diff options
author | megamage <none@none> | 2009-02-27 12:53:27 -0600 |
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committer | megamage <none@none> | 2009-02-27 12:53:27 -0600 |
commit | adb19df4749ed0a9293a7c845c3883f02d093f17 (patch) | |
tree | c949ad91aaf14f293a1c66d3a524150f295870e7 /src/game/Level3.cpp | |
parent | 2dbe092d9f90721ddc3cbf30a4b755a5799ee9f8 (diff) |
[7349] Implement spell cast depenences from area/quest.aura state store in new table `spell_area`. Author: VladimirMangos
* It allow store requirenments: area, active or rewarded quest (until possible another quest not rewarded),
aura present at character, character race/gender.
* Listed spell can marked as auto-casted when fit requirents. In this case spell requirements checked at
zone/subzone update (and then resurraction also), quest start/reward, dummy aura apply.
* Old hardcoded lines for similar check removed from sources and required DB support for work now.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Level3.cpp')
-rw-r--r-- | src/game/Level3.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index b00ef1764d2..998360b1c86 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -511,6 +511,7 @@ bool ChatHandler::HandleReloadAllSpellCommand(const char*) HandleReloadSkillExtraItemTemplateCommand("a"); HandleReloadSpellAffectCommand("a"); HandleReloadSpellRequiredCommand("a"); + HandleReloadSpellAreaCommand("a"); HandleReloadSpellElixirCommand("a"); HandleReloadSpellLearnSpellCommand("a"); HandleReloadSpellProcEventCommand("a"); @@ -821,6 +822,14 @@ bool ChatHandler::HandleReloadSpellAffectCommand(const char*) return true; } +bool ChatHandler::HandleReloadSpellAreaCommand(const char*) +{ + sLog.outString( "Re-Loading SpellArea Data..." ); + spellmgr.LoadSpellAreas(); + SendGlobalSysMessage("DB table `spell_area` (spell dependences from area/quest/auras state) reloaded."); + return true; +} + bool ChatHandler::HandleReloadSpellRequiredCommand(const char*) { sLog.outString( "Re-Loading Spell Required Data... " ); |