESSAGE, obj->GetGUIDLow(), obj->GetGOInfo()->name, obj->GetGUIDLow(), o); + return true; } + //move selected object bool ChatHandler::HandleGameObjectMoveCommand(const char* args) { @@ -541,22 +658,28 @@ bool ChatHandler::HandleGameObjectMoveCommand(const char* args) char* cId = extractKeyFromLink((char*)args,"Hgameobject"); if(!cId) return false; + uint32 lowguid = atoi(cId); if(!lowguid) return false; + GameObject* obj = NULL; + // by DB guid if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); + if(!obj) { PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); SetSentErrorMessage(true); return false; } + char* px = strtok(NULL, " "); char* py = strtok(NULL, " "); char* pz = strtok(NULL, " "); + if (!px) { Player *chr = m_session->GetPlayer(); @@ -568,44 +691,57 @@ bool ChatHandler::HandleGameObjectMoveCommand(const char* args) { if(!py || !pz) return false; + float x = (float)atof(px); float y = (float)atof(py); float z = (float)atof(pz); + if(!MapManager::IsValidMapCoord(obj->GetMapId(),x,y,z)) { PSendSysMessage(LANG_INVALID_TARGET_COORD,x,y,obj->GetMapId()); SetSentErrorMessage(true); return false; } + obj->Relocate(x, y, z, obj->GetOrientation()); obj->DestroyForNearbyPlayers(); ObjectAccessor::UpdateObjectVisibility(obj); } + obj->SaveToDB(); obj->Refresh(); + PSendSysMessage(LANG_COMMAND_MOVEOBJMESSAGE, obj->GetGUIDLow(), obj->GetGOInfo()->name, obj->GetGUIDLow()); + return true; } + //spawn go bool ChatHandler::HandleGameObjectAddCommand(const char* args) { if (!*args) return false; + // number or [name] Shift-click form |color|Hgameobject_entry:go_id|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameobject_entry"); if(!cId) return false; + uint32 id = atol(cId); if(!id) return false; + char* spawntimeSecs = strtok(NULL, " "); + const GameObjectInfo *gInfo = objmgr.GetGameObjectInfo(id); + if (!gInfo) { PSendSysMessage(LANG_GAMEOBJECT_NOT_EXIST,id); SetSentErrorMessage(true); return false; } + if (gInfo->displayId && !sGameObjectDisplayInfoStore.LookupEntry(gInfo->displayId)) { // report to DB errors log as in loading case @@ -614,40 +750,51 @@ bool ChatHandler::HandleGameObjectAddCommand(const char* args) SetSentErrorMessage(true); return false; } + Player *chr = m_session->GetPlayer(); float x = float(chr->GetPositionX()); float y = float(chr->GetPositionY()); float z = float(chr->GetPositionZ()); float o = float(chr->GetOrientation()); Map *map = chr->GetMap(); + GameObject* pGameObj = new GameObject; uint32 db_lowGUID = objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT); + if(!pGameObj->Create(db_lowGUID, gInfo->id, map, chr->GetPhaseMaskForSpawn(), x, y, z, o, 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY)) { delete pGameObj; return false; } + if( spawntimeSecs ) { uint32 value = atoi((char*)spawntimeSecs); pGameObj->SetRespawnTime(value); //sLog.outDebug("*** spawntimeSecs: %d", value); } + // fill the gameobject data and save to the db pGameObj->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()),chr->GetPhaseMaskForSpawn()); + // this will generate a new guid if the object is in an instance if(!pGameObj->LoadFromDB(db_lowGUID, map)) { delete pGameObj; return false; } + sLog.outDebug(GetMangosString(LANG_GAMEOBJECT_CURRENT), gInfo->name, db_lowGUID, x, y, z, o); + map->Add(pGameObj); + // TODO: is it really necessary to add both the real and DB table guid here ? objmgr.AddGameobjectToGrid(db_lowGUID, objmgr.GetGOData(db_lowGUID)); + PSendSysMessage(LANG_GAMEOBJECT_ADD,id,gInfo->name,db_lowGUID,x,y,z); return true; } + //set pahsemask for selected object bool ChatHandler::HandleGameObjectPhaseCommand(const char* args) { @@ -655,19 +802,24 @@ bool ChatHandler::HandleGameObjectPhaseCommand(const char* args) char* cId = extractKeyFromLink((char*)args,"Hgameobject"); if(!cId) return false; + uint32 lowguid = atoi(cId); if(!lowguid) return false; + GameObject* obj = NULL; + // by DB guid if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); + if(!obj) { PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); SetSentErrorMessage(true); return false; } + char* phaseStr = strtok (NULL, " "); uint32 phasemask = phaseStr? atoi(phaseStr) : 0; if ( phasemask == 0 ) @@ -676,20 +828,24 @@ bool ChatHandler::HandleGameObjectPhaseCommand(const char* args) SetSentErrorMessage(true); return false; } + obj->SetPhaseMask(phasemask,true); obj->SaveToDB(); return true; } + bool ChatHandler::HandleGameObjectNearCommand(const char* args) { float distance = (!*args) ? 10 : atol(args); uint32 count = 0; + Player* pl = m_session->GetPlayer(); QueryResult *result = WorldDatabase.PQuery("SELECT guid, id, position_x, position_y, position_z, map, " "(POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) AS order_ " "FROM gameobject WHERE map='%u' AND (POW(position_x - '%f', 2) + POW(position_y - '%f', 2) + POW(position_z - '%f', 2)) <= '%f' ORDER BY order_", pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(), pl->GetMapId(),pl->GetPositionX(), pl->GetPositionY(), pl->GetPositionZ(),distance*distance); + if (result) { do @@ -701,51 +857,68 @@ bool ChatHandler::HandleGameObjectNearCommand(const char* args) float y = fields[3].GetFloat(); float z = fields[4].GetFloat(); int mapid = fields[5].GetUInt16(); + GameObjectInfo const * gInfo = objmgr.GetGameObjectInfo(entry); + if(!gInfo) continue; + PSendSysMessage(LANG_GO_LIST_CHAT, guid, guid, gInfo->name, x, y, z, mapid); + ++count; } while (result->NextRow()); + delete result; } + PSendSysMessage(LANG_COMMAND_NEAROBJMESSAGE,distance,count); return true; } + bool ChatHandler::HandleGUIDCommand(const char* /*args*/) { uint64 guid = m_session->GetPlayer()->GetSelection(); + if (guid == 0) { SendSysMessage(LANG_NO_SELECTION); SetSentErrorMessage(true); return false; } + PSendSysMessage(LANG_OBJECT_GUID, GUID_LOPART(guid), GUID_HIPART(guid)); return true; } + bool ChatHandler::HandleModifyRepCommand(const char * args) { if (!*args) return false; + Player* target = NULL; target = getSelectedPlayer(); + if(!target) { SendSysMessage(LANG_PLAYER_NOT_FOUND); SetSentErrorMessage(true); return false; } + // check online security if (HasLowerSecurity(target, 0)) return false; + char* factionTxt = extractKeyFromLink((char*)args,"Hfaction"); if(!factionTxt) return false; + uint32 factionId = atoi(factionTxt); + int32 amount = 0; char *rankTxt = strtok(NULL, " "); if (!factionTxt || !rankTxt) return false; + amount = atoi(rankTxt); if ((amount == 0) && (rankTxt[0] != '-') && !isdigit(rankTxt[0])) { @@ -754,6 +927,7 @@ bool ChatHandler::HandleModifyRepCommand(const char * args) if(!Utf8toWStr(rankStr,wrankStr)) return false; wstrToLower( wrankStr ); + int r = 0; amount = -42000; for (; r < MAX_REPUTATION_RANK; ++r) @@ -761,10 +935,13 @@ bool ChatHandler::HandleModifyRepCommand(const char * args) std::string rank = GetTrinityString(ReputationRankStrIndex[r]); if(rank.empty()) continue; + std::wstring wrank; if(!Utf8toWStr(rank,wrank)) continue; + wstrToLower(wrank); + if(wrank.substr(0,wrankStr.size())==wrankStr) { char *deltaTxt = strtok(NULL, " "); @@ -790,24 +967,29 @@ bool ChatHandler::HandleModifyRepCommand(const char * args) return false; } } + FactionEntry const *factionEntry = sFactionStore.LookupEntry(factionId); + if (!factionEntry) { PSendSysMessage(LANG_COMMAND_FACTION_UNKNOWN, factionId); SetSentErrorMessage(true); return false; } + if (factionEntry->reputationListID < 0) { PSendSysMessage(LANG_COMMAND_FACTION_NOREP_ERROR, factionEntry->name[GetSessionDbcLocale()], factionId); SetSentErrorMessage(true); return false; } + target->GetReputationMgr().SetReputation(factionEntry,amount); PSendSysMessage(LANG_COMMAND_MODIFY_REP, factionEntry->name[GetSessionDbcLocale()], factionId, GetNameLink(target).c_str(), target->GetReputationMgr().GetReputation(factionEntry)); return true; } + //-----------------------Npc Commands----------------------- //add spawn of creature bool ChatHandler::HandleNpcAddCommand(const char* args) @@ -817,36 +999,46 @@ bool ChatHandler::HandleNpcAddCommand(const char* args) char* charID = extractKeyFromLink((char*)args,"Hcreature_entry"); if(!charID) return false; + char* team = strtok(NULL, " "); int32 teamval = 0; if (team) { teamval = atoi(team); } if (teamval < 0) { teamval = 0; } + uint32 id = atoi(charID); + Player *chr = m_session->GetPlayer(); float x = chr->GetPositionX(); float y = chr->GetPositionY(); float z = chr->GetPositionZ(); float o = chr->GetOrientation(); Map *map = chr->GetMap(); + Creature* pCreature = new Creature; if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, (uint32)teamval, x, y, z, o)) { delete pCreature; return false; } + pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); + uint32 db_guid = pCreature->GetDBTableGUIDLow(); + // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); pCreature->LoadFromDB(db_guid, map); + map->Add(pCreature); objmgr.AddCreatureToGrid(db_guid, objmgr.GetCreatureData(db_guid)); return true; } + //add item in vendorlist bool ChatHandler::HandleNpcAddVendorItemCommand(const char* args) { if (!*args) return false; + char* pitem = extractKeyFromLink((char*)args,"Hitem"); if (!pitem) { @@ -854,34 +1046,46 @@ bool ChatHandler::HandleNpcAddVendorItemCommand(const char* args) SetSentErrorMessage(true); return false; } + uint32 itemId = atol(pitem); + char* fmaxcount = strtok(NULL, " "); //add maxcount, default: 0 uint32 maxcount = 0; if (fmaxcount) maxcount = atol(fmaxcount); + char* fincrtime = strtok(NULL, " "); //add incrtime, default: 0 uint32 incrtime = 0; if (fincrtime) incrtime = atol(fincrtime); + char* fextendedcost = strtok(NULL, " "); //add ExtendedCost, default: 0 uint32 extendedcost = fextendedcost ? atol(fextendedcost) : 0; + Creature* vendor = getSelectedCreature(); + uint32 vendor_entry = vendor ? vendor->GetEntry() : 0; + if(!objmgr.IsVendorItemValid(vendor_entry,itemId,maxcount,incrtime,extendedcost,m_session->GetPlayer())) { SetSentErrorMessage(true); return false; } + objmgr.AddVendorItem(vendor_entry,itemId,maxcount,incrtime,extendedcost); + ItemPrototype const* pProto = objmgr.GetItemPrototype(itemId); + PSendSysMessage(LANG_ITEM_ADDED_TO_LIST,itemId,pProto->Name1,maxcount,incrtime,extendedcost); return true; } + //del item from vendor list bool ChatHandler::HandleNpcDelVendorItemCommand(const char* args) { if (!*args) return false; + Creature* vendor = getSelectedCreature(); if (!vendor || !vendor->isVendor()) { @@ -889,6 +1093,7 @@ bool ChatHandler::HandleNpcDelVendorItemCommand(const char* args) SetSentErrorMessage(true); return false; } + char* pitem = extractKeyFromLink((char*)args,"Hitem"); if (!pitem) { @@ -897,29 +1102,38 @@ bool ChatHandler::HandleNpcDelVendorItemCommand(const char* args) return false; } uint32 itemId = atol(pitem); + if(!objmgr.RemoveVendorItem(vendor->GetEntry(),itemId)) { PSendSysMessage(LANG_ITEM_NOT_IN_LIST,itemId); SetSentErrorMessage(true); return false; } + ItemPrototype const* pProto = objmgr.GetItemPrototype(itemId); + PSendSysMessage(LANG_ITEM_DELETED_FROM_LIST,itemId,pProto->Name1); return true; } + //add move for creature bool ChatHandler::HandleNpcAddMoveCommand(const char* args) { if(!*args) return false; + char* guid_str = strtok((char*)args, " "); char* wait_str = strtok((char*)NULL, " "); + uint32 lowguid = atoi((char*)guid_str); + Creature* pCreature = NULL; + /* FIXME: impossible without entry if(lowguid) pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT)); */ + // attempt check creature existence by DB data if(!pCreature) { @@ -936,11 +1150,16 @@ bool ChatHandler::HandleNpcAddMoveCommand(const char* args) // obtain real GUID for DB operations lowguid = pCreature->GetDBTableGUIDLow(); } + int wait = wait_str ? atoi(wait_str) : 0; + if(wait < 0) wait = 0; + Player* player = m_session->GetPlayer(); + //WaypointMgr.AddLastNode(lowguid, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), wait, 0); + // update movement type WorldDatabase.PExecuteLog("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE,lowguid); if(pCreature && pCreature->GetWaypointPath()) @@ -954,14 +1173,18 @@ bool ChatHandler::HandleNpcAddMoveCommand(const char* args) } pCreature->SaveToDB(); } + SendSysMessage(LANG_WAYPOINT_ADDED); + return true; } + //change level of creature or pet bool ChatHandler::HandleNpcChangeLevelCommand(const char* args) { if (!*args) return false; + uint8 lvl = (uint8) atoi((char*)args); if ( lvl < 1 || lvl > sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL) + 3) { @@ -969,6 +1192,7 @@ bool ChatHandler::HandleNpcChangeLevelCommand(const char* args) SetSentErrorMessage(true); return false; } + Creature* pCreature = getSelectedCreature(); if(!pCreature) { @@ -976,6 +1200,7 @@ bool ChatHandler::HandleNpcChangeLevelCommand(const char* args) SetSentErrorMessage(true); return false; } + if(pCreature->isPet()) { if(((Pet*)pCreature)->getPetType()==HUNTER_PET) @@ -992,72 +1217,95 @@ bool ChatHandler::HandleNpcChangeLevelCommand(const char* args) pCreature->SetLevel( lvl); pCreature->SaveToDB(); } + return true; } + //set npcflag of creature bool ChatHandler::HandleNpcFlagCommand(const char* args) { if (!*args) return false; + uint32 npcFlags = (uint32) atoi((char*)args); + Creature* pCreature = getSelectedCreature(); + if(!pCreature) { SendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); return false; } + pCreature->SetUInt32Value(UNIT_NPC_FLAGS, npcFlags); + WorldDatabase.PExecuteLog("UPDATE creature_template SET npcflag = '%u' WHERE entry = '%u'", npcFlags, pCreature->GetEntry()); + SendSysMessage(LANG_VALUE_SAVED_REJOIN); + return true; } + bool ChatHandler::HandleNpcDeleteCommand(const char* args) { Creature* unit = NULL; + if(*args) { // number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hcreature"); if(!cId) return false; + uint32 lowguid = atoi(cId); if(!lowguid) return false; + if (CreatureData const* cr_data = objmgr.GetCreatureData(lowguid)) unit = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(lowguid, cr_data->id, HIGHGUID_UNIT)); } else unit = getSelectedCreature(); + if(!unit || unit->isPet() || unit->isTotem()) { SendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); return false; } + // Delete the creature unit->CombatStop(); unit->DeleteFromDB(); unit->AddObjectToRemoveList(); + SendSysMessage(LANG_COMMAND_DELCREATMESSAGE); + return true; } + //move selected creature bool ChatHandler::HandleNpcMoveCommand(const char* args) { uint32 lowguid = 0; + Creature* pCreature = getSelectedCreature(); + if(!pCreature) { // number or [name] Shift-click form |color|Hcreature:creature_guid|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hcreature"); if(!cId) return false; + lowguid = atoi(cId); + /* FIXME: impossibel without entry if(lowguid) pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT)); */ + // Attempting creature load from DB data if(!pCreature) { @@ -1068,7 +1316,9 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args) SetSentErrorMessage(true); return false; } + uint32 map_id = data->mapid; + if(m_session->GetPlayer()->GetMapId()!=map_id) { PSendSysMessage(LANG_COMMAND_CREATUREATSAMEMAP, lowguid); @@ -1085,10 +1335,12 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args) { lowguid = pCreature->GetDBTableGUIDLow(); } + float x = m_session->GetPlayer()->GetPositionX(); float y = m_session->GetPlayer()->GetPositionY(); float z = m_session->GetPlayer()->GetPositionZ(); float o = m_session->GetPlayer()->GetOrientation(); + if (pCreature) { if(CreatureData const* data = objmgr.GetCreatureData(pCreature->GetDBTableGUIDLow())) @@ -1106,10 +1358,12 @@ bool ChatHandler::HandleNpcMoveCommand(const char* args) pCreature->Respawn(); } } + WorldDatabase.PExecuteLog("UPDATE creature SET position_x = '%f', position_y = '%f', position_z = '%f', orientation = '%f' WHERE guid = '%u'", x, y, z, o, lowguid); PSendSysMessage(LANG_COMMAND_CREATUREMOVED); return true; } + /**HandleNpcSetMoveTypeCommand * Set the movement type for an NPC.<br/> * <br/> @@ -1126,6 +1380,7 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args) { if(!*args) return false; + // 3 arguments: // GUID (optional - you can also select the creature) // stay|random|way (determines the kind of movement) @@ -1136,14 +1391,19 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args) char* guid_str = strtok((char*)args, " "); char* type_str = strtok((char*)NULL, " "); char* dontdel_str = strtok((char*)NULL, " "); + bool doNotDelete = false; + if(!guid_str) return false; + uint32 lowguid = 0; Creature* pCreature = NULL; + if( dontdel_str ) { //sLog.outError("DEBUG: All 3 params are set"); + // All 3 params are set // GUID // type @@ -1168,6 +1428,7 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args) } } } + if(!type_str) // case .setmovetype $move_type (with selected creature) { type_str = guid_str; @@ -1179,10 +1440,12 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args) else // case .setmovetype #creature_guid $move_type (with selected creature) { lowguid = atoi((char*)guid_str); + /* impossible without entry if(lowguid) pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(),MAKE_GUID(lowguid,HIGHGUID_UNIT)); */ + // attempt check creature existence by DB data if(!pCreature) { @@ -1199,10 +1462,14 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args) lowguid = pCreature->GetDBTableGUIDLow(); } } + // now lowguid is low guid really existed creature // and pCreature point (maybe) to this creature or NULL + MovementGeneratorType move_type; + std::string type = type_str; + if(type == "stay") move_type = IDLE_MOTION_TYPE; else if(type == "random") @@ -1211,14 +1478,17 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args) move_type = WAYPOINT_MOTION_TYPE; else return false; + // update movement type //if(doNotDelete == false) // WaypointMgr.DeletePath(lowguid); + if(pCreature) { // update movement type if(doNotDelete == false) pCreature->LoadPath(0); + pCreature->SetDefaultMovementType(move_type); pCreature->GetMotionMaster()->Initialize(); if(pCreature->isAlive()) // dead creature will reset movement generator at respawn @@ -1236,24 +1506,32 @@ bool ChatHandler::HandleNpcSetMoveTypeCommand(const char* args) { PSendSysMessage(LANG_MOVE_TYPE_SET_NODEL,type_str); } + return true; } + //set model of creature bool ChatHandler::HandleNpcSetModelCommand(const char* args) { if (!*args) return false; + uint32 displayId = (uint32) atoi((char*)args); + Creature *pCreature = getSelectedCreature(); + if(!pCreature || pCreature->isPet()) { SendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); return false; } + pCreature->SetDisplayId(displayId); pCreature->SetNativeDisplayId(displayId); + pCreature->SaveToDB(); + return true; } //set faction of creature @@ -1261,30 +1539,39 @@ bool ChatHandler::HandleNpcFactionIdCommand(const char* args) { if (!*args) return false; + uint32 factionId = (uint32) atoi((char*)args); + if (!sFactionTemplateStore.LookupEntry(factionId)) { PSendSysMessage(LANG_WRONG_FACTION, factionId); SetSentErrorMessage(true); return false; } + Creature* pCreature = getSelectedCreature(); + if(!pCreature) { SendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); return false; } + pCreature->setFaction(factionId); + // faction is set in creature_template - not inside creature + // update in memory if(CreatureInfo const *cinfo = pCreature->GetCreatureInfo()) { const_cast<CreatureInfo*>(cinfo)->faction_A = factionId; const_cast<CreatureInfo*>(cinfo)->faction_H = factionId; } + // and DB WorldDatabase.PExecuteLog("UPDATE creature_template SET faction_A = '%u', faction_H = '%u' WHERE entry = '%u'", factionId, factionId, pCreature->GetEntry()); + return true; } //set spawn dist of creature @@ -1292,21 +1579,26 @@ bool ChatHandler::HandleNpcSpawnDistCommand(const char* args) { if(!*args) return false; + float option = atof((char*)args); if (option < 0.0f) { SendSysMessage(LANG_BAD_VALUE); return false; } + MovementGeneratorType mtype = IDLE_MOTION_TYPE; if (option >0.0f) mtype = RANDOM_MOTION_TYPE; + Creature *pCreature = getSelectedCreature(); uint32 u_guidlow = 0; + if (pCreature) u_guidlow = pCreature->GetDBTableGUIDLow(); else return false; + pCreature->SetRespawnRadius((float)option); pCreature->SetDefaultMovementType(mtype); pCreature->GetMotionMaster()->Initialize(); @@ -1315,6 +1607,7 @@ bool ChatHandler::HandleNpcSpawnDistCommand(const char* args) pCreature->setDeathState(JUST_DIED); pCreature->Respawn(); } + WorldDatabase.PExecuteLog("UPDATE creature SET spawndist=%f, MovementType=%i WHERE guid=%u",option,mtype,u_guidlow); PSendSysMessage(LANG_COMMAND_SPAWNDIST,option); return true; @@ -1324,25 +1617,33 @@ bool ChatHandler::HandleNpcSpawnTimeCommand(const char* args) { if(!*args) return false; + char* stime = strtok((char*)args, " "); + if (!stime) return false; + int i_stime = atoi((char*)stime); + if (i_stime < 0) { SendSysMessage(LANG_BAD_VALUE); SetSentErrorMessage(true); return false; } + Creature *pCreature = getSelectedCreature(); uint32 u_guidlow = 0; + if (pCreature) u_guidlow = pCreature->GetDBTableGUIDLow(); else return false; + WorldDatabase.PExecuteLog("UPDATE creature SET spawntimesecs=%i WHERE guid=%u",i_stime,u_guidlow); pCreature->SetRespawnDelay((uint32)i_stime); PSendSysMessage(LANG_COMMAND_SPAWNTIME,i_stime); + return true; } //npc follow handling @@ -1350,14 +1651,17 @@ bool ChatHandler::HandleNpcFollowCommand(const char* /*args*/) { Player *player = m_session->GetPlayer(); Creature *creature = getSelectedCreature(); + if(!creature) { PSendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); return false; } + // Follow player - Using pet's default dist and angle creature->GetMotionMaster()->MoveFollow(player, PET_FOLLOW_DIST, creature->GetFollowAngle()); + PSendSysMessage(LANG_CREATURE_FOLLOW_YOU_NOW, creature->GetName()); return true; } @@ -1366,12 +1670,14 @@ bool ChatHandler::HandleNpcUnFollowCommand(const char* /*args*/) { Player *player = m_session->GetPlayer(); Creature *creature = getSelectedCreature(); + if(!creature) { PSendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); return false; } + if (/*creature->GetMotionMaster()->empty() ||*/ creature->GetMotionMaster()->GetCurrentMovementGeneratorType ()!=TARGETED_MOTION_TYPE) { @@ -1379,16 +1685,20 @@ bool ChatHandler::HandleNpcUnFollowCommand(const char* /*args*/) SetSentErrorMessage(true); return false; } + TargetedMovementGenerator<Creature> const* mgen = static_cast<TargetedMovementGenerator<Creature> const*>((creature->GetMotionMaster()->top())); + if(mgen->GetTarget()!=player) { PSendSysMessage(LANG_CREATURE_NOT_FOLLOW_YOU); SetSentErrorMessage(true); return false; } + // reset movement creature->GetMotionMaster()->MovementExpired(true); + PSendSysMessage(LANG_CREATURE_NOT_FOLLOW_YOU_NOW, creature->GetName()); return true; } @@ -1402,20 +1712,25 @@ bool ChatHandler::HandleNpcTameCommand(const char* /*args*/) SetSentErrorMessage (true); return false; } + Player *player = m_session->GetPlayer (); + if(player->GetPetGUID ()) { SendSysMessage (LANG_YOU_ALREADY_HAVE_PET); SetSentErrorMessage (true); return false; } + CreatureInfo const* cInfo = creatureTarget->GetCreatureInfo(); + if (!cInfo->isTameable (player->CanTameExoticPets())) { PSendSysMessage (LANG_CREATURE_NON_TAMEABLE,cInfo->Entry); SetSentErrorMessage (true); return false; } + // Everything looks OK, create new pet Pet* pet = player->CreateTamedPetFrom (creatureTarget); if (!pet) @@ -1424,24 +1739,33 @@ bool ChatHandler::HandleNpcTameCommand(const char* /*args*/) SetSentErrorMessage (true); return false; } + // place pet before player float x,y,z; player->GetClosePoint (x,y,z,creatureTarget->GetObjectSize (),CONTACT_DISTANCE); pet->Relocate (x,y,z,M_PI-player->GetOrientation ()); + // set pet to defensive mode by default (some classes can't control controlled pets in fact). pet->SetReactState(REACT_DEFENSIVE); + // calculate proper level uint32 level = (creatureTarget->getLevel() < (player->getLevel() - 5)) ? (player->getLevel() - 5) : creatureTarget->getLevel(); + // prepare visual effect for levelup pet->SetUInt32Value(UNIT_FIELD_LEVEL, level - 1); + // add to world pet->GetMap()->Add((Creature*)pet); + // visual effect for levelup pet->SetUInt32Value(UNIT_FIELD_LEVEL, level); + // caster have pet now player->SetMinion(pet, true); + pet->SavePetToDB(PET_SAVE_AS_CURRENT); player->PetSpellInitialize(); + return true; } //npc phasemask handling @@ -1450,6 +1774,7 @@ bool ChatHandler::HandleNpcSetPhaseCommand(const char* args) { if (!*args) return false; + uint32 phasemask = (uint32) atoi((char*)args); if ( phasemask == 0 ) { @@ -1457,6 +1782,7 @@ bool ChatHandler::HandleNpcSetPhaseCommand(const char* args) SetSentErrorMessage(true); return false; } + Creature* pCreature = getSelectedCreature(); if(!pCreature) { @@ -1464,9 +1790,12 @@ bool ChatHandler::HandleNpcSetPhaseCommand(const char* args) SetSentErrorMessage(true); return false; } + pCreature->SetPhaseMask(phasemask,true); + if(!pCreature->isPet()) pCreature->SaveToDB(); + return true; } //npc deathstate handling @@ -1474,6 +1803,7 @@ bool ChatHandler::HandleNpcSetDeathStateCommand(const char* args) { if (!*args) return false; + Creature* pCreature = getSelectedCreature(); if(!pCreature || pCreature->isPet()) { @@ -1481,6 +1811,7 @@ bool ChatHandler::HandleNpcSetDeathStateCommand(const char* args) SetSentErrorMessage(true); return false; } + if (strncmp(args, "on", 3) == 0) pCreature->SetDeadByDefault(true); else if (strncmp(args, "off", 4) == 0) @@ -1491,21 +1822,27 @@ bool ChatHandler::HandleNpcSetDeathStateCommand(const char* args) SetSentErrorMessage(true); return false; } + pCreature->SaveToDB(); pCreature->Respawn(); + return true; } + //TODO: NpcCommands that need to be fixed : + bool ChatHandler::HandleNpcNameCommand(const char* /*args*/) { /* Temp. disabled if(!*args) return false; + if(strlen((char*)args)>75) { PSendSysMessage(LANG_TOO_LONG_NAME, strlen((char*)args)-75); return true; } + for (uint8 i = 0; i < strlen(args); ++i) { if(!isalpha(args[i]) && args[i]!=' ') @@ -1514,6 +1851,7 @@ bool ChatHandler::HandleNpcNameCommand(const char* /*args*/) return false; } } + uint64 guid; guid = m_session->GetPlayer()->GetSelection(); if (guid == 0) @@ -1521,29 +1859,39 @@ bool ChatHandler::HandleNpcNameCommand(const char* /*args*/) SendSysMessage(LANG_NO_SELECTION); return true; } + Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid); + if(!pCreature) { SendSysMessage(LANG_SELECT_CREATURE); return true; } + pCreature->SetName(args); uint32 idname = objmgr.AddCreatureTemplate(pCreature->GetName()); pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname); + pCreature->SaveToDB(); */ + return true; } + bool ChatHandler::HandleNpcSubNameCommand(const char* /*args*/) { /* Temp. disabled + if(!*args) args = ""; + if(strlen((char*)args)>75) { + PSendSysMessage(LANG_TOO_LONG_SUBNAME, strlen((char*)args)-75); return true; } + for (uint8 i = 0; i < strlen(args); i++) { if(!isalpha(args[i]) && args[i]!=' ') @@ -1559,43 +1907,58 @@ bool ChatHandler::HandleNpcSubNameCommand(const char* /*args*/) SendSysMessage(LANG_NO_SELECTION); return true; } + Creature* pCreature = ObjectAccessor::GetCreature(*m_session->GetPlayer(), guid); + if(!pCreature) { SendSysMessage(LANG_SELECT_CREATURE); return true; } + uint32 idname = objmgr.AddCreatureSubName(pCreature->GetName(),args,pCreature->GetUInt32Value(UNIT_FIELD_DISPLAYID)); pCreature->SetUInt32Value(OBJECT_FIELD_ENTRY, idname); + pCreature->SaveToDB(); */ return true; } + //move item to other slot bool ChatHandler::HandleItemMoveCommand(const char* args) { if(!*args) return false; uint8 srcslot, dstslot; + char* pParam1 = strtok((char*)args, " "); if (!pParam1) return false; + char* pParam2 = strtok(NULL, " "); if (!pParam2) return false; + srcslot = (uint8)atoi(pParam1); dstslot = (uint8)atoi(pParam2); + if(srcslot==dstslot) return true; + if(!m_session->GetPlayer()->IsValidPos(INVENTORY_SLOT_BAG_0,srcslot)) return false; + if(!m_session->GetPlayer()->IsValidPos(INVENTORY_SLOT_BAG_0,dstslot)) return false; + uint16 src = ((INVENTORY_SLOT_BAG_0 << 8) | srcslot); uint16 dst = ((INVENTORY_SLOT_BAG_0 << 8) | dstslot); + m_session->GetPlayer()->SwapItem( src, dst ); + return true; } + //demorph player or unit bool ChatHandler::HandleDeMorphCommand(const char* /*args*/) { @@ -1603,27 +1966,37 @@ bool ChatHandler::HandleDeMorphCommand(const char* /*args*/) if(!target) target = m_session->GetPlayer(); + // check online security else if (target->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player*)target, 0)) return false; + target->DeMorph(); + return true; } + //morph creature or player bool ChatHandler::HandleModifyMorphCommand(const char* args) { if (!*args) return false; + uint16 display_id = (uint16)atoi((char*)args); + Unit *target = getSelectedUnit(); if(!target) target = m_session->GetPlayer(); + // check online security else if (target->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player*)target, 0)) return false; + target->SetDisplayId(display_id); + return true; } + //kick player bool ChatHandler::HandleKickPlayerCommand(const char *args) { @@ -1635,6 +2008,7 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args) reason = kickReason; if(m_session) kicker = m_session->GetPlayer()->GetName(); + if(!kickName) { Player* player = getSelectedPlayer(); @@ -1644,15 +2018,18 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args) SetSentErrorMessage(true); return false; } + if(player==m_session->GetPlayer()) { SendSysMessage(LANG_COMMAND_KICKSELF); SetSentErrorMessage(true); return false; } + // check online security if (HasLowerSecurity(player, 0)) return false; + if(sWorld.getConfig(CONFIG_SHOW_KICK_IN_WORLD) == 1) { sWorld.SendWorldText(LANG_COMMAND_KICKMESSAGE, player->GetName(), kicker.c_str(), reason.c_str()); @@ -1661,6 +2038,7 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args) { PSendSysMessage(LANG_COMMAND_KICKMESSAGE, player->GetName(), kicker.c_str(), reason.c_str()); } + player->GetSession()->KickPlayer(); } else @@ -1672,12 +2050,14 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args) SetSentErrorMessage(true); return false; } + if(m_session && name==m_session->GetPlayer()->GetName()) { SendSysMessage(LANG_COMMAND_KICKSELF); SetSentErrorMessage(true); return false; } + Player* player = objmgr.GetPlayer(kickName); if(!player) { @@ -1685,13 +2065,16 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args) SetSentErrorMessage(true); return false; } + if(HasLowerSecurity(player, 0)) { SendSysMessage(LANG_YOURS_SECURITY_IS_LOW); //maybe replacement string for this later on SetSentErrorMessage(true); return false; } + std::string nameLink = playerLink(name); + if(sWorld.KickPlayer(name)) { if(sWorld.getConfig(CONFIG_SHOW_KICK_IN_WORLD) == 1) @@ -1712,35 +2095,45 @@ bool ChatHandler::HandleKickPlayerCommand(const char *args) Player* target; if(!extractPlayerTarget((char*)args,&target)) return false; + if (m_session && target==m_session->GetPlayer()) { SendSysMessage(LANG_COMMAND_KICKSELF); SetSentErrorMessage(true); return false; } + // check online security if (HasLowerSecurity(target, 0)) return false; + // send before target pointer invalidate PSendSysMessage(LANG_COMMAND_KICKMESSAGE,GetNameLink(target).c_str()); target->GetSession()->KickPlayer(); return true; } + //set temporary phase mask for player bool ChatHandler::HandleModifyPhaseCommand(const char* args) { if (!*args) return false; + uint32 phasemask = (uint32)atoi((char*)args); + Unit *target = getSelectedUnit(); if(!target) target = m_session->GetPlayer(); + // check online security else if (target->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player*)target, 0)) return false; + target->SetPhaseMask(phasemask,true); + return true; } + //show info of player bool ChatHandler::HandlePInfoCommand(const char* args) { @@ -1749,6 +2142,7 @@ bool ChatHandler::HandlePInfoCommand(const char* args) std::string target_name; if(!extractPlayerTarget((char*)args,&target,&target_guid,&target_name)) return false; + uint32 accId = 0; uint32 money = 0; uint32 total_player_time = 0; @@ -1756,12 +2150,14 @@ bool ChatHandler::HandlePInfoCommand(const char* args) uint32 latency = 0; uint8 race; uint8 Class; + // get additional information from Player object if(target) { // check online security if (HasLowerSecurity(target, 0)) return false; + accId = target->GetSession()->GetAccountId(); money = target->GetMoney(); total_player_time = target->GetTotalPlayedTime(); @@ -1776,10 +2172,12 @@ bool ChatHandler::HandlePInfoCommand(const char* args) // check offline security if (HasLowerSecurity(NULL, target_guid)) return false; + // 0 1 2 3 4 5 QueryResult *result = CharacterDatabase.PQuery("SELECT totaltime, level, money, account, race, class FROM characters WHERE guid = '%u'", GUID_LOPART(target_guid)); if (!result) return false; + Field *fields = result->Fetch(); total_player_time = fields[0].GetUInt32(); level = fields[1].GetUInt32(); @@ -1789,11 +2187,13 @@ bool ChatHandler::HandlePInfoCommand(const char* args) Class = fields[5].GetUInt8(); delete result; } + std::string username = GetTrinityString(LANG_ERROR); std::string email = GetTrinityString(LANG_ERROR); std::string last_ip = GetTrinityString(LANG_ERROR); uint32 security = 0; std::string last_login = GetTrinityString(LANG_ERROR); + QueryResult* result = loginDatabase.PQuery("SELECT username,gmlevel,email,last_ip,last_login FROM account WHERE id = '%u'",accId); if(result) { @@ -1801,8 +2201,10 @@ bool ChatHandler::HandlePInfoCommand(const char* args) username = fields[0].GetCppString(); security = fields[1].GetUInt32(); email = fields[2].GetCppString(); + if(email.empty()) email = "-"; + if(!m_session || m_session->GetSecurity() >= security) { last_ip = fields[3].GetCppString(); @@ -1813,10 +2215,14 @@ bool ChatHandler::HandlePInfoCommand(const char* args) last_ip = "-"; last_login = "-"; } + delete result; } + std::string nameLink = playerLink(target_name); + PSendSysMessage(LANG_PINFO_ACCOUNT, (target?"":GetTrinityString(LANG_OFFLINE)), nameLink.c_str(), GUID_LOPART(target_guid), username.c_str(), accId, email.c_str(), security, last_ip.c_str(), last_login.c_str(), latency); + std::string race_s, Class_s; switch(race) { @@ -1844,14 +2250,18 @@ bool ChatHandler::HandlePInfoCommand(const char* args) case CLASS_WARLOCK: Class_s = "Warlock"; break; case CLASS_DRUID: Class_s = "Druid"; break; } + std::string timeStr = secsToTimeString(total_player_time,true,true); uint32 gold = money /GOLD; uint32 silv = (money % GOLD) / SILVER; uint32 copp = (money % GOLD) % SILVER; PSendSysMessage(LANG_PINFO_LEVEL, race_s.c_str(), Class_s.c_str(), timeStr.c_str(), level, gold, silv, copp); + return true; } + /////WAYPOINT COMMANDS + /** * Add a waypoint to a creature. * @@ -1876,13 +2286,17 @@ bool ChatHandler::HandlePInfoCommand(const char* args) bool ChatHandler::HandleWpAddCommand(const char* args) { sLog.outDebug("DEBUG: HandleWpAddCommand"); + // optional char* path_number = NULL; uint32 pathid = 0; + if(*args) path_number = strtok((char*)args, " "); + uint32 point = 0; Creature* target = getSelectedCreature(); + if (!path_number) { if(target) @@ -1898,62 +2312,81 @@ bool ChatHandler::HandleWpAddCommand(const char* args) } else pathid = atoi(path_number); + // path_id -> ID of the Path // point -> number of the waypoint (if not 0) + if(!pathid) { sLog.outDebug("DEBUG: HandleWpAddCommand - Current creature haven't loaded path."); PSendSysMessage("%s%s|r", "|cffff33ff", "Current creature haven't loaded path."); return true; } + sLog.outDebug("DEBUG: HandleWpAddCommand - point == 0"); + QueryResult *result = WorldDatabase.PQuery( "SELECT MAX(point) FROM waypoint_data WHERE id = '%u'",pathid); + if( result ) { point = (*result)[0].GetUInt32(); delete result; } + Player* player = m_session->GetPlayer(); Map *map = player->GetMap(); + WorldDatabase.PExecuteLog("INSERT INTO waypoint_data (id, point, position_x, position_y, position_z) VALUES ('%u','%u','%f', '%f', '%f')", pathid, point+1, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()); + PSendSysMessage("%s%s%u%s%u%s|r", "|cff00ff00", "PathID: |r|cff00ffff", pathid, "|r|cff00ff00: Waypoint |r|cff00ffff", point,"|r|cff00ff00 created. "); return true; } // HandleWpAddCommand + bool ChatHandler::HandleWpLoadPathCommand(const char *args) { if(!*args) return false; + // optional char* path_number = NULL; + if(*args) path_number = strtok((char*)args, " "); + uint32 pathid = 0; uint32 guidlow = 0; Creature* target = getSelectedCreature(); + // Did player provide a path_id? if (!path_number) sLog.outDebug("DEBUG: HandleWpLoadPathCommand - No path number provided"); + if(!target) { SendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); return false; } + if(target->GetEntry() == 1) { PSendSysMessage("%s%s|r", "|cffff33ff", "You want to load path to a waypoint? Aren't you?"); SetSentErrorMessage(true); return false; } + pathid = atoi(path_number); + if(!pathid) { PSendSysMessage("%s%s|r", "|cffff33ff", "No vallid path number provided."); return true; } + guidlow = target->GetDBTableGUIDLow(); QueryResult *result = WorldDatabase.PQuery( "SELECT guid FROM creature_addon WHERE guid = '%u'",guidlow); + if( result ) { WorldDatabase.PExecute("UPDATE creature_addon SET path_id = '%u' WHERE guid = '%u'", pathid, guidlow); @@ -1961,33 +2394,43 @@ bool ChatHandler::HandleWpLoadPathCommand(const char *args) } else WorldDatabase.PExecute("INSERT INTO creature_addon(guid,path_id) VALUES ('%u','%u')", guidlow, pathid); + WorldDatabase.PExecute("UPDATE creature SET MovementType = '%u' WHERE guid = '%u'", WAYPOINT_MOTION_TYPE, guidlow); + target->LoadPath(pathid); target->SetDefaultMovementType(WAYPOINT_MOTION_TYPE); target->GetMotionMaster()->Initialize(); target->MonsterSay("Path loaded.",0,0); + return true; } + bool ChatHandler::HandleReloadAllPaths(const char* args) { if(!*args) return false; + uint32 id = atoi(args); + if(!id) return false; + PSendSysMessage("%s%s|r|cff00ffff%u|r", "|cff00ff00", "Loading Path: ", id); WaypointMgr.UpdatePath(id); return true; } + bool ChatHandler::HandleWpUnLoadPathCommand(const char *args) { uint32 guidlow = 0; Creature* target = getSelectedCreature(); + if(!target) { PSendSysMessage("%s%s|r", "|cff33ffff", "You must select target."); return true; } + if(target->GetCreatureAddon()) { if(target->GetCreatureAddon()->path_id != 0) @@ -2006,23 +2449,30 @@ bool ChatHandler::HandleWpUnLoadPathCommand(const char *args) } return true; } + bool ChatHandler::HandleWpEventCommand(const char* args) { if(!*args) return false; + char* show_str = strtok((char*)args, " "); std::string show = show_str; + // Check if( (show != "add") && (show != "mod") && (show != "del") && (show != "listid")) return false; + char* arg_id = strtok(NULL, " "); uint32 id = 0; + if(show == "add") { if(arg_id) id = atoi(arg_id); + if(id) { QueryResult *result = WorldDatabase.PQuery( "SELECT id FROM waypoint_scripts WHERE guid = %u", id); + if( !result ) { WorldDatabase.PExecute("INSERT INTO waypoint_scripts(guid)VALUES(%u)", id); @@ -2041,8 +2491,10 @@ bool ChatHandler::HandleWpEventCommand(const char* args) WorldDatabase.PExecute("INSERT INTO waypoint_scripts(guid)VALUES(%u)", id+1); PSendSysMessage("%s%s%u|r", "|cff00ff00","Wp Event: New waypoint event added: |r|cff00ffff", id+1); } + return true; } + if(show == "listid") { if(!arg_id) @@ -2050,17 +2502,23 @@ bool ChatHandler::HandleWpEventCommand(const char* args) PSendSysMessage("%s%s|r", "|cff33ffff","Wp Event: You must provide waypoint script id."); return true; } + id = atoi(arg_id); + uint32 a2, a3, a4, a5, a6; float a8, a9, a10, a11; char const* a7; + QueryResult *result = WorldDatabase.PQuery( "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = %u", id); + if( !result ) { PSendSysMessage("%s%s%u|r", "|cff33ffff", "Wp Event: No waypoint scripts found on id: ", id); return true; } + Field *fields; + do { fields = result->Fetch(); @@ -2074,15 +2532,20 @@ bool ChatHandler::HandleWpEventCommand(const char* args) a9 = fields[7].GetFloat(); a10 = fields[8].GetFloat(); a11 = fields[9].GetFloat(); + PSendSysMessage("|cffff33ffid:|r|cff00ffff %u|r|cff00ff00, guid: |r|cff00ffff%u|r|cff00ff00, delay: |r|cff00ffff%u|r|cff00ff00, command: |r|cff00ffff%u|r|cff00ff00, datalong: |r|cff00ffff%u|r|cff00ff00, datalong2: |r|cff00ffff%u|r|cff00ff00, datatext: |r|cff00ffff%s|r|cff00ff00, posx: |r|cff00ffff%f|r|cff00ff00, posy: |r|cff00ffff%f|r|cff00ff00, posz: |r|cff00ffff%f|r|cff00ff00, orientation: |r|cff00ffff%f|r", id, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11); } while(result->NextRow()); + delete result; } + if(show == "del") { id = atoi(arg_id); + QueryResult *result = WorldDatabase.PQuery( "SELECT guid FROM waypoint_scripts WHERE guid = %u", id); + if( result ) { WorldDatabase.PExecuteLog("DELETE FROM waypoint_scripts WHERE guid = %u", id); @@ -2091,8 +2554,10 @@ bool ChatHandler::HandleWpEventCommand(const char* args) } else PSendSysMessage("|cffff33ffWp Event: ERROR: you have selected a non existing script: %u|r", id); + return true; } + if(show == "mod") { if(!arg_id) @@ -2100,19 +2565,25 @@ bool ChatHandler::HandleWpEventCommand(const char* args) SendSysMessage("|cffff33ffERROR: Waypoint script guid not present.|r"); return true; } + id = atoi(arg_id); + if(!id) { SendSysMessage("|cffff33ffERROR: No vallid waypoint script id not present.|r"); return true; } + char* arg_2 = strtok(NULL," "); + if(!arg_2) { SendSysMessage("|cffff33ffERROR: No argument present.|r"); return true; } + std::string arg_string = arg_2; + if( (arg_string != "setid") && (arg_string != "delay") && (arg_string != "command") && (arg_string != "datalong") && (arg_string != "datalong2") && (arg_string != "dataint") && (arg_string != "posx") && (arg_string != "posy") && (arg_string != "posz") && (arg_string != "orientation")) @@ -2120,15 +2591,19 @@ bool ChatHandler::HandleWpEventCommand(const char* args) SendSysMessage("|cffff33ffERROR: No valid argument present.|r"); return true; } + char* arg_3; std::string arg_str_2 = arg_2; arg_3 = strtok(NULL," "); + if(!arg_3) { SendSysMessage("|cffff33ffERROR: No additional argument present.|r"); return true; } + float coord; + if(arg_str_2 == "setid") { uint32 newid = atoi(arg_3); @@ -2139,12 +2614,15 @@ bool ChatHandler::HandleWpEventCommand(const char* args) else { QueryResult *result = WorldDatabase.PQuery("SELECT id FROM waypoint_scripts WHERE guid='%u'",id); + if(!result) { SendSysMessage("|cffff33ffERROR: You have selected an non existing waypoint script guid.|r"); return true; } + delete result; + if(arg_str_2 == "posx") { coord = atof(arg_3); @@ -2196,17 +2674,21 @@ bool ChatHandler::HandleWpEventCommand(const char* args) } return true; } + bool ChatHandler::HandleWpModifyCommand(const char* args) { sLog.outDebug("DEBUG: HandleWpModifyCommand"); + if(!*args) return false; + // first arg: add del text emote spell waittime move char* show_str = strtok((char*)args, " "); if (!show_str) { return false; } + std::string show = show_str; // Check // Remember: "show" must also be the name of a column! @@ -2216,8 +2698,10 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) { return false; } + // Next arg is: <PATHID> <WPNUM> <ARGUMENT> char* arg_str = NULL; + // Did user provide a GUID // or did the user select a creature? // -> variable lowguid is filled with the GUID of the NPC @@ -2225,15 +2709,18 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) uint32 point = 0; uint32 wpGuid = 0; Creature* target = getSelectedCreature(); + if(!target || target->GetEntry() != VISUAL_WAYPOINT) { SendSysMessage("|cffff33ffERROR: You must select a waypoint.|r"); return false; } + sLog.outDebug("DEBUG: HandleWpModifyCommand - User did select an NPC"); // The visual waypoint Creature* wpCreature = NULL; wpGuid = target->GetGUIDLow(); + // Did the user select a visual spawnpoint? if(wpGuid) wpCreature = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); @@ -2249,9 +2736,11 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) { QueryResult *result = WorldDatabase.PQuery( "SELECT id, point FROM waypoint_data WHERE wpguid = %u", wpGuid); + if(!result) { sLog.outDebug("DEBUG: HandleWpModifyCommand - No waypoint found - used 'wpguid'"); + PSendSysMessage(LANG_WAYPOINT_NOTFOUNDSEARCH, target->GetGUIDLow()); // Select waypoint number from database // Since we compare float values, we have to deal with @@ -2269,6 +2758,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) } } sLog.outDebug("DEBUG: HandleWpModifyCommand - After getting wpGuid"); + do { Field *fields = result->Fetch(); @@ -2276,6 +2766,7 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) point = fields[1].GetUInt32(); } while( result->NextRow() ); + // Cleanup memory sLog.outDebug("DEBUG: HandleWpModifyCommand - Cleanup memory"); delete result; @@ -2283,18 +2774,23 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) // Text is enclosed in "<>", all other arguments not arg_str = strtok((char*)NULL, " "); } + sLog.outDebug("DEBUG: HandleWpModifyCommand - Parameters parsed - now execute the command"); + // Check for argument if(show != "del" && show != "move" && arg_str == NULL) { PSendSysMessage(LANG_WAYPOINT_ARGUMENTREQ, show_str); return false; } + if(show == "del" && target) { PSendSysMessage("|cff00ff00DEBUG: wp modify del, PathID: |r|cff00ffff%u|r", pathid); + // wpCreature Creature* wpCreature = NULL; + if( wpGuid != 0 ) { wpCreature = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpGuid, VISUAL_WAYPOINT, HIGHGUID_UNIT)); @@ -2302,16 +2798,20 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) wpCreature->DeleteFromDB(); wpCreature->AddObjectToRemoveList(); } + WorldDatabase.PExecuteLog("DELETE FROM waypoint_data WHERE id='%u' AND point='%u'", pathid, point); WorldDatabase.PExecuteLog("UPDATE waypoint_data SET point=point-1 WHERE id='%u' AND point>'%u'", pathid, point); + PSendSysMessage(LANG_WAYPOINT_REMOVED); return true; } // del + if(show == "move" && target) { PSendSysMessage("|cff00ff00DEBUG: wp move, PathID: |r|cff00ffff%u|r", pathid); + Player *chr = m_session->GetPlayer(); Map *map = chr->GetMap(); { @@ -2334,20 +2834,25 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) delete wpCreature2; return false; } + wpCreature2->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); wpCreature2->LoadFromDB(wpCreature2->GetDBTableGUIDLow(), map); map->Add(wpCreature2); //MapManager::Instance().GetMap(npcCreature->GetMapId())->Add(wpCreature2); } + WorldDatabase.PExecuteLog("UPDATE waypoint_data SET position_x = '%f',position_y = '%f',position_z = '%f' where id = '%u' AND point='%u'", chr->GetPositionX(), chr->GetPositionY(), chr->GetPositionZ(), pathid, point ); + PSendSysMessage(LANG_WAYPOINT_CHANGED); } return true; } // move + const char *text = arg_str; + if( text == 0 ) { // show_str check for present in list of correct values, no sql injection possible @@ -2362,36 +2867,46 @@ bool ChatHandler::HandleWpModifyCommand(const char* args) WorldDatabase.PExecuteLog("UPDATE waypoint_data SET %s='%s' WHERE id='%u' AND point='%u'", show_str, text2.c_str(), pathid, point); } + PSendSysMessage(LANG_WAYPOINT_CHANGED_NO, show_str); return true; } + bool ChatHandler::HandleWpShowCommand(const char* args) { sLog.outDebug("DEBUG: HandleWpShowCommand"); + if(!*args) return false; + // first arg: on, off, first, last char* show_str = strtok((char*)args, " "); if (!show_str) return false; + // second arg: GUID (optional, if a creature is selected) char* guid_str = strtok((char*)NULL, " "); sLog.outDebug("DEBUG: HandleWpShowCommand: show_str: %s guid_str: %s", show_str, guid_str); + uint32 pathid = 0; Creature* target = getSelectedCreature(); + // Did player provide a PathID? + if (!guid_str) { sLog.outDebug("DEBUG: HandleWpShowCommand: !guid_str"); // No PathID provided // -> Player must have selected a creature + if(!target) { SendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); return false; } + pathid = target->GetWaypointPath(); } else @@ -2402,13 +2917,19 @@ bool ChatHandler::HandleWpShowCommand(const char* args) // -> Creature selection is ignored <- if(target) SendSysMessage(LANG_WAYPOINT_CREATSELECTED); + pathid = atoi((char*)guid_str); } + sLog.outDebug("DEBUG: HandleWpShowCommand: danach"); + std::string show = show_str; uint32 Maxpoint; + sLog.outDebug("DEBUG: HandleWpShowCommand: PathID: %u", pathid); + //PSendSysMessage("wpshow - show: %s", show); + // Show info for the selected waypoint if(show == "info") { @@ -2419,12 +2940,15 @@ bool ChatHandler::HandleWpShowCommand(const char* args) SetSentErrorMessage(true); return false; } + QueryResult *result = WorldDatabase.PQuery( "SELECT id, point, delay, move_flag, action, action_chance FROM waypoint_data WHERE wpguid = %u", target->GetGUIDLow()); + if(!result) { SendSysMessage(LANG_WAYPOINT_NOTFOUNDDBPROBLEM); return true; } + SendSysMessage("|cff00ffffDEBUG: wp show info:|r"); do { @@ -2435,6 +2959,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args) uint32 flag = fields[3].GetUInt32(); uint32 ev_id = fields[4].GetUInt32(); uint32 ev_chance = fields[5].GetUInt32(); + PSendSysMessage("|cff00ff00Show info: for current point: |r|cff00ffff%u|r|cff00ff00, Path ID: |r|cff00ffff%u|r", point, pathid); PSendSysMessage("|cff00ff00Show info: delay: |r|cff00ffff%u|r", delay); PSendSysMessage("|cff00ff00Show info: Move flag: |r|cff00ffff%u|r", flag); @@ -2442,22 +2967,28 @@ bool ChatHandler::HandleWpShowCommand(const char* args) PSendSysMessage("|cff00ff00Show info: Event chance: |r|cff00ffff%u|r", ev_chance); } while( result->NextRow() ); + // Cleanup memory delete result; return true; } + if(show == "on") { QueryResult *result = WorldDatabase.PQuery( "SELECT point, position_x,position_y,position_z FROM waypoint_data WHERE id = '%u'", pathid); + if(!result) { SendSysMessage("|cffff33ffPath no found.|r"); SetSentErrorMessage(true); return false; } + PSendSysMessage("|cff00ff00DEBUG: wp on, PathID: |cff00ffff%u|r", pathid); + // Delete all visuals for this NPC QueryResult *result2 = WorldDatabase.PQuery( "SELECT wpguid FROM waypoint_data WHERE id = '%u' and wpguid <> 0", pathid); + if(result2) { bool hasError = false; @@ -2466,6 +2997,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args) Field *fields = result2->Fetch(); uint32 wpguid = fields[0].GetUInt32(); Creature* pCreature = m_session->GetPlayer()->GetMap()->GetCreature(MAKE_NEW_GUID(wpguid,VISUAL_WAYPOINT,HIGHGUID_UNIT)); + if(!pCreature) { PSendSysMessage(LANG_WAYPOINT_NOTREMOVED, wpguid); @@ -2478,9 +3010,12 @@ bool ChatHandler::HandleWpShowCommand(const char* args) pCreature->DeleteFromDB(); pCreature->AddObjectToRemoveList(); } + } while( result2->NextRow() ); + delete result2; + if( hasError ) { PSendSysMessage(LANG_WAYPOINT_TOOFAR1); @@ -2488,6 +3023,7 @@ bool ChatHandler::HandleWpShowCommand(const char* args) PSendSysMessage(LANG_WAYPOINT_TOOFAR3); } } + do { Field *fields = result->Fetch(); @@ -2495,10 +3031,13 @@ bool ChatHandler::HandleWpShowCommand(const char* args) float x = fields[1].GetFloat(); float y = fields[2].GetFloat(); float z = fields[3].GetFloat(); + uint32 id = VISUAL_WAYPOINT; + Player *chr = m_session->GetPlayer(); Map *map = chr->GetMap(); float o = chr->GetOrientation(); + Creature* wpCreature = new Creature; if (!wpCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) { @@ -2507,13 +3046,16 @@ bool ChatHandler::HandleWpShowCommand(const char* args) delete result; return false; } + sLog.outDebug("DEBUG: UPDATE waypoint_data SET wpguid = '%u"); // set "wpguid" column to the visual waypoint WorldDatabase.PExecuteLog("UPDATE waypoint_data SET wpguid = '%u' WHERE id = '%u' and point = '%u'", wpCreature->GetGUIDLow(), pathid, point); + wpCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); // To call _LoadGoods(); _LoadQuests(); CreateTrainerSpells(); wpCreature->LoadFromDB(wpCreature->GetDBTableGUIDLow(),map); map->Add(wpCreature); + if(target) { wpCreature->SetDisplayId(target->GetDisplayId()); @@ -2521,14 +3063,17 @@ bool ChatHandler::HandleWpShowCommand(const char* args) } } while( result->NextRow() ); + SendSysMessage("|cff00ff00Showing the current creature's path.|r"); // Cleanup memory delete result; return true; } + if(show == "first") { PSendSysMessage("|cff00ff00DEBUG: wp first, GUID: %u|r", pathid); + QueryResult *result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM waypoint_data WHERE point='1' AND id = '%u'",pathid); if(!result) { @@ -2536,14 +3081,17 @@ bool ChatHandler::HandleWpShowCommand(const char* args) SetSentErrorMessage(true); return false; } + Field *fields = result->Fetch(); float x = fields[0].GetFloat(); float y = fields[1].GetFloat(); float z = fields[2].GetFloat(); uint32 id = VISUAL_WAYPOINT; + Player *chr = m_session->GetPlayer(); float o = chr->GetOrientation(); Map *map = chr->GetMap(); + Creature* pCreature = new Creature; if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT),map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) { @@ -2552,29 +3100,36 @@ bool ChatHandler::HandleWpShowCommand(const char* args) delete result; return false; } + pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map); map->Add(pCreature); + if(target) { pCreature->SetDisplayId(target->GetDisplayId()); pCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5); } + // Cleanup memory delete result; return true; } + if(show == "last") { PSendSysMessage("|cff00ff00DEBUG: wp last, PathID: |r|cff00ffff%u|r", pathid); + QueryResult *result = WorldDatabase.PQuery( "SELECT MAX(point) FROM waypoint_data WHERE id = '%u'",pathid); if( result ) { Maxpoint = (*result)[0].GetUInt32(); + delete result; } else Maxpoint = 0; + result = WorldDatabase.PQuery( "SELECT position_x,position_y,position_z FROM waypoint_data WHERE point ='%u' AND id = '%u'",Maxpoint, pathid); if(!result) { @@ -2587,9 +3142,11 @@ bool ChatHandler::HandleWpShowCommand(const char* args) float y = fields[1].GetFloat(); float z = fields[2].GetFloat(); uint32 id = VISUAL_WAYPOINT; + Player *chr = m_session->GetPlayer(); float o = chr->GetOrientation(); Map *map = chr->GetMap(); + Creature* pCreature = new Creature; if (!pCreature->Create(objmgr.GenerateLowGuid(HIGHGUID_UNIT), map, chr->GetPhaseMaskForSpawn(), id, 0, 0, x, y, z, o)) { @@ -2598,18 +3155,22 @@ bool ChatHandler::HandleWpShowCommand(const char* args) delete result; return false; } + pCreature->SaveToDB(map->GetId(), (1 << map->GetSpawnMode()), chr->GetPhaseMaskForSpawn()); pCreature->LoadFromDB(pCreature->GetDBTableGUIDLow(), map); map->Add(pCreature); + if(target) { pCreature->SetDisplayId(target->GetDisplayId()); pCreature->SetFloatValue(OBJECT_FIELD_SCALE_X, 0.5); } + // Cleanup memory delete result; return true; } + if(show == "off") { QueryResult *result = WorldDatabase.PQuery("SELECT guid FROM creature WHERE id = '%u'", 1); @@ -2642,21 +3203,26 @@ bool ChatHandler::HandleWpShowCommand(const char* args) // set "wpguid" column to "empty" - no visual waypoint spawned WorldDatabase.PExecuteLog("UPDATE waypoint_data SET wpguid = '0'"); //WorldDatabase.PExecuteLog("UPDATE creature_movement SET wpguid = '0' WHERE wpguid <> '0'"); + if( hasError ) { PSendSysMessage(LANG_WAYPOINT_TOOFAR1); PSendSysMessage(LANG_WAYPOINT_TOOFAR2); PSendSysMessage(LANG_WAYPOINT_TOOFAR3); } + SendSysMessage(LANG_WAYPOINT_VP_ALLREMOVED); // Cleanup memory delete result; return true; } + PSendSysMessage("|cffff33ffDEBUG: wpshow - no valid command found|r"); return true; } + //////////// WAYPOINT COMMANDS // + //rename characters bool ChatHandler::HandleCharacterRenameCommand(const char* args) { @@ -2665,11 +3231,13 @@ bool ChatHandler::HandleCharacterRenameCommand(const char* args) std::string target_name; if(!extractPlayerTarget((char*)args,&target,&target_guid,&target_name)) return false; + if(target) { // check online security if (HasLowerSecurity(target, 0)) return false; + PSendSysMessage(LANG_RENAME_PLAYER, GetNameLink(target).c_str()); target->SetAtLoginFlag(AT_LOGIN_RENAME); } @@ -2678,12 +3246,16 @@ bool ChatHandler::HandleCharacterRenameCommand(const char* args) // check offline security if (HasLowerSecurity(NULL, target_guid)) return false; + std::string oldNameLink = playerLink(target_name); + PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(target_guid)); CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '1' WHERE guid = '%u'", GUID_LOPART(target_guid)); } + return true; } + // customize characters bool ChatHandler::HandleCharacterCustomizeCommand(const char* args) { @@ -2692,6 +3264,7 @@ bool ChatHandler::HandleCharacterCustomizeCommand(const char* args) std::string target_name; if(!extractPlayerTarget((char*)args,&target,&target_guid,&target_name)) return false; + if(target) { PSendSysMessage(LANG_CUSTOMIZE_PLAYER, GetNameLink(target).c_str()); @@ -2701,17 +3274,22 @@ bool ChatHandler::HandleCharacterCustomizeCommand(const char* args) else { std::string oldNameLink = playerLink(target_name); + PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(target_guid)); CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '8' WHERE guid = '%u'", GUID_LOPART(target_guid)); } + return true; } + bool ChatHandler::HandleCharacterReputationCommand(const char* args) { Player* target; if(!extractPlayerTarget((char*)args,&target)) return false; + LocaleConstant loc = GetSessionDbcLocale(); + FactionStateList const& targetFSL = target->GetReputationMgr().GetStateList(); for(FactionStateList::const_iterator itr = targetFSL.begin(); itr != targetFSL.end(); ++itr) { @@ -2724,7 +3302,9 @@ bool ChatHandler::HandleCharacterReputationCommand(const char* args) ss << itr->second.ID << " - |cffffffff|Hfaction:" << itr->second.ID << "|h[" << factionName << " " << localeNames[loc] << "]|h|r"; else ss << itr->second.ID << " - " << factionName << " " << localeNames[loc]; + ss << " " << rankName << " (" << target->GetReputationMgr().GetReputation(factionEntry) << ")"; + if(itr->second.Flags & FACTION_FLAG_VISIBLE) ss << GetMangosString(LANG_FACTION_VISIBLE); if(itr->second.Flags & FACTION_FLAG_AT_WAR) @@ -2737,23 +3317,29 @@ bool ChatHandler::HandleCharacterReputationCommand(const char* args) ss << GetMangosString(LANG_FACTION_INVISIBLE_FORCED); if(itr->second.Flags & FACTION_FLAG_INACTIVE) ss << GetMangosString(LANG_FACTION_INACTIVE); + SendSysMessage(ss.str().c_str()); } return true; } + //change standstate bool ChatHandler::HandleModifyStandStateCommand(const char* args) { if (!*args) return false; + uint32 anim_id = atoi((char*)args); m_session->GetPlayer( )->SetUInt32Value( UNIT_NPC_EMOTESTATE , anim_id ); + return true; } + bool ChatHandler::HandleHonorAddCommand(const char* args) { if (!*args) return false; + Player *target = getSelectedPlayer(); if(!target) { @@ -2761,13 +3347,16 @@ bool ChatHandler::HandleHonorAddCommand(const char* args) SetSentErrorMessage(true); return false; } + // check online security if (HasLowerSecurity(target, 0)) return false; + uint32 amount = (uint32)atoi(args); target->RewardHonor(NULL, 1, amount); return true; } + bool ChatHandler::HandleHonorAddKillCommand(const char* /*args*/) { Unit *target = getSelectedUnit(); @@ -2777,12 +3366,15 @@ bool ChatHandler::HandleHonorAddKillCommand(const char* /*args*/) SetSentErrorMessage(true); return false; } + // check online security if (target->GetTypeId() == TYPEID_PLAYER && HasLowerSecurity((Player*)target, 0)) return false; + m_session->GetPlayer()->RewardHonor(target, 1); return true; } + bool ChatHandler::HandleHonorUpdateCommand(const char* /*args*/) { Player *target = getSelectedPlayer(); @@ -2792,82 +3384,111 @@ bool ChatHandler::HandleHonorUpdateCommand(const char* /*args*/) SetSentErrorMessage(true); return false; } + // check online security if (HasLowerSecurity(target, 0)) return false; + target->UpdateHonorFields(); return true; } + bool ChatHandler::HandleLookupEventCommand(const char* args) { if(!*args) return false; + std::string namepart = args; std::wstring wnamepart; + // converting string that we try to find to lower case if(!Utf8toWStr(namepart,wnamepart)) return false; + wstrToLower(wnamepart); + bool found = false; + GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap(); GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); + for(uint32 id = 0; id < events.size(); ++id ) { GameEventData const& eventData = events[id]; + std::string descr = eventData.description; if(descr.empty()) continue; + if (Utf8FitTo(descr, wnamepart)) { char const* active = activeEvents.find(id) != activeEvents.end() ? GetTrinityString(LANG_ACTIVE) : ""; + if(m_session) PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT,id,id,eventData.description.c_str(),active ); else PSendSysMessage(LANG_EVENT_ENTRY_LIST_CONSOLE,id,eventData.description.c_str(),active ); + if(!found) found = true; } } + if (!found) SendSysMessage(LANG_NOEVENTFOUND); + return true; } + bool ChatHandler::HandleEventActiveListCommand(const char* args) { uint32 counter = 0; + GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap(); GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); + char const* active = GetTrinityString(LANG_ACTIVE); + for(GameEventMgr::ActiveEvents::const_iterator itr = activeEvents.begin(); itr != activeEvents.end(); ++itr ) { uint32 event_id = *itr; GameEventData const& eventData = events[event_id]; + if(m_session) PSendSysMessage(LANG_EVENT_ENTRY_LIST_CHAT,event_id,event_id,eventData.description.c_str(),active ); else PSendSysMessage(LANG_EVENT_ENTRY_LIST_CONSOLE,event_id,eventData.description.c_str(),active ); + ++counter; } + if (counter==0) SendSysMessage(LANG_NOEVENTFOUND); + return true; } + bool ChatHandler::HandleEventInfoCommand(const char* args) { if(!*args) return false; + // id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameevent"); if(!cId) return false; + uint32 event_id = atoi(cId); + GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap(); + if(event_id >=events.size()) { SendSysMessage(LANG_EVENT_NOT_EXIST); SetSentErrorMessage(true); return false; } + GameEventData const& eventData = events[event_id]; if(!eventData.isValid()) { @@ -2875,37 +3496,48 @@ bool ChatHandler::HandleEventInfoCommand(const char* args) SetSentErrorMessage(true); return false; } + GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); bool active = activeEvents.find(event_id) != activeEvents.end(); char const* activeStr = active ? GetTrinityString(LANG_ACTIVE) : ""; + std::string startTimeStr = TimeToTimestampStr(eventData.start); std::string endTimeStr = TimeToTimestampStr(eventData.end); + uint32 delay = gameeventmgr.NextCheck(event_id); time_t nextTime = time(NULL)+delay; std::string nextStr = nextTime >= eventData.start && nextTime < eventData.end ? TimeToTimestampStr(time(NULL)+delay) : "-"; + std::string occurenceStr = secsToTimeString(eventData.occurence * MINUTE); std::string lengthStr = secsToTimeString(eventData.length * MINUTE); + PSendSysMessage(LANG_EVENT_INFO,event_id,eventData.description.c_str(),activeStr, startTimeStr.c_str(),endTimeStr.c_str(),occurenceStr.c_str(),lengthStr.c_str(), nextStr.c_str()); return true; } + bool ChatHandler::HandleEventStartCommand(const char* args) { if(!*args) return false; + // id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameevent"); if(!cId) return false; + int32 event_id = atoi(cId); + GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap(); + if(event_id < 1 || event_id >=events.size()) { SendSysMessage(LANG_EVENT_NOT_EXIST); SetSentErrorMessage(true); return false; } + GameEventData const& eventData = events[event_id]; if(!eventData.isValid()) { @@ -2913,6 +3545,7 @@ bool ChatHandler::HandleEventStartCommand(const char* args) SetSentErrorMessage(true); return false; } + GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); if(activeEvents.find(event_id) != activeEvents.end()) { @@ -2920,25 +3553,32 @@ bool ChatHandler::HandleEventStartCommand(const char* args) SetSentErrorMessage(true); return false; } + gameeventmgr.StartEvent(event_id,true); return true; } + bool ChatHandler::HandleEventStopCommand(const char* args) { if(!*args) return false; + // id or [name] Shift-click form |color|Hgameevent:id|h[name]|h|r char* cId = extractKeyFromLink((char*)args,"Hgameevent"); if(!cId) return false; + int32 event_id = atoi(cId); + GameEventMgr::GameEventDataMap const& events = gameeventmgr.GetEventMap(); + if(event_id < 1 || event_id >=events.size()) { SendSysMessage(LANG_EVENT_NOT_EXIST); SetSentErrorMessage(true); return false; } + GameEventData const& eventData = events[event_id]; if(!eventData.isValid()) { @@ -2946,104 +3586,134 @@ bool ChatHandler::HandleEventStopCommand(const char* args) SetSentErrorMessage(true); return false; } + GameEventMgr::ActiveEvents const& activeEvents = gameeventmgr.GetActiveEventList(); + if(activeEvents.find(event_id) == activeEvents.end()) { PSendSysMessage(LANG_EVENT_NOT_ACTIVE,event_id); SetSentErrorMessage(true); return false; } + gameeventmgr.StopEvent(event_id,true); return true; } + bool ChatHandler::HandleCombatStopCommand(const char* args) { Player* target; if(!extractPlayerTarget((char*)args,&target)) return false; + // check online security if (HasLowerSecurity(target, 0)) return false; + target->CombatStop(); target->getHostilRefManager().deleteReferences(); return true; } + void ChatHandler::HandleLearnSkillRecipesHelper(Player* player,uint32 skill_id) { uint32 classmask = player->getClassMask(); + for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j) { SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j); if (!skillLine) continue; + // wrong skill if( skillLine->skillId != skill_id) continue; + // not high rank if(skillLine->forward_spellid ) continue; + // skip racial skills if (skillLine->racemask != 0) continue; + // skip wrong class skills if( skillLine->classmask && (skillLine->classmask & classmask) == 0) continue; + SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId); if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo,player,false)) continue; + player->learnSpell(skillLine->spellId,false); } } + bool ChatHandler::HandleLearnAllCraftsCommand(const char* /*args*/) -{ +{ + for (uint32 i = 0; i < sSkillLineStore.GetNumRows(); ++i) { SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(i); if( !skillInfo ) continue; + if ((skillInfo->categoryId == SKILL_CATEGORY_PROFESSION || skillInfo->categoryId == SKILL_CATEGORY_SECONDARY) && skillInfo->canLink) // only prof. with recipes have { HandleLearnSkillRecipesHelper(m_session->GetPlayer(),skillInfo->id); } } + SendSysMessage(LANG_COMMAND_LEARN_ALL_CRAFT); return true; } + bool ChatHandler::HandleLearnAllRecipesCommand(const char* args) { // Learns all recipes of specified profession and sets skill to max // Example: .learn all_recipes enchanting + Player* target = getSelectedPlayer(); if( !target ) { SendSysMessage(LANG_PLAYER_NOT_FOUND); return false; } + if (!*args) return false; + std::wstring wnamepart; + if(!Utf8toWStr(args,wnamepart)) return false; + uint32 counter = 0; // Counter for figure out that we found smth. + // converting string that we try to find to lower case wstrToLower( wnamepart ); + std::string name; + SkillLineEntry const *targetSkillInfo = NULL; for (uint32 i = 1; i < sSkillLineStore.GetNumRows(); ++i) { SkillLineEntry const *skillInfo = sSkillLineStore.LookupEntry(i); if (!skillInfo) continue; + if ((skillInfo->categoryId != SKILL_CATEGORY_PROFESSION && skillInfo->categoryId != SKILL_CATEGORY_SECONDARY) || !skillInfo->canLink) // only prof with recipes have set continue; + int loc = GetSessionDbcLocale(); name = skillInfo->name[loc]; if(name.empty()) continue; + if (!Utf8FitTo(name, wnamepart)) { loc = 0; @@ -3051,62 +3721,87 @@ bool ChatHandler::HandleLearnAllRecipesCommand(const char* args) { if(loc==GetSessionDbcLocale()) continue; + name = skillInfo->name[loc]; if(name.empty()) continue; + if (Utf8FitTo(name, wnamepart)) break; } } + if(loc < MAX_LOCALE) { targetSkillInfo = skillInfo; break; } } + if(!targetSkillInfo) return false; + HandleLearnSkillRecipesHelper(target,targetSkillInfo->id); + uint16 maxLevel = target->GetPureMaxSkillValue(targetSkillInfo->id); target->SetSkill(targetSkillInfo->id, maxLevel, maxLevel); PSendSysMessage(LANG_COMMAND_LEARN_ALL_RECIPES, name.c_str()); return true; } + bool ChatHandler::HandleLookupPlayerIpCommand(const char* args) { + if (!*args) return false; + std::string ip = strtok ((char*)args, " "); char* limit_str = strtok (NULL, " "); int32 limit = limit_str ? atoi (limit_str) : -1; + loginDatabase.escape_string (ip); + QueryResult* result = loginDatabase.PQuery ("SELECT id,username FROM account WHERE last_ip = '%s'", ip.c_str ()); + return LookupPlayerSearchCommand (result,limit); } + bool ChatHandler::HandleLookupPlayerAccountCommand(const char* args) { if (!*args) return false; + std::string account = strtok ((char*)args, " "); char* limit_str = strtok (NULL, " "); int32 limit = limit_str ? atoi (limit_str) : -1; + if (!AccountMgr::normalizeString (account)) return false; + loginDatabase.escape_string (account); + QueryResult* result = loginDatabase.PQuery ("SELECT id,username FROM account WHERE username = '%s'", account.c_str ()); + return LookupPlayerSearchCommand (result,limit); } + bool ChatHandler::HandleLookupPlayerEmailCommand(const char* args) { + if (!*args) return false; + std::string email = strtok ((char*)args, " "); char* limit_str = strtok (NULL, " "); int32 limit = limit_str ? atoi (limit_str) : -1; + loginDatabase.escape_string (email); + QueryResult* result = loginDatabase.PQuery ("SELECT id,username FROM account WHERE email = '%s'", email.c_str ()); + return LookupPlayerSearchCommand (result,limit); } + bool ChatHandler::LookupPlayerSearchCommand(QueryResult* result, int32 limit) { if(!result) @@ -3115,73 +3810,93 @@ bool ChatHandler::LookupPlayerSearchCommand(QueryResult* result, int32 limit) SetSentErrorMessage(true); return false; } + int i =0; do { Field* fields = result->Fetch(); uint32 acc_id = fields[0].GetUInt32(); std::string acc_name = fields[1].GetCppString(); + QueryResult* chars = CharacterDatabase.PQuery("SELECT guid,name FROM characters WHERE account = '%u'", acc_id); if(chars) { PSendSysMessage(LANG_LOOKUP_PLAYER_ACCOUNT,acc_name.c_str(),acc_id); + uint64 guid = 0; std::string name; + do { Field* charfields = chars->Fetch(); guid = charfields[0].GetUInt64(); name = charfields[1].GetCppString(); + PSendSysMessage(LANG_LOOKUP_PLAYER_CHARACTER,name.c_str(),guid); ++i; + } while( chars->NextRow() && ( limit == -1 || i < limit ) ); + delete chars; } } while(result->NextRow()); + delete result; + if(i==0) // empty accounts only { PSendSysMessage(LANG_NO_PLAYERS_FOUND); SetSentErrorMessage(true); return false; } + return true; } + /// Triggering corpses expire check in world bool ChatHandler::HandleServerCorpsesCommand(const char* /*args*/) { CorpsesErase(); return true; } + bool ChatHandler::HandleRepairitemsCommand(const char* args) { Player* target; if(!extractPlayerTarget((char*)args,&target)) return false; + // check online security if (HasLowerSecurity(target, 0)) return false; + // Repair items target->DurabilityRepairAll(false, 0, false); + PSendSysMessage(LANG_YOU_REPAIR_ITEMS, GetNameLink(target).c_str()); if(needReportToTarget(target)) ChatHandler(target).PSendSysMessage(LANG_YOUR_ITEMS_REPAIRED, GetNameLink().c_str()); return true; } + bool ChatHandler::HandleWaterwalkCommand(const char* args) { if(!*args) return false; + Player *player = getSelectedPlayer(); + if(!player) { PSendSysMessage(LANG_NO_CHAR_SELECTED); SetSentErrorMessage(true); return false; } + // check online security if (HasLowerSecurity(player, 0)) return false; + if (strncmp(args, "on", 3) == 0) player->SetMovement(MOVE_WATER_WALK); // ON else if (strncmp(args, "off", 4) == 0) @@ -3191,21 +3906,25 @@ bool ChatHandler::HandleWaterwalkCommand(const char* args) SendSysMessage(LANG_USE_BOL); return false; } + PSendSysMessage(LANG_YOU_SET_WATERWALK, args, GetNameLink(player).c_str()); if(needReportToTarget(player)) ChatHandler(player).PSendSysMessage(LANG_YOUR_WATERWALK_SET, args, GetNameLink().c_str()); return true; } + bool ChatHandler::HandleCreatePetCommand(const char* args) { Player *player = m_session->GetPlayer(); Creature *creatureTarget = getSelectedCreature(); + if(!creatureTarget || creatureTarget->isPet() || creatureTarget->GetTypeId() == TYPEID_PLAYER) { PSendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); return false; } + CreatureInfo const* cInfo = objmgr.GetCreatureTemplate(creatureTarget->GetEntry()); // Creatures with family 0 crashes the server if(cInfo->family == 0) @@ -3214,27 +3933,34 @@ bool ChatHandler::HandleCreatePetCommand(const char* args) SetSentErrorMessage(true); return false; } + if(player->GetPetGUID()) { PSendSysMessage("You already have a pet"); SetSentErrorMessage(true); return false; } + // Everything looks OK, create new pet Pet* pet = new Pet(player, HUNTER_PET); + if(!pet) return false; + if(!pet->CreateBaseAtCreature(creatureTarget)) { delete pet; PSendSysMessage("Error 1"); return false; } + creatureTarget->setDeathState(JUST_DIED); creatureTarget->RemoveCorpse(); creatureTarget->SetHealth(0); // just for nice GM-mode view + pet->SetUInt64Value(UNIT_FIELD_CREATEDBY, player->GetGUID()); pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, player->getFaction()); + if(!pet->InitStatsForLevel(creatureTarget->getLevel())) { sLog.outError("ERROR: InitStatsForLevel() in EffectTameCreature failed! Pet deleted."); @@ -3242,35 +3968,47 @@ bool ChatHandler::HandleCreatePetCommand(const char* args) delete pet; return false; } + // prepare visual effect for levelup pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel()-1); + pet->GetCharmInfo()->SetPetNumber(objmgr.GeneratePetNumber(), true); // this enables pet details window (Shift+P) pet->InitPetCreateSpells(); pet->SetHealth(pet->GetMaxHealth()); + pet->GetMap()->Add((Creature*)pet); + // visual effect for levelup pet->SetUInt32Value(UNIT_FIELD_LEVEL,creatureTarget->getLevel()); + player->SetMinion(pet, true); pet->SavePetToDB(PET_SAVE_AS_CURRENT); player->PetSpellInitialize(); + return true; } + bool ChatHandler::HandlePetLearnCommand(const char* args) { if(!*args) return false; + Player *plr = m_session->GetPlayer(); Pet *pet = plr->GetPet(); + if(!pet) { PSendSysMessage("You have no pet"); SetSentErrorMessage(true); return false; } + uint32 spellId = extractSpellIdFromLink((char*)args); + if(!spellId || !sSpellStore.LookupEntry(spellId)) return false; + // Check if pet already has it if(pet->HasSpell(spellId)) { @@ -3278,6 +4016,7 @@ bool ChatHandler::HandlePetLearnCommand(const char* args) SetSentErrorMessage(true); return false; } + // Check if spell is valid SpellEntry const* spellInfo = sSpellStore.LookupEntry(spellId); if(!spellInfo || !SpellMgr::IsSpellValid(spellInfo)) @@ -3286,72 +4025,96 @@ bool ChatHandler::HandlePetLearnCommand(const char* args) SetSentErrorMessage(true); return false; } + pet->learnSpell(spellId); + PSendSysMessage("Pet has learned spell %u", spellId); return true; } + bool ChatHandler::HandlePetUnlearnCommand(const char *args) { if(!*args) return false; + Player *plr = m_session->GetPlayer(); Pet *pet = plr->GetPet(); + if(!pet) { PSendSysMessage("You have no pet"); SetSentErrorMessage(true); return false; } + uint32 spellId = extractSpellIdFromLink((char*)args); + if(pet->HasSpell(spellId)) pet->removeSpell(spellId, false); else PSendSysMessage("Pet doesn't have that spell"); + return true; } + bool ChatHandler::HandlePetTpCommand(const char *args) { if(!*args) return false; + Player *plr = m_session->GetPlayer(); Pet *pet = plr->GetPet(); + if(!pet) { PSendSysMessage("You have no pet"); SetSentErrorMessage(true); return false; } + uint32 tp = atol(args); + //pet->SetTP(tp); + PSendSysMessage("Pet's tp changed to %u", tp); return true; } + bool ChatHandler::HandleActivateObjectCommand(const char *args) { if(!*args) return false; + char* cId = extractKeyFromLink((char*)args,"Hgameobject"); if(!cId) return false; + uint32 lowguid = atoi(cId); if(!lowguid) return false; + GameObject* obj = NULL; + // by DB guid if (GameObjectData const* go_data = objmgr.GetGOData(lowguid)) obj = GetObjectGlobalyWithGuidOrNearWithDbGuid(lowguid,go_data->id); + if(!obj) { PSendSysMessage(LANG_COMMAND_OBJNOTFOUND, lowguid); SetSentErrorMessage(true); return false; } + // Activate obj->SetLootState(GO_READY); obj->UseDoorOrButton(10000); + PSendSysMessage("Object activated!"); + return true; } + // add creature, temp only bool ChatHandler::HandleTempAddSpwCommand(const char* args) { @@ -3360,13 +4123,18 @@ bool ChatHandler::HandleTempAddSpwCommand(const char* args) char* charID = strtok((char*)args, " "); if (!charID) return false; + Player *chr = m_session->GetPlayer(); + uint32 id = atoi(charID); if(!id) return false; + chr->SummonCreature(id, *chr, TEMPSUMMON_CORPSE_DESPAWN, 120); + return true; } + // add go, temp only bool ChatHandler::HandleTempGameObjectCommand(const char* args) { @@ -3375,79 +4143,105 @@ bool ChatHandler::HandleTempGameObjectCommand(const char* args) char* charID = strtok((char*)args, " "); if (!charID) return false; + Player *chr = m_session->GetPlayer(); + char* spawntime = strtok(NULL, " "); uint32 spawntm = 300; + if( spawntime ) spawntm = atoi((char*)spawntime); + float x = chr->GetPositionX(); float y = chr->GetPositionY(); float z = chr->GetPositionZ(); float ang = chr->GetOrientation(); + float rot2 = sin(ang/2); float rot3 = cos(ang/2); + uint32 id = atoi(charID); + chr->SummonGameObject(id,x,y,z,ang,0,0,rot2,rot3,spawntm); + return true; } + bool ChatHandler::HandleNpcAddFormationCommand(const char* args) { if (!*args) return false; + uint32 leaderGUID = (uint32) atoi((char*)args); Creature *pCreature = getSelectedCreature(); + if(!pCreature || !pCreature->GetDBTableGUIDLow()) { SendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); return false; } + uint32 lowguid = pCreature->GetDBTableGUIDLow(); if(pCreature->GetFormation()) { PSendSysMessage("Selected creature is already member of group %u", pCreature->GetFormation()->GetId()); return false; } + if (!lowguid) return false; + Player *chr = m_session->GetPlayer(); FormationInfo *group_member; + group_member = new FormationInfo; group_member->follow_angle = (pCreature->GetAngle(chr) - chr->GetOrientation()) * 180 / M_PI; group_member->follow_dist = sqrtf(pow(chr->GetPositionX() - pCreature->GetPositionX(),int(2))+pow(chr->GetPositionY()-pCreature->GetPositionY(),int(2))); group_member->leaderGUID = leaderGUID; group_member->groupAI = 0; + CreatureGroupMap[lowguid] = group_member; pCreature->SearchFormation(); + WorldDatabase.PExecuteLog("INSERT INTO creature_formations (leaderGUID, memberGUID, dist, angle, groupAI) VALUES ('%u','%u','%f', '%f', '%u')", leaderGUID, lowguid, group_member->follow_dist, group_member->follow_angle, group_member->groupAI); + PSendSysMessage("Creature %u added to formation with leader %u", lowguid, leaderGUID); + return true; } + bool ChatHandler::HandleNpcSetLinkCommand(const char* args) { if (!*args) return false; + uint32 linkguid = (uint32) atoi((char*)args); + Creature* pCreature = getSelectedCreature(); + if(!pCreature) { SendSysMessage(LANG_SELECT_CREATURE); SetSentErrorMessage(true); return false; } + if(!pCreature->GetDBTableGUIDLow()) { PSendSysMessage("Selected creature isn't in creature table", pCreature->GetGUIDLow()); SetSentErrorMessage(true); return false; } + if(!objmgr.SetCreatureLinkedRespawn(pCreature->GetDBTableGUIDLow(), linkguid)) { PSendSysMessage("Selected creature can't link with guid '%u'", linkguid); SetSentErrorMessage(true); return false; } + PSendSysMessage("LinkGUID '%u' added to creature with DBTableGUID: '%u'", linkguid, pCreature->GetDBTableGUIDLow()); return true; } |