diff options
author | megamage <none@none> | 2009-04-03 16:36:20 -0600 |
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committer | megamage <none@none> | 2009-04-03 16:36:20 -0600 |
commit | cb8b3fe5db781788304f35bfd82b9a6579dd42db (patch) | |
tree | a7216e5dffae51c1e9cfc8ab1f849181c02f2463 /src/game/LootMgr.cpp | |
parent | f7cc04e9dd71a00d4aa79654a93060871af2d154 (diff) |
[7607] Improvements in support some generic achievement classes Author: VladimirMangos
* Implement support achievements with refAchievement field != 0, that have criterias stored in achievement refAchievement.
* Implement support achievement complete req. with specific count of completed critirias.
* Avoid full achievement list scan at search achievement associated with criteria.
--HG--
branch : trunk
Diffstat (limited to 'src/game/LootMgr.cpp')
-rw-r--r-- | src/game/LootMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/LootMgr.cpp b/src/game/LootMgr.cpp index 8a9bf99f503..a3dd4167be2 100644 --- a/src/game/LootMgr.cpp +++ b/src/game/LootMgr.cpp @@ -168,12 +168,12 @@ void LootStore::LoadLootTable() Verify(); // Checks validity of the loot store - sLog.outString(""); + sLog.outString(); sLog.outString( ">> Loaded %u loot definitions (%lu templates)", count, (unsigned long)m_LootTemplates.size()); } else { - sLog.outString(""); + sLog.outString(); sLog.outErrorDb( ">> Loaded 0 loot definitions. DB table `%s` is empty.",GetName() ); } } |