diff options
author | Anubisss <none@none> | 2009-08-10 17:03:11 +0200 |
---|---|---|
committer | Anubisss <none@none> | 2009-08-10 17:03:11 +0200 |
commit | 18f712f52b9270747a6f307440b7da1e6195d0e1 (patch) | |
tree | 202d36f8dd6e45dcaddb9426637fe0f428e1566c /src/game/Level3.cpp | |
parent | 7faff34ae5a51b854536ef597b51c19e3754523e (diff) |
*Read AutoBroadcast's messages from cache instead of from DB every times.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Level3.cpp')
-rw-r--r-- | src/game/Level3.cpp | 22 |
1 files changed, 16 insertions, 6 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index c1b8b56f043..f062807ec10 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -562,6 +562,8 @@ bool ChatHandler::HandleReloadAllCommand(const char*) HandleReloadReservedNameCommand(""); HandleReloadTrinityStringCommand(""); HandleReloadGameTeleCommand(""); + + HandleReloadAutobroadcastCommand(""); return true; } @@ -688,6 +690,14 @@ bool ChatHandler::HandleReloadConfigCommand(const char* /*args*/) return true; } +bool ChatHandler::HandleReloadAccessRequirementCommand(const char*) +{ + sLog.outString( "Re-Loading Access Requirement definitions..." ); + objmgr.LoadAccessRequirements(); + SendGlobalGMSysMessage("DB table `access_requirement` reloaded."); + return true; +} + bool ChatHandler::HandleReloadAchievementCriteriaDataCommand(const char*) { sLog.outString( "Re-Loading Additional Achievement Criteria Data..." ); @@ -720,13 +730,13 @@ bool ChatHandler::HandleReloadAreaTriggerTeleportCommand(const char*) return true; } -bool ChatHandler::HandleReloadAccessRequirementCommand(const char*) +bool ChatHandler::HandleReloadAutobroadcastCommand(const char*) { - sLog.outString( "Re-Loading Access Requirement definitions..." ); - objmgr.LoadAccessRequirements(); - SendGlobalGMSysMessage("DB table `access_requirement` reloaded."); - return true; - } + sLog.outString("Re-Loading Aautobroadcast..."); + sWorld.LoadAutobroadcasts(); + SendGlobalGMSysMessage("DB table `autobroadcast` reloaded."); + return true; +} bool ChatHandler::HandleReloadCommandCommand(const char*) { |