diff options
| author | megamage <none@none> | 2008-12-04 23:00:35 -0600 |
|---|---|---|
| committer | megamage <none@none> | 2008-12-04 23:00:35 -0600 |
| commit | d36672cd7e4ae3d328f30c020c5421668ad4cb5e (patch) | |
| tree | 572ff4758483da0d2d723ab33e028d48670de76e /src/game/Level3.cpp | |
| parent | 450c0a45b87fb043f39298cf94c7f7254ade2fc5 (diff) | |
*Update spell range calculation. Original patch by QAston.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Level3.cpp')
| -rw-r--r-- | src/game/Level3.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index 42aa9393399..51b9a092ba3 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -4406,7 +4406,7 @@ static bool HandleResetStatsOrLevelHelper(Player* player) player->m_form = FORM_NONE; player->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, DEFAULT_WORLD_OBJECT_SIZE ); - player->SetFloatValue(UNIT_FIELD_COMBATREACH, DEFAULT_WORLD_OBJECT_SIZE ); + player->SetFloatValue(UNIT_FIELD_COMBATREACH, DEFAULT_COMBAT_REACH ); player->setFactionForRace(player->getRace()); |
