diff options
author | click <none@none> | 2010-04-14 19:06:37 +0200 |
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committer | click <none@none> | 2010-04-14 19:06:37 +0200 |
commit | 34a70d3e46e6b4947df0c4d3cfaa3faabae6e738 (patch) | |
tree | 66622c7cc77e545308dc386e7404403595b75a7e /src/game/Mail.cpp | |
parent | 1e573cf11c4d8ccc0537865236439ce0088f09c6 (diff) |
Port some mailsending-fixes from MaNGOS - prevents copying maildata/text into new mails
Original fix by Vladimir
--HG--
branch : trunk
Diffstat (limited to 'src/game/Mail.cpp')
-rw-r--r-- | src/game/Mail.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Mail.cpp b/src/game/Mail.cpp index 14096fa796f..cb4c464af6a 100644 --- a/src/game/Mail.cpp +++ b/src/game/Mail.cpp @@ -274,7 +274,7 @@ void WorldSession::HandleSendMail(WorldPacket & recv_data) draft .AddMoney(money) .AddCOD(COD) - .SendMailTo(MailReceiver(receive, GUID_LOPART(rc)), MailSender(pl), body.empty() ? MailCheckMask(MAIL_CHECK_MASK_NONE | MAIL_CHECK_MASK_COPIED) : MAIL_CHECK_MASK_HAS_BODY, deliver_delay); + .SendMailTo(MailReceiver(receive, GUID_LOPART(rc)), pl, body.empty() ? MAIL_CHECK_MASK_COPIED : MAIL_CHECK_MASK_HAS_BODY, deliver_delay); CharacterDatabase.BeginTransaction(); pl->SaveInventoryAndGoldToDB(); |