diff options
| author | megamage <none@none> | 2009-05-21 10:52:35 -0500 |
|---|---|---|
| committer | megamage <none@none> | 2009-05-21 10:52:35 -0500 |
| commit | 6d6a4a78567eb6c18848ab38374c017289018938 (patch) | |
| tree | c3a703e38ae8f50cecdc47ce4ee881f67993af08 /src/game/LootMgr.cpp | |
| parent | 5fe179019fded52718f6fce9a76c052785df48a5 (diff) | |
[7864] Use x.0f float constant format. Author: NoFantasy
--HG--
branch : trunk
Diffstat (limited to 'src/game/LootMgr.cpp')
| -rw-r--r-- | src/game/LootMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/LootMgr.cpp b/src/game/LootMgr.cpp index 267749fd5a4..86cbeb75b0b 100644 --- a/src/game/LootMgr.cpp +++ b/src/game/LootMgr.cpp @@ -242,7 +242,7 @@ void LootStore::ReportNotExistedId(uint32 id) const // RATE_DROP_ITEMS is no longer used for all types of entries bool LootStoreItem::Roll(bool rate) const { - if(chance>=100.f) + if(chance>=100.0f) return true; if(mincountOrRef < 0) // reference case @@ -820,7 +820,7 @@ LootStoreItem const * LootTemplate::LootGroup::Roll() const for (uint32 i=0; i<ExplicitlyChanced.size(); ++i) //check each explicitly chanced entry in the template and modify its chance based on quality. { - if(ExplicitlyChanced[i].chance>=100.f) + if(ExplicitlyChanced[i].chance>=100.0f) return &ExplicitlyChanced[i]; Roll -= ExplicitlyChanced[i].chance; |
