diff options
author | QAston <none@none> | 2009-02-02 22:31:11 +0100 |
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committer | QAston <none@none> | 2009-02-02 22:31:11 +0100 |
commit | cccfd132dd4388f42da8087a9ad5ff54b7ec4808 (patch) | |
tree | 6e229287a189e9d907d144ac2a7f3d5ecd33a728 /src/game/Level3.cpp | |
parent | f2e514eb0457799466f92bebb1ab45b7aa798cce (diff) |
*Handle SPELL_AURA_MOD_WEAPONTYPE_IGNORE_TARGET_RESISTANCE and new spellmods.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Level3.cpp')
-rw-r--r-- | src/game/Level3.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index a0b44c81f3a..664cc1e2ecf 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -3801,7 +3801,7 @@ bool ChatHandler::HandleDamageCommand(const char * args) SpellSchoolMask schoolmask = SpellSchoolMask(1 << school); if ( schoolmask & SPELL_SCHOOL_MASK_NORMAL ) - damage = m_session->GetPlayer()->CalcArmorReducedDamage(target, damage); + damage = m_session->GetPlayer()->CalcArmorReducedDamage(target, damage, NULL, BASE_ATTACK); char* spellStr = strtok((char*)NULL, " "); |