diff options
| author | megamage <none@none> | 2009-04-29 18:42:53 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-04-29 18:42:53 -0500 |
| commit | 4b4f472357455a2cf6d9ef515521221743a12bad (patch) | |
| tree | 645dec01861746bae8c1d3de577b5ae43e40b630 /src/game/LootHandler.cpp | |
| parent | 6fbe69c2db396d8fc754401a1a730a798a8b8eb7 (diff) | |
[7737] Implement ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE. Author: Trazom
Zone dependent achievement criteria required DB support.
--HG--
branch : trunk
Diffstat (limited to 'src/game/LootHandler.cpp')
| -rw-r--r-- | src/game/LootHandler.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/LootHandler.cpp b/src/game/LootHandler.cpp index 0254da76cec..f8e2a6cde15 100644 --- a/src/game/LootHandler.cpp +++ b/src/game/LootHandler.cpp @@ -153,6 +153,7 @@ void WorldSession::HandleAutostoreLootItemOpcode( WorldPacket & recv_data ) player->SendNewItem(newitem, uint32(item->count), false, false, true); player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM, item->itemid, item->count); + player->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE, loot->loot_type, item->count); } else player->SendEquipError( msg, NULL, NULL ); @@ -509,6 +510,7 @@ void WorldSession::HandleLootMasterGiveOpcode( WorldPacket & recv_data ) Item * newitem = target->StoreNewItem( dest, item.itemid, true, item.randomPropertyId ); target->SendNewItem(newitem, uint32(item.count), false, false, true ); target->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LOOT_ITEM, item.itemid, item.count); + target->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE, pLoot->loot_type, item.count); // mark as looted item.count=0; |
