aboutsummaryrefslogtreecommitdiff
path: root/src/game/LootMgr.cpp
diff options
context:
space:
mode:
authorSpp <none@none>2010-04-07 19:12:44 +0200
committerSpp <none@none>2010-04-07 19:12:44 +0200
commit182e9a20b107c0d824e8a0bd1cf8f7eceb2b4ce5 (patch)
treeeaad3fb4d60703db8df6a94a197321c7125f58ef /src/game/LootMgr.cpp
parentb27ce42704c33e292bda390265bb8fd01a433505 (diff)
Code style (game + scripts only):
"for(" --> "for (" --HG-- branch : trunk
Diffstat (limited to 'src/game/LootMgr.cpp')
-rw-r--r--src/game/LootMgr.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/LootMgr.cpp b/src/game/LootMgr.cpp
index 755d3c06a6f..9c7fc68f51f 100644
--- a/src/game/LootMgr.cpp
+++ b/src/game/LootMgr.cpp
@@ -1454,7 +1454,7 @@ void LoadLootTemplates_Mail()
LootTemplates_Mail.LoadAndCollectLootIds(ids_set);
// remove real entries and check existence loot
- for(uint32 i = 1; i < sMailTemplateStore.GetNumRows(); ++i)
+ for (uint32 i = 1; i < sMailTemplateStore.GetNumRows(); ++i)
if(sMailTemplateStore.LookupEntry(i))
if (ids_set.find(i) != ids_set.end())
ids_set.erase(i);