diff options
author | megamage <none@none> | 2009-07-23 09:30:05 +0800 |
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committer | megamage <none@none> | 2009-07-23 09:30:05 +0800 |
commit | f481e7b14db88700631c01c58b23a1a2f7f4efb6 (patch) | |
tree | a0f9d08fec1f7e2a69782d4902b378da7ffb3634 /src/game/Level3.cpp | |
parent | e79656b75a3a4272f25457b11856f8ca9df29ba4 (diff) |
[8191] Drop code related to use long time empty `spell_affect` table. Author: XTZGZoReX
After switch to 3.x.x all data get explcitly from ClassMask fields in spell.dbc
and no need in custom values.
--HG--
branch : trunk
Diffstat (limited to 'src/game/Level3.cpp')
-rw-r--r-- | src/game/Level3.cpp | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/src/game/Level3.cpp b/src/game/Level3.cpp index b82a6a845da..459beeff2f4 100644 --- a/src/game/Level3.cpp +++ b/src/game/Level3.cpp @@ -644,7 +644,6 @@ bool ChatHandler::HandleReloadAllSpellCommand(const char*) { HandleReloadSkillDiscoveryTemplateCommand("a"); HandleReloadSkillExtraItemTemplateCommand("a"); - HandleReloadSpellAffectCommand("a"); HandleReloadSpellRequiredCommand("a"); HandleReloadSpellAreaCommand("a"); HandleReloadSpellElixirCommand("a"); @@ -992,14 +991,6 @@ bool ChatHandler::HandleReloadSkillFishingBaseLevelCommand(const char* /*args*/) return true; } -bool ChatHandler::HandleReloadSpellAffectCommand(const char*) -{ - sLog.outString( "Re-Loading SpellAffect definitions..." ); - spellmgr.LoadSpellAffects(); - SendGlobalGMSysMessage("DB table `spell_affect` (spell mods apply requirements) reloaded."); - return true; -} - bool ChatHandler::HandleReloadSpellAreaCommand(const char*) { sLog.outString( "Re-Loading SpellArea Data..." ); |