diff options
author | Rat <none@none> | 2009-12-20 15:20:04 +0100 |
---|---|---|
committer | Rat <none@none> | 2009-12-20 15:20:04 +0100 |
commit | 6fe36efe0f2a05421965ad57c69b2f950a2cdb72 (patch) | |
tree | d8377347f5ae67a042d37b52b4eabf2bd4aa32bf /src/game/Level3.cpp | |
parent | baa264e6150700e54a9ba6995d16a6d5af2c0dee (diff) |
*apply trinity style to whole source
*comment out all mangos to trinity defines
*this will make merging a little harder, but code will be more clear
--HG--
branch : trunk
Diffstat (limited to 'src/game/Level3.cpp')
-rw-r--r-- | src/game/Level3.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index ae4aecae0d8..04705c880b4 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -1691,13 +1691,13 @@ bool ChatHandler::HandleCooldownCommand(const char *args) if (!sSpellStore.LookupEntry(spell_id)) { - PSendSysMessage(LANG_UNKNOWN_SPELL, target==m_session->GetPlayer() ? GetMangosString(LANG_YOU) : tNameLink.c_str()); + PSendSysMessage(LANG_UNKNOWN_SPELL, target==m_session->GetPlayer() ? GetTrinityString(LANG_YOU) : tNameLink.c_str()); SetSentErrorMessage(true); return false; } target->RemoveSpellCooldown(spell_id,true); - PSendSysMessage(LANG_REMOVE_COOLDOWN, spell_id, target==m_session->GetPlayer() ? GetMangosString(LANG_YOU) : tNameLink.c_str()); + PSendSysMessage(LANG_REMOVE_COOLDOWN, spell_id, target==m_session->GetPlayer() ? GetTrinityString(LANG_YOU) : tNameLink.c_str()); } return true; } @@ -3837,7 +3837,7 @@ bool ChatHandler::HandleLookupFactionCommand(const char *args) if (repState) // and then target!=NULL also { ReputationRank rank = target->GetReputationMgr().GetRank(factionEntry); - std::string rankName = GetMangosString(ReputationRankStrIndex[rank]); + std::string rankName = GetTrinityString(ReputationRankStrIndex[rank]); ss << " " << rankName << "|h|r (" << target->GetReputationMgr().GetReputation(factionEntry) << ")"; @@ -6230,8 +6230,8 @@ bool ChatHandler::HandleRespawnCommand(const char* /*args*/) cell.data.Part.reserved = ALL_DISTRICT; cell.SetNoCreate(); - MaNGOS::RespawnDo u_do; - MaNGOS::WorldObjectWorker<MaNGOS::RespawnDo> worker(pl,u_do); + Trinity::RespawnDo u_do; + Trinity::WorldObjectWorker<Trinity::RespawnDo> worker(pl,u_do); TypeContainerVisitor<Trinity::WorldObjectWorker<Trinity::RespawnDo>, GridTypeMapContainer > obj_worker(worker); CellLock<GridReadGuard> cell_lock(cell, p); |